Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Chadouming
Ravana
Level 135
God Stats
0W - 4L
1,500 SR
Queue Stats
153W - 153L
1,600 Elo+
Solo
Fafnir
Fafnir
Mudsloth
Fafnir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 242L
1,434 Elo+
Solo
Lancelot
Lancelot
xDowntism
Lancelot
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,768 Elo+
Party 1
Team Averages
Level 135
1,500 SR
1,560 Elo+

VS

Team Averages
Level 135
1,542 SR
1,508 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Abibutters
Discordia
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 201L
1,523 Elo+
Solo
Hachiman
Hachiman
HFC Dark73
Hachiman
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 162L
1,467 Elo+
Solo
Hera
Hera
ismaelsayco56
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,507 Elo+
Solo
Poseidon
Poseidon
scarlingz
Poseidon
Level 159
God Stats
5W - 5L
1,711 SR
Queue Stats
652W - 592L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 4 / 7
7,826
783
7,227
12,431
9,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
 
Thor
13
2 / 4 / 4
7,464
746
4,244
9,501
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Chadouming
Ravana
13
2 / 6 / 3
7,526
753
5,618
11,267
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Mudsloth
Fafnir
15
2 / 2 / 6
8,632
863
2,233
12,681
16,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
xDowntism
Lancelot
15
5 / 4 / 5
8,295
830
14,612
10,755
6,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 2 / 15
9,146
915
8,490
11,317
16,262
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Discordia
Abibutters
Discordia
17
8 / 1 / 9
9,852
985
13,004
5,464
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
HFC Dark73
Hachiman
15
3 / 3 / 12
8,772
877
7,509
7,602
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
3 / 4 / 7
8,548
855
6,054
6,283
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
scarlingz
Poseidon
15
6 / 3 / 10
9,314
931
10,285
6,284
2,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
13
Kills
20
20
Deaths
13
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
7
1.38
L
Thor
 
Thor
2
4
4
1
W
Bacchus
 
Bacchus
0
2
15
3.75
W
Discordia
Abibutters
Discordia
8
1
9
12.5
L
Ravana
Chadouming
Ravana
2
6
3
0.58
W
Hachiman
HFC Dark73
Hachiman
3
3
12
3
L
Fafnir
Mudsloth
Fafnir
2
2
6
2.5
W
3
4
7
1.63
W
Poseidon
scarlingz
Poseidon
6
3
10
3.67
L
Lancelot
xDowntism
Lancelot
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
45,342
56,635
Taken
36,950
42,907
Mitigated
26,004
15,388
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,227
333
0
2,218
12,431
9,653
256
9,066
3,365
15,185
286
L
Thor
 
Thor
4,244
369
198
403
9,501
4,367
217
6,355
3,146
0
13,934
W
Bacchus
 
Bacchus
8,490
1,168
990
2,976
11,317
16,262
453
2,852
8,232
13,835
2,130
W
Discordia
Abibutters
Discordia
13,004
1,752
1,234
1,642
5,464
2,018
901
1,045
4,272
27,691
0
L
Ravana
Chadouming
Ravana
5,618
1,020
341
1,136
11,267
6,085
619
8,021
3,246
0
15,061
W
Hachiman
HFC Dark73
Hachiman
7,509
4,402
1,511
1,265
7,602
3,215
1,453
1,626
5,702
0
13,907
L
Fafnir
Mudsloth
Fafnir
2,233
386
2,194
4,896
12,681
16,240
140
6,934
5,747
4,008
1,047
W
6,054
1,324
175
605
6,283
2,439
490
1,794
4,438
10,022
0
W
Poseidon
scarlingz
Poseidon
10,285
2,159
663
1,150
6,284
2,070
1,203
1,867
4,270
22,226
0
L
Lancelot
xDowntism
Lancelot
14,612
1,373
1,684
2,318
10,755
6,562
0
6,599
4,156
0
27,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
45,632
93
Minions Killed
116
0
Camps Cleared
0
955,119
Distance Traveled
888,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,826
783
7
1
0
193,209
0
L
Thor
7,464
746
26
3
0
170,521
0
W
Bacchus
9,146
915
26
3
0
176,636
0
W
Discordia
9,852
985
46
5
0
197,382
0
L
Ravana
7,526
753
25
3
0
179,412
0
W
Hachiman
8,772
877
10
1
0
152,589
0
L
Fafnir
8,632
863
8
1
0
184,510
0
W
Hera
8,548
855
6
1
0
181,283
0
W
Poseidon
9,314
931
28
3
0
180,476
0
L
Lancelot
8,295
830
27
3
0
227,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role