Player Matchup

Izanami
Izanami
Kinlar
Izanami
Level 145
God Stats
2W - 4L
1,556 SR
Queue Stats
12W - 16L
1,313 Elo+
Solo
Thor
Thor
OkamiSensu
Thor
Level 128
God Stats
18W - 12L
1,504 SR
Queue Stats
156W - 156L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jsrad2
Cu Chulainn
Level 158
God Stats
3W - 3L
1,628 SR
Queue Stats
138W - 126L
1,473 Elo+
Party 2
Ix Chel
Ix Chel
sharkattack244
Ix Chel
Level 123
God Stats
3W - 1L
1,280 SR
Queue Stats
18W - 13L
1,542 Elo+
Party 2
Ganesha
Ganesha
wixardex
Ganesha
Level 157
God Stats
3W - 1L
1,773 SR
Queue Stats
245W - 230L
1,478 Elo+
Party 2
Team Averages
Level 142
1,548 SR
1,452 Elo+

VS

Team Averages
Level 124
1,445 SR
1,518 Elo+
Bastet
Bastet
Kodaryn
Bastet
Level 104
God Stats
1W - 3L
1,328 SR
Queue Stats
54W - 58L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
MAYHEM945
Cernunnos
Level 96
God Stats
3W - 5L
1,764 SR
Queue Stats
86W - 112L
1,451 Elo+
Party 1
Tiamat
Tiamat
R3XP
Tiamat
Level 106
God Stats
0W - 2L
1,281 SR
Queue Stats
108W - 102L
1,568 Elo+
Party 1
Cabrakan
Cabrakan
Stoeglets Pizza
Cabrakan
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 67L
1,571 Elo+
Solo
Anhur
Anhur
XiJingpin
Anhur
Level 156
God Stats
1W - 3L
1,352 SR
Queue Stats
168W - 154L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kinlar
Izanami
15
5 / 3 / 0
9,127
608
11,067
10,019
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 2
7,427
495
3,554
15,135
7,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
jsrad2
Cu Chulainn
16
2 / 1 / 2
9,382
625
7,763
14,471
12,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
3 / 0 / 1
7,639
509
7,893
9,769
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
wixardex
Ganesha
13
0 / 1 / 10
8,647
576
10,544
16,607
13,376
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kodaryn
Bastet
16
5 / 1 / 0
8,410
561
8,747
11,632
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
MAYHEM945
Cernunnos
14
0 / 2 / 3
7,459
497
8,551
9,240
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Tiamat
R3XP
Tiamat
11
0 / 3 / 0
6,724
448
7,448
10,514
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
11
0 / 4 / 3
6,581
439
5,444
16,857
17,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
XiJingpin
Anhur
13
1 / 2 / 0
7,898
527
6,043
11,073
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
6
6
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kinlar
Izanami
5
3
0
1.67
L
Bastet
Kodaryn
Bastet
5
1
0
5
L
Cernunnos
MAYHEM945
Cernunnos
0
2
3
0.75
W
2
1
2
3
L
Tiamat
R3XP
Tiamat
0
3
0
0
L
Cabrakan
0
4
3
0.38
L
Anhur
XiJingpin
Anhur
1
2
0
0.5
W
Cu Chulainn
jsrad2
Cu Chulainn
2
1
2
3
W
3
0
1
3.5
W
Ganesha
wixardex
Ganesha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,821
Damage
36,233
66,001
Taken
59,316
40,822
Mitigated
41,879
19,158
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kinlar
Izanami
11,067
7,129
0
579
10,019
3,798
2,972
693
9,326
0
82,921
L
Bastet
Kodaryn
Bastet
8,747
2,609
0
4,376
11,632
5,694
0
1,041
10,591
0
81,869
L
Cernunnos
MAYHEM945
Cernunnos
8,551
4,801
0
2,767
9,240
3,964
0
974
8,266
0
69,791
W
3,554
323
0
1,654
15,135
7,464
0
1,087
13,999
0
66,980
L
Tiamat
R3XP
Tiamat
7,448
359
0
1,516
10,514
6,645
0
6,793
3,721
43,153
1,647
L
Cabrakan
5,444
794
0
2,911
16,857
17,376
0
8,027
8,830
20,700
0
L
Anhur
XiJingpin
Anhur
6,043
3,187
0
3,161
11,073
8,200
0
1,260
9,813
0
63,058
W
Cu Chulainn
jsrad2
Cu Chulainn
7,763
487
0
3,659
14,471
12,605
65
323
13,211
177
80,608
W
7,893
1,125
1,162
3,118
9,769
3,579
173
4,779
4,990
51,817
0
W
Ganesha
wixardex
Ganesha
10,544
1,723
2,962
6,024
16,607
13,376
132
5,997
10,610
31,584
4,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,222
Gold Earned
37,072
520
Minions Killed
463
0
Camps Cleared
0
1,492,141
Distance Traveled
1,473,770
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,127
608
165
11
0
254,270
0
L
Bastet
8,410
561
127
8
0
370,390
0
L
Cernunnos
7,459
497
111
7
0
269,781
0
W
Thor
7,427
495
101
7
0
313,179
0
L
Tiamat
6,724
448
94
6
0
319,641
0
L
Cabrakan
6,581
439
20
1
0
290,790
3
L
Anhur
7,898
527
111
7
0
223,168
0
W
Cu Chulainn
9,382
625
144
10
0
314,046
3
W
Ix Chel
7,639
509
104
7
0
297,860
2
W
Ganesha
8,647
576
6
0
0
312,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role