Player Matchup

Susano
Susano
ApothisXIII
Susano
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
317W - 336L
1,555 Elo+
Solo
Anhur
Anhur
L0yz
Anhur
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 147L
1,617 Elo+
Party 2
Ra
Ra
SkoomaSally
Ra
Level 120
God Stats
2W - 3L
1,269 SR
Queue Stats
197W - 199L
1,570 Elo+
Party 2
Ymir
Ymir
TheSmightiest
Ymir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 111L
1,517 Elo+
Solo
Amaterasu
Amaterasu
time2changelater
Amaterasu
Level 158
God Stats
10W - 7L
1,640 SR
Queue Stats
701W - 780L
1,496 Elo+
Solo
Team Averages
Level 132
1,482 SR
1,551 Elo+

VS

Team Averages
Level 127
1,530 SR
1,517 Elo+
Hercules
Hercules
CLABS
Hercules
Level 126
God Stats
1W - 2L
1,715 SR
Queue Stats
10W - 21L
1,506 Elo+
Party 1
Fenrir
Fenrir
DoxixIWNL
Fenrir
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 43L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
MPC Korna188
Guan Yu
Level 126
God Stats
0W - 3L
1,154 SR
Queue Stats
28W - 39L
1,467 Elo+
Party 1
Zeus
Zeus
Sir Sunix
Zeus
Level 49
God Stats
2W - 1L
1,781 SR
Queue Stats
57W - 53L
1,651 Elo+
Party 1
Jormungandr
Jormungandr
bigdaddy1981
Jormungandr
Level 190
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 165L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
5 / 3 / 10
11,235
749
15,166
17,470
8,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
L0yz
Anhur
19
7 / 2 / 11
11,366
758
14,891
15,797
7,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
1 / 1 / 14
10,720
715
9,696
12,093
6,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 13
9,729
649
10,962
19,554
27,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
18
4 / 2 / 14
10,516
701
7,645
16,616
17,024
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CLABS
Hercules
18
6 / 2 / 6
10,565
704
9,212
13,440
14,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
DoxixIWNL
Fenrir
15
3 / 4 / 7
9,197
613
6,151
13,166
15,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
MPC Korna188
Guan Yu
15
1 / 3 / 8
8,724
582
4,589
12,623
12,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
17
2 / 3 / 6
10,111
674
28,129
7,286
2,930
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
bigdaddy1981
Jormungandr
15
0 / 6 / 8
8,938
596
14,654
18,047
19,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
18
Kills
12
12
Deaths
18
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Susano
5
3
10
3.33
L
Hercules
CLABS
Hercules
6
2
6
4.5
L
Fenrir
DoxixIWNL
Fenrir
3
4
7
1.63
W
Anhur
L0yz
Anhur
7
2
11
6.25
L
Guan Yu
MPC Korna188
Guan Yu
1
3
8
1.67
L
Zeus
2
3
6
1.67
W
1
1
14
8
W
1
4
13
1.88
L
Jormungandr
bigdaddy1981
Jormungandr
0
6
8
0.67
W
Amaterasu
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,360
Damage
62,735
81,530
Taken
64,562
66,919
Mitigated
64,481
44,992
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
15,166
2,559
1,879
3,777
17,470
8,402
597
9,138
7,688
0
23,580
L
Hercules
CLABS
Hercules
9,212
1,778
753
4,683
13,440
14,605
0
5,241
7,990
180
22,495
L
Fenrir
DoxixIWNL
Fenrir
6,151
1,063
902
1,424
13,166
15,398
0
5,432
7,637
0
9,525
W
Anhur
L0yz
Anhur
14,891
11,437
610
890
15,797
7,666
1,870
8,598
6,737
0
29,825
L
Guan Yu
MPC Korna188
Guan Yu
4,589
670
5,102
4,741
12,623
12,151
0
4,205
8,418
0
9,844
L
Zeus
28,129
2,305
251
98
7,286
2,930
0
900
6,386
60,275
0
W
9,696
1,177
22,181
7,735
12,093
6,793
1,085
6,275
5,391
41,180
0
W
10,962
941
878
1,642
19,554
27,034
128
6,688
11,853
18,887
1,136
L
Jormungandr
bigdaddy1981
Jormungandr
14,654
2,213
1,216
3,069
18,047
19,397
0
5,097
12,765
24,993
281
W
Amaterasu
7,645
2,507
1,422
3,978
16,616
17,024
1,516
10,251
5,583
1,890
10,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,566
Gold Earned
47,535
156
Minions Killed
162
0
Camps Cleared
0
1,433,474
Distance Traveled
1,342,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,235
749
19
1
0
278,318
0
L
Hercules
10,565
704
30
2
0
272,993
0
L
Fenrir
9,197
613
13
1
0
272,640
0
W
Anhur
11,366
758
48
3
0
274,500
0
L
Guan Yu
8,724
582
17
1
0
267,658
0
L
Zeus
10,111
674
76
5
0
256,497
0
W
Ra
10,720
715
66
4
0
315,732
0
W
Ymir
9,729
649
11
1
0
271,414
0
L
Jormungandr
8,938
596
26
2
0
272,544
0
W
Amaterasu
10,516
701
12
1
0
293,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role