Player Matchup

Medusa
Medusa
 
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kay-Kazuto
Charybdis
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 35L
1,359 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr-Crimsonblood
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,289 Elo+
Party 1
Raijin
Raijin
RealShukakuTV
Raijin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,494 Elo+
Party 1
Ra
Ra
Senor-Mage
Ra
Level 129
God Stats
4W - 1L
1,313 SR
Queue Stats
93W - 79L
1,495 Elo+
Party 1
Team Averages
Level 91
1,463 SR
1,427 Elo+

VS

Team Averages
Level 62
1,409 SR
1,373 Elo+
Cu Chulainn
Cu Chulainn
KingDruid
Cu Chulainn
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 109L
1,368 Elo+
Solo
Ishtar
Ishtar
MissThunderPink
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,273 Elo+
Solo
Heimdallr
Heimdallr
NullTaste
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,353 Elo+
Solo
Guan Yu
Guan Yu
SkipperD01
Guan Yu
Level 149
God Stats
3W - 3L
1,254 SR
Queue Stats
202W - 190L
1,417 Elo+
Solo
Kumbhakarna
Kumbhakarna
xSlashIQ-
Kumbhakarna
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
12W - 10L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 2 / 12
8,120
902
8,014
8,513
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Kay-Kazuto
Charybdis
12
3 / 5 / 4
7,990
888
5,981
8,760
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Mr-Crimsonblood
Gilgamesh
15
1 / 3 / 14
8,541
949
9,551
15,328
18,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

14
5 / 3 / 6
8,818
980
9,901
8,465
3,106
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 8
10,353
1,150
14,509
8,494
5,180
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingDruid
Cu Chulainn
7
0 / 2 / 0
5,643
627
1,371
3,486
2,924
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

5
0 / 2 / 0
5,426
603
1,913
2,659
879
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
NullTaste
Heimdallr
15
5 / 5 / 5
7,780
864
14,598
13,148
6,442
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SkipperD01
Guan Yu
15
4 / 4 / 8
8,462
940
8,783
16,552
14,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kumbhakarna
xSlashIQ-
Kumbhakarna
16
5 / 3 / 7
8,287
921
7,917
17,559
14,357
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
16
Kills
14
14
Deaths
16
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
12
3.5
W
Charybdis
Kay-Kazuto
Charybdis
3
5
4
1
L
Cu Chulainn
KingDruid
Cu Chulainn
0
2
0
0
L
0
2
0
0
W
Gilgamesh
Mr-Crimsonblood
Gilgamesh
1
3
14
2.67
L
Heimdallr
NullTaste
Heimdallr
5
5
5
1.5
W
5
3
6
2.67
W
6
1
8
10
L
Guan Yu
SkipperD01
Guan Yu
4
4
8
2
L
Kumbhakarna
xSlashIQ-
Kumbhakarna
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,956
Damage
34,582
49,560
Taken
53,404
33,529
Mitigated
39,140
17,425
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,014
3,277
363
696
8,513
3,526
1,620
1,274
7,239
0
12,301
W
Charybdis
Kay-Kazuto
Charybdis
5,981
2,316
1,093
368
8,760
3,383
1,700
2,440
6,320
0
11,526
L
Cu Chulainn
KingDruid
Cu Chulainn
1,371
128
423
27
3,486
2,924
0
2,061
1,425
0
2,978
L
1,913
1,202
0
282
2,659
879
0
1,935
686
0
2,011
W
Gilgamesh
Mr-Crimsonblood
Gilgamesh
9,551
2,834
952
2,712
15,328
18,334
683
2,215
13,113
2,033
18,209
L
Heimdallr
NullTaste
Heimdallr
14,598
6,508
80
1,285
13,148
6,442
0
6,749
6,002
0
30,088
W
9,901
881
224
1,501
8,465
3,106
873
599
7,866
23,547
120
W
14,509
2,294
5,444
4,072
8,494
5,180
2,025
1,715
6,779
29,499
0
L
Guan Yu
SkipperD01
Guan Yu
8,783
758
5,587
5,281
16,552
14,538
0
6,212
10,208
368
12,054
L
Kumbhakarna
xSlashIQ-
Kumbhakarna
7,917
572
1,185
2,072
17,559
14,357
0
7,705
9,068
12,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
35,598
99
Minions Killed
49
0
Camps Cleared
0
866,326
Distance Traveled
562,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,120
902
4
0
0
210,916
0
W
Charybdis
7,990
888
14
2
0
124,968
0
L
Cu Chulainn
5,643
627
5
1
0
57,403
0
L
Ishtar
5,426
603
2
0
0
14,479
0
W
Gilgamesh
8,541
949
17
2
0
191,121
0
L
Heimdallr
7,780
864
32
4
0
158,590
0
W
Raijin
8,818
980
35
4
0
169,654
0
W
Ra
10,353
1,150
29
3
0
169,667
0
L
Guan Yu
8,462
940
3
0
0
172,123
0
L
Kumbhakarna
8,287
921
7
1
0
159,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role