Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
JustForAFewDays
Surtr
Bronze III
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,546 MMR
Solo
Izanami
Izanami
Silver II
MORTHA5
Izanami
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,546 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
TMTheron
Ao Kuang
Bronze III
Level 128
God Stats
9W - 8L
1,749 SR
Queue Stats
41W - 44L
1,546 MMR
Solo
Geb
Geb
Gold IV
subparatbest
Geb
Gold IV
Level 158
God Stats
9W - 8L
1,702 SR
Queue Stats
221W - 214L
1,541 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,590 SR
1,536 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,524 SR
1,544 MMR
Kukulkan
Kukulkan
Bronze III
Dragonlordcat
Kukulkan
Bronze III
Level 121
God Stats
1W - 2L
1,587 SR
Queue Stats
78W - 54L
1,546 MMR
Solo
Hachiman
Hachiman
Silver I
Dêxts
Hachiman
Silver I
Level 106
God Stats
3W - 0L
1,283 SR
Queue Stats
57W - 32L
1,539 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
L0NR
Kuzenbo
Gold IV
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,543 MMR
Solo
Susano
Susano
Bronze III
jkebtw
Susano
Bronze III
Level 61
God Stats
1W - 1L
1,525 SR
Queue Stats
8W - 7L
1,500 MMR
Party 1
Osiris
Osiris
Silver I
xTYDE
Osiris
Silver I
Level 74
God Stats
2W - 1L
1,726 SR
Queue Stats
32W - 24L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 4 / 1
9,319
518
8,441
8,723
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 1
8,796
489
11,173
19,031
17,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
MORTHA5
Izanami
16
0 / 6 / 0
8,596
478
6,886
13,739
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
TMTheron
Ao Kuang
16
3 / 4 / 3
8,801
489
9,097
17,203
8,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 2
8,008
445
6,267
14,395
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
RavanaBake KujiraBellona

VS

Bans
AthenaThanatosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dragonlordcat
Kukulkan
18
4 / 3 / 2
10,894
605
5,752
8,413
4,057
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Dêxts
Hachiman
19
7 / 1 / 2
11,912
662
13,664
13,807
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
L0NR
Kuzenbo
15
2 / 0 / 9
9,763
542
6,616
11,702
12,775
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
jkebtw
Susano
16
3 / 1 / 7
9,551
531
6,494
14,448
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
xTYDE
Osiris
18
5 / 4 / 3
10,879
604
13,342
20,127
27,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
21
21
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
1
0.88
W
Kukulkan
Dragonlordcat
Kukulkan
4
3
2
1.67
W
Hachiman
Dêxts
Hachiman
7
1
2
8
L
3
4
1
0.88
W
Kuzenbo
L0NR
Kuzenbo
2
0
9
6.5
L
Izanami
MORTHA5
Izanami
0
6
0
0
L
Ao Kuang
TMTheron
Ao Kuang
3
4
3
1.13
W
Susano
jkebtw
Susano
3
1
7
6.5
L
0
3
2
0.33
W
Osiris
xTYDE
Osiris
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,864
Damage
45,868
73,091
Taken
68,497
48,821
Mitigated
56,422
12,373
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,441
678
0
1,375
8,723
3,533
0
3,382
5,341
73,836
1,038
W
Kukulkan
Dragonlordcat
Kukulkan
5,752
434
0
500
8,413
4,057
244
4,871
3,228
108,445
0
W
Hachiman
Dêxts
Hachiman
13,664
7,497
0
7,002
13,807
5,818
0
3,764
10,043
0
122,533
L
11,173
3,379
0
3,078
19,031
17,975
0
1,586
16,490
765
66,060
W
Kuzenbo
L0NR
Kuzenbo
6,616
2,419
0
1,895
11,702
12,775
27
6,431
5,011
21,482
3,077
L
Izanami
MORTHA5
Izanami
6,886
4,291
0
2,274
13,739
5,072
0
632
13,107
0
86,285
L
Ao Kuang
TMTheron
Ao Kuang
9,097
2,000
0
2,877
17,203
8,521
0
2,230
14,821
86,791
0
W
Susano
jkebtw
Susano
6,494
776
0
8,365
14,448
6,340
0
4,583
9,582
0
78,144
L
6,267
822
0
2,769
14,395
13,720
0
4,491
9,904
35,344
2,376
W
Osiris
xTYDE
Osiris
13,342
3,558
0
1,800
20,127
27,432
72
4,097
14,971
398
84,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
52,999
583
Minions Killed
646
0
Camps Cleared
0
1,733,530
Distance Traveled
1,800,271
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,319
518
145
8
0
326,503
1
W
Kukulkan
10,894
605
184
10
0
369,102
1
W
Hachiman
11,912
662
190
11
0
335,750
1
L
Surtr
8,796
489
114
6
0
323,872
5
W
Kuzenbo
9,763
542
32
2
0
389,926
4
L
Izanami
8,596
478
157
9
0
319,309
2
L
Ao Kuang
8,801
489
120
7
0
388,688
6
W
Susano
9,551
531
116
6
0
428,818
11
L
Geb
8,008
445
47
3
0
375,158
5
W
Osiris
10,879
604
124
7
0
276,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role