Player Matchup

Sol
Sol
Beinzy
Sol
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 90L
1,541 Elo+
Solo
Geb
Geb
IronMan2669
Geb
Level 141
God Stats
3W - 2L
1,504 SR
Queue Stats
265W - 269L
1,547 Elo+
Solo
Mulan
Mulan
Moosemann23
Mulan
Level 137
God Stats
1W - 2L
1,176 SR
Queue Stats
135W - 140L
1,553 Elo+
Solo
Ne Zha
Ne Zha
PiperViper
Ne Zha
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
30W - 30L
1,485 Elo+
Solo
Yu Huang
Yu Huang
slothman_420_
Yu Huang
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
420W - 408L
1,521 Elo+
Solo
Team Averages
Level 93
1,483 SR
1,529 Elo+

VS

Team Averages
Level 91
1,500 SR
1,596 Elo+
Hercules
Hercules
AquaticBerserker
Hercules
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 71L
1,725 Elo+
Party 1
Martichoras
Martichoras
F0RG0773NONE
Martichoras
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,376 Elo+
Solo
Ares
Ares
Nukedskittlz
Ares
Level 92
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 133L
1,536 Elo+
Party 1
Neith
Neith
ThisIsCain1
Neith
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 55L
1,726 Elo+
Party 2
Set
Set
ikldnapchldren
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 232L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Beinzy
Sol
20
9 / 0 / 25
13,244
883
18,266
10,351
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 2 / 29
10,818
721
14,713
13,862
13,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
11 / 3 / 19
12,065
804
14,814
16,984
23,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
PiperViper
Ne Zha
18
14 / 8 / 22
12,096
806
21,425
17,256
10,061
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
slothman_420_
Yu Huang
19
6 / 1 / 20
11,956
797
16,393
8,151
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
9,244
616
7,957
21,360
27,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
F0RG0773NONE
Martichoras
18
6 / 6 / 3
10,681
712
12,103
14,906
7,800
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 8 / 6
10,055
670
15,161
23,294
32,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 9 / 0
9,304
620
5,588
17,145
9,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 12 / 6
8,288
553
3,768
16,430
7,992

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
33
42
Kills
12
14
Deaths
42
115
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Sol
Beinzy
Sol
9
0
25
21.5
L
Martichoras
F0RG0773NONE
Martichoras
6
6
3
1.25
W
2
2
29
8.25
W
11
3
19
6.83
L
3
8
6
0.75
W
Ne Zha
PiperViper
Ne Zha
14
8
22
3.13
L
1
9
0
0.11
L
0
12
6
0.25
W
Yu Huang
slothman_420_
Yu Huang
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,611
Damage
44,577
66,604
Taken
93,135
57,226
Mitigated
85,422
23,429
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,957
1,727
324
5,686
21,360
27,530
0
7,931
13,199
0
14,302
W
Sol
Beinzy
Sol
18,266
7,799
0
5,021
10,351
5,710
4,020
2,696
7,506
42,740
3,820
L
Martichoras
F0RG0773NONE
Martichoras
12,103
3,260
770
2,383
14,906
7,800
0
9,469
5,015
0
29,241
W
14,713
277
2,396
3,210
13,862
13,938
877
1,483
12,278
24,307
2,045
W
14,814
1,635
1,116
1,857
16,984
23,334
793
3,971
12,649
1,697
23,096
L
15,161
618
649
1,780
23,294
32,329
0
12,998
9,963
20,900
448
W
Ne Zha
PiperViper
Ne Zha
21,425
9,292
818
2,778
17,256
10,061
0
3,666
12,340
0
28,973
L
5,588
843
706
2,006
17,145
9,771
0
8,399
8,611
0
21,775
L
3,768
857
87
257
16,430
7,992
0
8,626
7,528
0
6,135
W
Yu Huang
slothman_420_
Yu Huang
16,393
694
3,317
2,916
8,151
4,183
1,691
1,766
6,145
33,603
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,179
Gold Earned
47,572
175
Minions Killed
109
0
Camps Cleared
0
1,453,659
Distance Traveled
1,019,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,244
616
15
1
0
213,393
0
W
Sol
13,244
883
69
5
0
294,400
0
L
Martichoras
10,681
712
39
3
0
194,351
0
W
Geb
10,818
721
18
1
0
320,118
0
W
Mulan
12,065
804
29
2
0
287,497
0
L
Ares
10,055
670
17
1
0
220,169
0
W
Ne Zha
12,096
806
20
1
0
255,887
0
L
Neith
9,304
620
34
2
0
207,842
0
L
Set
8,288
553
4
0
0
184,173
0
W
Yu Huang
11,956
797
39
3
0
295,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role