Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
MaverickDB22
Chaac
Silver III
Level 119
God Stats
19W - 24L
1,397 SR
Queue Stats
185W - 208L
1,043 MMR
Party 1
Neith
Neith
Silver I
WATCHmeROLL420
Neith
Silver I
Level 144
God Stats
9W - 9L
1,548 SR
Queue Stats
377W - 419L
1,280 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,482 SR
1,274 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 91
1,336 SR
1,161 MMR
Atlas
Atlas
Bronze III
HellSentViper
Atlas
Bronze III
Level 91
God Stats
0W - 6L
1,306 SR
Queue Stats
4W - 14L
1,282 MMR
Party 2
Vulcan
Vulcan
Bronze IV
Huntthepunt
Vulcan
Bronze IV
Level 81
God Stats
0W - 7L
1,306 SR
Queue Stats
6W - 22L
1,180 MMR
Party 2
Cernunnos
Cernunnos
Bronze IV
TTooSmooth_
Cernunnos
Bronze IV
Level 102
God Stats
2W - 11L
1,394 SR
Queue Stats
7W - 26L
1,020 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 0 / 5
10,710
765
19,550
6,462
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 3
10,802
772
14,226
18,598
21,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 8
9,666
690
8,420
9,732
4,300
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AgniYmirPersephoneKumbhakarnaNe Zha

VS

Bans
HerculesXbalanqueArtemisAchillesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,404
600
6,290
20,212
21,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
14
0 / 3 / 2
8,062
576
4,641
11,510
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TTooSmooth_
Cernunnos
14
1 / 3 / 1
8,415
601
9,378
16,531
7,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
L
1
4
1
0.38
L
Vulcan
0
3
2
0.33
W
6
0
3
7.5
L
Cernunnos
TTooSmooth_
Cernunnos
1
3
1
0.5
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,196
Damage
20,309
34,792
Taken
48,253
28,674
Mitigated
33,309
11,926
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,550
528
0
2,142
6,462
2,650
1,191
2,051
4,258
57,863
2,726
L
6,290
1,806
0
909
20,212
21,064
0
6,496
12,751
18,926
720
L
Vulcan
4,641
1,449
0
2,203
11,510
4,908
0
5,254
5,600
28,302
0
W
14,226
1,261
0
8,021
18,598
21,724
497
4,861
13,081
0
40,541
L
Cernunnos
TTooSmooth_
Cernunnos
9,378
4,953
0
3,960
16,531
7,337
0
6,223
9,487
0
40,097
W
8,420
1,993
0
1,763
9,732
4,300
1,267
3,118
6,361
0
53,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
24,881
199
Minions Killed
120
0
Camps Cleared
0
792,539
Distance Traveled
708,682
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,710
765
78
6
0
271,479
3
L
Atlas
8,404
600
34
2
0
237,260
0
L
Vulcan
8,062
576
33
2
0
255,989
0
W
Chaac
10,802
772
42
3
0
299,435
0
L
Cernunnos
8,415
601
53
4
0
215,433
0
W
Neith
9,666
690
79
6
0
221,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role