Player Matchup

Zeus
Zeus
IPSYCH0SIS
Zeus
Level 141
God Stats
1W - 2L
1,543 SR
Queue Stats
42W - 44L
1,266 Elo+
Party 1
Izanami
Izanami
Papi Chavvy
Izanami
Level 62
God Stats
3W - 2L
1,642 SR
Queue Stats
13W - 7L
1,495 Elo+
Party 1
Shiva
Shiva
Trash Waifus
Shiva
Level 149
God Stats
1W - 0L
1,727 SR
Queue Stats
60W - 66L
1,501 Elo+
Party 1
Team Averages
Level 117
1,637 SR
1,420 Elo+

VS

Team Averages
Level 114
1,452 SR
1,534 Elo+
Sol
Sol
LeAssaultQueen
Sol
Level 103
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
ProfeSsorlax
Thor
Level 129
God Stats
1W - 2L
1,716 SR
Queue Stats
35W - 27L
1,566 Elo+
Party 2
King Arthur
King Arthur
Ser Reksalot
King Arthur
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 14L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,715
772
7,243
4,577
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Papi Chavvy
Izanami
14
1 / 1 / 5
8,467
847
4,190
7,490
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 2
8,339
834
6,304
10,830
10,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
6,984
698
6,921
7,325
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 0 / 0
6,385
639
1,522
2,113
634
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Ser Reksalot
King Arthur
11
0 / 4 / 0
6,349
635
4,027
12,578
7,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
3
3
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
1
2
1
0.75
W
Izanami
Papi Chavvy
Izanami
1
1
5
3.5
L
2
0
0
2
L
King Arthur
Ser Reksalot
King Arthur
0
4
0
0
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
12,470
22,897
Taken
22,016
15,124
Mitigated
10,432
4,427
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,243
813
0
931
4,577
1,809
640
1,676
2,901
31,036
0
L
6,921
1,216
0
1,896
7,325
2,580
0
1,732
5,277
26,063
0
W
Izanami
Papi Chavvy
Izanami
4,190
1,986
0
1,436
7,490
2,934
1,751
2,004
5,486
0
36,107
L
1,522
300
0
375
2,113
634
0
547
1,308
0
8,622
L
King Arthur
Ser Reksalot
King Arthur
4,027
494
0
780
12,578
7,218
0
4,448
7,394
0
19,692
W
6,304
479
66
1,994
10,830
10,381
373
3,249
7,581
0
23,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,521
Gold Earned
19,718
149
Minions Killed
77
0
Camps Cleared
0
609,349
Distance Traveled
443,326
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,715
772
60
6
0
204,095
0
L
Sol
6,984
698
33
3
0
181,780
0
W
Izanami
8,467
847
57
6
0
186,834
3
L
Thor
6,385
639
16
2
0
76,326
0
L
King Arthur
6,349
635
28
3
0
185,220
0
W
Shiva
8,339
834
32
3
0
218,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role