Player Matchup

Ravana
Ravana
DG_Tizi
Ravana
Level 77
God Stats
8W - 7L
1,594 SR
Queue Stats
237W - 261L
1,444 Elo+
Solo
Janus
Janus
LilPurple0
Janus
Level 33
God Stats
10W - 17L
1,323 SR
Queue Stats
219W - 249L
1,492 Elo+
Solo
Ishtar
Ishtar
Lilicca S2
Ishtar
Level 68
God Stats
1W - 3L
1,449 SR
Queue Stats
20W - 28L
1,430 Elo+
Solo
Ymir
Ymir
MainHeal
Ymir
Level 66
God Stats
12W - 9L
1,711 SR
Queue Stats
64W - 74L
1,492 Elo+
Solo
Cthulhu
Cthulhu
lemillion73
Cthulhu
Level 148
God Stats
43W - 27L
1,570 SR
Queue Stats
251W - 240L
1,533 Elo+
Solo
Team Averages
Level 78
1,529 SR
1,478 Elo+

VS

Team Averages
Level 141
1,474 SR
1,548 Elo+
Izanami
Izanami
 
Izanami
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ArisenHeart
Mercury
Level 109
God Stats
7W - 7L
1,389 SR
Queue Stats
395W - 96L
1,753 Elo+
Party 1
Merlin
Merlin
MaxiiB
Merlin
Level 133
God Stats
7W - 6L
1,299 SR
Queue Stats
40W - 52L
1,332 Elo+
Solo
Achilles
Achilles
Scrëhzy
Achilles
Level 87
God Stats
1W - 0L
1,682 SR
Queue Stats
29W - 19L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DG_Tizi
Ravana
9
3 / 3 / 1
5,231
581
3,229
6,452
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
10
1 / 4 / 0
5,738
638
2,412
6,147
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Lilicca S2
Ishtar
7
0 / 4 / 0
4,116
457
1,616
5,433
1,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
5
0 / 1 / 0
3,916
435
588
4,136
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
lemillion73
Cthulhu
10
0 / 1 / 2
5,571
619
5,246
5,480
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 2
5,878
653
3,649
2,910
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
 
Nike
10
1 / 1 / 1
5,157
573
1,501
6,228
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
ArisenHeart
Mercury
11
4 / 0 / 4
5,926
658
6,461
7,127
2,979
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MaxiiB
Merlin
10
3 / 2 / 4
5,632
626
1,589
4,691
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Scrëhzy
Achilles
10
3 / 1 / 1
4,975
553
4,881
8,345
4,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
W
Nike
 
Nike
1
1
1
1.5
W
Mercury
ArisenHeart
Mercury
4
0
4
6
L
Ravana
DG_Tizi
Ravana
3
3
1
1.17
L
Janus
1
4
0
0.25
L
Ishtar
Lilicca S2
Ishtar
0
4
0
0
L
Ymir
0
1
0
0
W
Merlin
MaxiiB
Merlin
3
2
4
2.5
W
Achilles
Scrëhzy
Achilles
3
1
1
3.5
L
Cthulhu
lemillion73
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,091
Damage
18,081
27,648
Taken
29,301
12,101
Mitigated
13,317
5,002
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,649
2,471
0
1,197
2,910
1,075
374
288
2,622
0
54,831
W
Nike
 
Nike
1,501
114
0
1,696
6,228
3,702
28
2,422
3,246
0
31,258
W
Mercury
ArisenHeart
Mercury
6,461
4,685
0
968
7,127
2,979
0
357
6,691
0
51,628
L
Ravana
DG_Tizi
Ravana
3,229
328
0
569
6,452
2,977
0
815
5,614
0
24,708
L
Janus
2,412
339
0
425
6,147
1,680
0
669
5,392
38,440
1,558
L
Ishtar
Lilicca S2
Ishtar
1,616
785
0
645
5,433
1,669
0
0
5,368
0
18,570
L
Ymir
588
57
0
1,121
4,136
2,545
0
0
4,026
10,729
0
W
Merlin
MaxiiB
Merlin
1,589
180
0
285
4,691
1,441
0
1,601
3,004
28,737
0
W
Achilles
Scrëhzy
Achilles
4,881
1,101
0
2,613
8,345
4,120
0
2,035
6,196
0
18,601
L
Cthulhu
lemillion73
Cthulhu
5,246
409
0
2,242
5,480
3,230
0
105
5,051
38,076
3,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,572
Gold Earned
27,568
240
Minions Killed
294
0
Camps Cleared
0
798,647
Distance Traveled
950,319
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,878
653
88
10
0
168,279
1
W
Nike
5,157
573
54
6
0
183,068
0
W
Mercury
5,926
658
80
9
0
232,489
0
L
Ravana
5,231
581
45
5
0
206,935
0
L
Janus
5,738
638
82
9
0
173,201
0
L
Ishtar
4,116
457
31
3
0
160,347
0
L
Ymir
3,916
435
14
2
0
77,109
0
W
Merlin
5,632
626
43
5
0
159,940
0
W
Achilles
4,975
553
29
3
0
206,543
0
L
Cthulhu
5,571
619
68
8
0
181,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role