Player Matchup

Anubis
Anubis
OhDeer420
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Maui
Maui
ViolentVerginzZ
Maui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,513 Elo+
Party 1
Hercules
Hercules
ayiac
Hercules
Level 40
God Stats
0W - 1L
1,180 SR
Queue Stats
20W - 29L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
mcleod08
Baron Samedi
Level 46
God Stats
1W - 1L
1,808 SR
Queue Stats
12W - 24L
1,413 Elo+
Party 1
Ne Zha
Ne Zha
smilllly
Ne Zha
Level 39
God Stats
18W - 19L
1,620 SR
Queue Stats
27W - 26L
1,533 Elo+
Solo
Team Averages
Level 37
1,522 SR
1,486 Elo+

VS

Team Averages
Level 71
1,553 SR
1,509 Elo+
Odin
Odin
antraxgta
Odin
Level 96
God Stats
2W - 1L
1,710 SR
Queue Stats
20W - 22L
1,505 Elo+
Party 2
Zeus
Zeus
juanbaezl
Zeus
Level 92
God Stats
2W - 0L
1,432 SR
Queue Stats
21W - 21L
1,527 Elo+
Party 2
Ratatoskr
Ratatoskr
maradonaGolazo
Ratatoskr
Level 120
God Stats
1W - 0L
1,723 SR
Queue Stats
22W - 23L
1,481 Elo+
Party 2
Vamana
Vamana
sebas679pb
Vamana
Level 24
God Stats
8W - 9L
1,608 SR
Queue Stats
22W - 22L
1,481 Elo+
Party 2
Rama
Rama
toxiicoSZN
Rama
Level 23
God Stats
1W - 2L
1,291 SR
Queue Stats
156W - 157L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OhDeer420
Anubis
14
1 / 5 / 2
7,829
783
3,254
8,140
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
0 / 3 / 6
8,100
810
3,573
11,467
11,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ayiac
Hercules
15
4 / 2 / 5
8,301
830
5,487
10,309
12,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
mcleod08
Baron Samedi
14
1 / 4 / 5
7,690
769
5,867
9,457
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
smilllly
Ne Zha
15
6 / 4 / 2
8,764
876
8,530
10,418
5,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 4 / 11
8,871
887
8,998
11,333
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
17
5 / 0 / 8
9,391
939
13,205
4,023
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
maradonaGolazo
Ratatoskr
15
4 / 6 / 3
8,616
862
6,191
9,473
4,023
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
sebas679pb
Vamana
15
3 / 2 / 7
8,312
831
5,228
8,164
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 0 / 4
9,365
937
9,273
6,706
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
12
Kills
18
18
Deaths
12
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
OhDeer420
Anubis
1
5
2
0.4
L
0
3
6
1
W
Odin
3
4
11
2.13
L
Hercules
ayiac
Hercules
4
2
5
3.25
W
Zeus
5
0
8
9
W
Ratatoskr
maradonaGolazo
Ratatoskr
4
6
3
0.92
L
Baron Samedi
mcleod08
Baron Samedi
1
4
5
0.88
W
Vamana
sebas679pb
Vamana
3
2
7
3.25
L
Ne Zha
smilllly
Ne Zha
6
4
2
1.75
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
42,895
49,791
Taken
39,699
39,593
Mitigated
26,484
8,453
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
OhDeer420
Anubis
3,254
232
0
1,510
8,140
4,669
0
2,897
4,987
16,592
305
L
3,573
1,177
0
253
11,467
11,489
0
4,812
6,449
14,804
615
W
Odin
8,998
1,152
0
867
11,333
10,289
0
3,109
8,019
334
20,047
L
Hercules
ayiac
Hercules
5,487
737
0
3,615
10,309
12,273
0
2,627
7,250
453
11,514
W
Zeus
13,205
1,295
0
666
4,023
1,579
266
1,064
2,921
41,339
0
W
Ratatoskr
maradonaGolazo
Ratatoskr
6,191
969
0
303
9,473
4,023
0
4,294
4,970
0
23,363
L
Baron Samedi
mcleod08
Baron Samedi
5,867
523
453
1,161
9,457
5,599
0
1,147
7,936
19,556
214
W
Vamana
sebas679pb
Vamana
5,228
1,404
0
690
8,164
8,118
0
2,086
5,939
0
14,371
L
Ne Zha
smilllly
Ne Zha
8,530
1,243
0
1,461
10,418
5,563
0
1,796
8,251
0
23,002
W
9,273
7,712
0
2,316
6,706
2,475
946
1,989
4,682
0
36,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,684
Gold Earned
44,555
161
Minions Killed
232
0
Camps Cleared
0
928,503
Distance Traveled
1,077,481
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,829
783
47
5
0
159,859
2
L
Maui
8,100
810
33
3
0
182,101
0
W
Odin
8,871
887
33
3
0
220,005
0
L
Hercules
8,301
830
13
1
0
210,794
0
W
Zeus
9,391
939
53
5
0
229,355
0
W
Ratatoskr
8,616
862
33
3
0
207,903
0
L
Baron Samedi
7,690
769
42
4
0
179,005
0
W
Vamana
8,312
831
32
3
0
236,002
0
L
Ne Zha
8,764
876
26
3
0
196,744
0
W
Rama
9,365
937
81
8
0
184,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role