Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
J-Meleneasy
Merlin
Level 186
God Stats
4W - 5L
1,443 SR
Queue Stats
41W - 54L
1,506 Elo+
Party 2
Cliodhna
Cliodhna
KIngSylvi
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,479 Elo+
Party 2
Bacchus
Bacchus
iTheChale
Bacchus
Level 11
God Stats
3W - 2L
1,684 SR
Queue Stats
18W - 11L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
x_DeMoLiTiOn
Danzaburou
Level 56
God Stats
21W - 8L
1,668 SR
Queue Stats
43W - 29L
1,529 Elo+
Party 1
Team Averages
Level 100
1,559 SR
1,506 Elo+

VS

Team Averages
Level 121
1,407 SR
1,485 Elo+
Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DragonHxntress
Izanami
Level 36
God Stats
2W - 6L
1,287 SR
Queue Stats
45W - 47L
1,444 Elo+
Party 4
Cabrakan
Cabrakan
FOG_Jordan420
Cabrakan
Level 137
God Stats
2W - 5L
1,263 SR
Queue Stats
81W - 74L
1,495 Elo+
Party 3
Ravana
Ravana
FOG_Popcornbowl
Ravana
Level 126
God Stats
3W - 4L
1,483 SR
Queue Stats
62W - 49L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
qabalah777
Baron Samedi
Level 146
God Stats
9W - 10L
1,500 SR
Queue Stats
340W - 319L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 1 / 2
5,689
474
3,747
9,126
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
1 / 2 / 1
6,886
574
2,363
4,770
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
KIngSylvi
Cliodhna
12
2 / 1 / 1
7,255
605
4,635
9,779
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
iTheChale
Bacchus
10
0 / 1 / 5
6,568
547
5,865
8,899
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
x_DeMoLiTiOn
Danzaburou
11
5 / 2 / 1
7,084
590
5,668
7,383
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 0 / 1
6,726
561
3,171
6,256
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 0
4,907
409
2,303
6,368
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
FOG_Jordan420
Cabrakan
13
3 / 1 / 2
7,043
587
4,349
10,083
6,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
7,296
608
5,861
6,068
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
qabalah777
Baron Samedi
9
2 / 3 / 2
6,337
528
3,834
8,992
6,282
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
7
7
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
1
2
2
L
Charon
 
Charon
1
0
1
1.5
L
0
4
0
0
L
Cabrakan
FOG_Jordan420
Cabrakan
3
1
2
4
L
1
2
1
0.75
W
Merlin
1
2
1
0.75
W
Cliodhna
KIngSylvi
Cliodhna
2
1
1
2.5
W
Bacchus
iTheChale
Bacchus
0
1
5
2.5
L
Baron Samedi
qabalah777
Baron Samedi
2
3
2
1
W
Danzaburou
x_DeMoLiTiOn
Danzaburou
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,278
Damage
19,518
39,957
Taken
37,767
20,192
Mitigated
21,637
9,174
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,747
504
0
2,340
9,126
3,929
0
2,439
6,629
0
36,916
L
Charon
 
Charon
3,171
237
0
1,612
6,256
2,950
0
1,625
4,631
46,342
2,213
L
2,303
1,949
0
1,093
6,368
2,086
0
2,155
4,213
0
23,477
L
Cabrakan
FOG_Jordan420
Cabrakan
4,349
705
0
5,734
10,083
6,949
0
758
9,325
55,434
766
L
5,861
891
0
1,471
6,068
3,370
0
74
5,994
0
51,224
W
Merlin
2,363
214
0
625
4,770
1,741
0
2,869
1,693
49,339
0
W
Cliodhna
KIngSylvi
Cliodhna
4,635
822
0
2,100
9,779
3,685
473
241
9,538
0
46,930
W
Bacchus
iTheChale
Bacchus
5,865
421
0
1,900
8,899
7,948
373
2,790
6,080
27,494
1,848
L
Baron Samedi
qabalah777
Baron Samedi
3,834
565
644
2,920
8,992
6,282
0
3,349
5,643
11,715
0
W
Danzaburou
x_DeMoLiTiOn
Danzaburou
5,668
1,649
0
2,209
7,383
2,889
1,457
2,591
4,780
0
45,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
32,309
337
Minions Killed
336
0
Camps Cleared
0
1,253,973
Distance Traveled
1,141,956
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,689
474
59
5
0
256,341
0
L
Charon
6,726
561
96
8
0
241,671
0
L
Izanami
4,907
409
54
5
0
162,436
3
L
Cabrakan
7,043
587
94
8
0
270,237
0
L
Ravana
7,296
608
82
7
0
243,992
3
W
Merlin
6,886
574
95
8
0
241,871
3
W
Cliodhna
7,255
605
85
7
0
257,053
0
W
Bacchus
6,568
547
32
3
0
272,455
4
L
Baron Samedi
6,337
528
10
1
0
223,620
3
W
Danzaburou
7,084
590
66
6
0
226,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role