Player Matchup

Bellona
Bellona
Bigsbyzzz
Bellona
Level 83
God Stats
4W - 5L
1,427 SR
Queue Stats
11W - 16L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Striker8001
Ah Muzen Cab
Level 10
God Stats
9W - 9L
1,701 SR
Queue Stats
11W - 14L
1,660 Elo+
Party 2
Cliodhna
Cliodhna
Tommy65
Cliodhna
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 24L
1,325 Elo+
Party 2
Sobek
Sobek
Wedgenald
Sobek
Level 116
God Stats
4W - 0L
1,904 SR
Queue Stats
7W - 7L
1,588 Elo+
Party 2
Discordia
Discordia
YungBuddha420
Discordia
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 22L
1,562 Elo+
Party 2
Team Averages
Level 85
1,606 SR
1,541 Elo+

VS

Team Averages
Level 81
1,556 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GarneredFables4
Jing Wei
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 202L
1,574 Elo+
Solo
Maui
Maui
The6thPrism
Maui
Level 145
God Stats
6W - 6L
1,461 SR
Queue Stats
33W - 33L
1,411 Elo+
Solo
Bellona
Bellona
TheAlmightyJuan
Bellona
Level 64
God Stats
2W - 3L
1,751 SR
Queue Stats
240W - 240L
1,512 Elo+
Party 1
Arachne
Arachne
tougou555
Arachne
Level 109
God Stats
8W - 21L
1,569 SR
Queue Stats
73W - 81L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigsbyzzz
Bellona
13
2 / 0 / 8
7,621
762
9,173
8,343
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Striker8001
Ah Muzen Cab
15
4 / 0 / 8
8,328
833
8,228
4,993
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Tommy65
Cliodhna
15
2 / 2 / 6
8,256
826
5,473
6,784
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
Wedgenald
Sobek
13
1 / 0 / 5
8,028
803
4,434
8,280
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
YungBuddha420
Discordia
15
5 / 0 / 5
8,845
885
13,790
4,007
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 4 / 1
7,542
754
7,749
8,145
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
13
0 / 2 / 0
6,948
695
3,031
7,543
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 3 / 1
7,572
757
3,487
11,689
8,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 5 / 2
7,150
715
6,709
10,875
7,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
tougou555
Arachne
13
0 / 0 / 0
6,877
688
1,210
7,912
4,996
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
14
Kills
2
2
Deaths
14
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
1
0.38
W
Bellona
Bigsbyzzz
Bellona
2
0
8
6
L
Jing Wei
0
2
0
0
W
Ah Muzen Cab
Striker8001
Ah Muzen Cab
4
0
8
8
L
1
3
1
0.5
L
0
5
2
0.2
W
Cliodhna
Tommy65
Cliodhna
2
2
6
2.5
W
Sobek
Wedgenald
Sobek
1
0
5
3.5
W
Discordia
YungBuddha420
Discordia
5
0
5
7.5
L
Arachne
tougou555
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,098
Damage
22,186
32,407
Taken
46,164
23,824
Mitigated
27,166
4,068
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,749
908
0
240
8,145
2,764
0
4,412
3,379
23,250
0
W
Bellona
Bigsbyzzz
Bellona
9,173
1,077
47
1,433
8,343
7,788
0
4,323
4,020
0
20,744
L
Jing Wei
3,031
2,790
0
354
7,543
2,895
0
2,719
4,427
0
16,874
W
Ah Muzen Cab
Striker8001
Ah Muzen Cab
8,228
2,121
0
250
4,993
2,186
943
1,106
3,887
0
24,277
L
3,487
255
863
1,379
11,689
8,930
0
3,982
7,097
11,921
0
L
6,709
2,201
0
732
10,875
7,581
0
2,406
8,253
0
20,612
W
Cliodhna
Tommy65
Cliodhna
5,473
1,012
0
251
6,784
3,039
0
1,549
5,235
0
25,926
W
Sobek
Wedgenald
Sobek
4,434
455
0
2,087
8,280
9,150
0
3,297
4,983
14,660
300
W
Discordia
YungBuddha420
Discordia
13,790
377
0
0
4,007
1,661
196
961
3,046
28,621
830
L
Arachne
tougou555
Arachne
1,210
910
92
3,756
7,912
4,996
101
3,127
4,501
0
7,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
36,089
217
Minions Killed
158
0
Camps Cleared
0
1,070,368
Distance Traveled
985,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,542
754
58
6
0
198,283
0
W
Bellona
7,621
762
31
3
0
219,540
0
L
Jing Wei
6,948
695
37
4
0
183,496
0
W
Ah Muzen Cab
8,328
833
52
5
0
210,623
0
L
Maui
7,572
757
19
2
0
185,913
0
L
Bellona
7,150
715
27
3
0
189,535
0
W
Cliodhna
8,256
826
48
5
0
212,858
0
W
Sobek
8,028
803
22
2
0
214,272
0
W
Discordia
8,845
885
64
6
0
213,075
0
L
Arachne
6,877
688
17
2
0
228,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role