Player Matchup

Izanami
Izanami
MPalamedi
Izanami
Level 148
God Stats
12W - 16L
1,525 SR
Queue Stats
64W - 84L
1,353 Elo+
Party 1
Merlin
Merlin
RichIsAbot
Merlin
Level 66
God Stats
7W - 14L
1,339 SR
Queue Stats
119W - 120L
1,476 Elo+
Solo
Thor
Thor
TOTALPRRO
Thor
Level 86
God Stats
13W - 10L
1,420 SR
Queue Stats
16W - 15L
1,451 Elo+
Solo
Nike
Nike
Vettos-_
Nike
Level 119
God Stats
6W - 3L
1,778 SR
Queue Stats
19W - 21L
1,358 Elo+
Party 1
Odin
Odin
racp2000
Odin
Level 107
God Stats
32W - 29L
1,571 SR
Queue Stats
398W - 395L
1,513 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,430 Elo+

VS

Team Averages
Level 121
1,409 SR
1,479 Elo+
Hercules
Hercules
LordGankules
Hercules
Level 154
God Stats
0W - 5L
1,169 SR
Queue Stats
56W - 75L
1,372 Elo+
Solo
Maman Brigitte
Maman Brigitte
NegativeTwo
Maman Brigitte
Level 136
God Stats
2W - 2L
1,614 SR
Queue Stats
47W - 52L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Quayzel
Danzaburou
Level 125
God Stats
1W - 3L
1,223 SR
Queue Stats
56W - 49L
1,521 Elo+
Solo
Nox
Nox
Sorcerer-Eros
Nox
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 33L
1,635 Elo+
Solo
Hun Batz
Hun Batz
XXXFaLLSXXX
Hun Batz
Level 104
God Stats
28W - 15L
1,538 SR
Queue Stats
187W - 198L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MPalamedi
Izanami
14
1 / 1 / 7
8,037
804
3,557
5,680
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
RichIsAbot
Merlin
15
0 / 0 / 6
7,887
789
8,407
3,352
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
4 / 1 / 4
8,794
879
6,709
8,769
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
15
4 / 1 / 3
8,576
858
8,284
11,044
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
14
2 / 0 / 6
7,684
768
6,130
6,188
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LordGankules
Hercules
14
1 / 3 / 2
7,512
751
7,955
13,020
12,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
NegativeTwo
Maman Brigitte
12
0 / 3 / 3
7,000
700
1,895
7,885
2,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Quayzel
Danzaburou
13
0 / 0 / 2
7,271
727
6,168
5,910
2,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 2 / 1
6,919
692
2,042
5,129
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
XXXFaLLSXXX
Hun Batz
13
2 / 3 / 0
7,825
783
6,070
8,529
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
11
Kills
3
3
Deaths
11
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
LordGankules
Hercules
1
3
2
0.67
W
Izanami
MPalamedi
Izanami
1
1
7
4.5
L
Maman Brigitte
NegativeTwo
Maman Brigitte
0
3
3
0.5
L
Danzaburou
Quayzel
Danzaburou
0
0
2
1
W
Merlin
RichIsAbot
Merlin
0
0
6
3
L
0
2
1
0.25
W
Thor
4
1
4
6
W
Nike
4
1
3
5.5
L
Hun Batz
XXXFaLLSXXX
Hun Batz
2
3
0
0.67
W
Odin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,087
Damage
24,130
35,033
Taken
40,473
23,944
Mitigated
24,697
6,099
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
LordGankules
Hercules
7,955
1,158
0
2,784
13,020
12,601
108
2,666
8,659
0
21,176
W
Izanami
MPalamedi
Izanami
3,557
2,746
0
640
5,680
2,322
701
586
4,973
0
20,205
L
Maman Brigitte
NegativeTwo
Maman Brigitte
1,895
20
0
360
7,885
2,930
97
1,117
6,088
11,585
324
L
Danzaburou
Quayzel
Danzaburou
6,168
2,150
0
1,757
5,910
2,395
255
1,287
4,169
0
19,773
W
Merlin
RichIsAbot
Merlin
8,407
46
0
0
3,352
1,573
1,459
494
2,809
28,555
680
L
2,042
0
128
700
5,129
2,254
164
1,593
3,189
12,572
0
W
Thor
6,709
1,095
0
2,940
8,769
4,812
0
541
8,093
0
28,526
W
Nike
8,284
441
0
1,459
11,044
10,330
171
1,489
9,254
0
24,088
L
Hun Batz
XXXFaLLSXXX
Hun Batz
6,070
1,539
0
1,199
8,529
4,517
0
404
7,549
0
21,893
W
Odin
6,130
152
0
1,060
6,188
4,907
416
733
5,259
0
11,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,978
Gold Earned
36,527
238
Minions Killed
164
0
Camps Cleared
0
1,049,456
Distance Traveled
1,051,300
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,512
751
36
4
0
216,649
0
W
Izanami
8,037
804
46
5
0
196,274
6
L
Maman Brigitte
7,000
700
21
2
0
204,403
0
L
Danzaburou
7,271
727
42
4
0
212,729
0
W
Merlin
7,887
789
65
7
0
184,970
4
L
Nox
6,919
692
28
3
0
204,650
0
W
Thor
8,794
879
58
6
0
210,583
4
W
Nike
8,576
858
60
6
0
236,648
0
L
Hun Batz
7,825
783
37
4
0
212,869
0
W
Odin
7,684
768
9
1
0
220,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role