Player Matchup

Geb
Geb
Silver I
DoULikeMyGeb
Geb
Silver I
Level 76
God Stats
66W - 61L
1,518 SR
Queue Stats
206W - 215L
1,099 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
STK LOOFY
Ah Puch
Bronze IV
Level 69
God Stats
0W - 1L
1,809 SR
Queue Stats
3W - 19L
1,132 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
TachyonicEnd3
Baron Samedi
Silver IV
Level 129
God Stats
13W - 18L
1,555 SR
Queue Stats
79W - 93L
1,081 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
TheToeTickle
Ah Muzen Cab
Bronze I
Level 68
God Stats
0W - 1L
1,338 SR
Queue Stats
28W - 51L
1,087 MMR
Solo
Ne Zha
Ne Zha
Bronze IV
VKGs Ryan
Ne Zha
Bronze IV
Level 135
God Stats
0W - 1L
1,701 SR
Queue Stats
7W - 24L
1,134 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,584 SR
1,107 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,407 SR
1,109 MMR
Cernunnos
Cernunnos
Silver IV
CEORHV
Cernunnos
Silver IV
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 63L
1,133 MMR
Solo
Fenrir
Fenrir
Silver III
Mittt
Fenrir
Silver III
Level 141
God Stats
6W - 3L
1,380 SR
Queue Stats
129W - 138L
1,076 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
RISEABOVE369
Kuzenbo
Silver II
Level 116
God Stats
8W - 7L
1,447 SR
Queue Stats
148W - 177L
1,076 MMR
Solo
Apollo
Apollo
Bronze IV
Salad4200
Apollo
Bronze IV
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 11L
1,130 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze IV
antisematic
Sun Wukong
Bronze IV
Level 40
God Stats
1W - 3L
1,210 SR
Queue Stats
1W - 11L
1,130 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,587
474
4,674
10,937
8,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ah Puch
STK LOOFY
Ah Puch
13
4 / 6 / 2
7,979
499
13,093
12,126
5,002
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Baron Samedi
TachyonicEnd3
Baron Samedi
14
3 / 5 / 0
8,401
525
9,339
12,555
7,779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
TheToeTickle
Ah Muzen Cab
12
0 / 5 / 2
7,093
443
7,023
12,740
5,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
VKGs Ryan
Ne Zha
14
4 / 3 / 2
7,914
495
6,831
15,571
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Bans
HerculesMercuryNu WaXbalanque

VS

Bans
AnubisThanatosBake KujiraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CEORHV
Cernunnos
15
4 / 4 / 5
9,787
612
7,220
13,432
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Mittt
Fenrir
16
8 / 2 / 6
9,703
606
12,576
15,703
8,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
RISEABOVE369
Kuzenbo
13
3 / 2 / 5
7,685
480
6,223
11,607
12,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Apollo
Salad4200
Apollo
17
4 / 1 / 4
10,132
633
9,991
10,934
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
antisematic
Sun Wukong
15
2 / 3 / 4
9,468
592
7,416
14,575
11,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
21
22
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CEORHV
Cernunnos
4
4
5
1.63
L
1
3
4
1
W
Fenrir
Mittt
Fenrir
8
2
6
5.5
W
Kuzenbo
RISEABOVE369
Kuzenbo
3
2
5
2.75
L
Ah Puch
STK LOOFY
Ah Puch
4
6
2
0.83
W
Apollo
Salad4200
Apollo
4
1
4
6
L
Baron Samedi
TachyonicEnd3
Baron Samedi
3
5
0
0.6
L
Ah Muzen Cab
TheToeTickle
Ah Muzen Cab
0
5
2
0.2
L
Ne Zha
VKGs Ryan
Ne Zha
4
3
2
1.67
W
Sun Wukong
antisematic
Sun Wukong
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
43,426
63,929
Taken
66,251
33,001
Mitigated
43,990
15,827
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CEORHV
Cernunnos
7,220
2,624
0
4,859
13,432
5,955
244
6,433
6,999
0
72,570
L
4,674
759
0
2,084
10,937
8,691
0
2,145
8,792
23,238
0
W
Fenrir
Mittt
Fenrir
12,576
3,641
0
4,149
15,703
8,200
0
6,905
8,798
0
71,772
W
Kuzenbo
RISEABOVE369
Kuzenbo
6,223
2,660
379
3,412
11,607
12,707
139
4,298
7,309
24,961
0
L
Ah Puch
STK LOOFY
Ah Puch
13,093
901
0
2,672
12,126
5,002
0
2,080
10,046
60,846
2,395
W
Apollo
Salad4200
Apollo
9,991
7,428
0
3,259
10,934
5,559
2,954
771
10,163
0
90,608
L
Baron Samedi
TachyonicEnd3
Baron Samedi
9,339
473
0
3,379
12,555
7,779
112
0
12,555
63,210
1,211
L
Ah Muzen Cab
TheToeTickle
Ah Muzen Cab
7,023
3,936
43
939
12,740
5,006
721
352
12,388
0
57,133
L
Ne Zha
VKGs Ryan
Ne Zha
6,831
3,115
0
6,710
15,571
6,523
0
1,646
13,925
0
62,090
W
Sun Wukong
antisematic
Sun Wukong
7,416
1,119
0
3,191
14,575
11,569
694
7,994
6,581
0
62,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,974
Gold Earned
46,775
392
Minions Killed
530
0
Camps Cleared
0
1,433,613
Distance Traveled
1,499,201
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,787
612
114
7
0
281,089
1
L
Geb
7,587
474
30
2
0
321,378
6
W
Fenrir
9,703
606
100
6
0
370,764
7
W
Kuzenbo
7,685
480
28
2
0
286,853
7
L
Ah Puch
7,979
499
86
5
0
260,951
0
W
Apollo
10,132
633
182
11
0
283,258
0
L
Baron Samedi
8,401
525
93
6
0
252,994
0
L
Ah Muzen Cab
7,093
443
93
6
0
274,595
1
L
Ne Zha
7,914
495
90
6
0
323,695
0
W
Sun Wukong
9,468
592
106
7
0
277,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role