Player Matchup

Osiris
Osiris
Anthzoy
Osiris
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Xx-TruMoney-xX
Kukulkan
Level 83
God Stats
1W - 1L
1,426 SR
Queue Stats
15W - 13L
1,430 Elo+
Party 1
Mercury
Mercury
temp-541135
Mercury
Level 126
God Stats
4W - 3L
1,637 SR
Queue Stats
50W - 72L
1,458 Elo+
Solo
Team Averages
Level 88
1,521 SR
1,416 Elo+

VS

Team Averages
Level 44
1,424 SR
1,296 Elo+
Nemesis
Nemesis
CamTown
Nemesis
Level 43
God Stats
81W - 52L
1,433 SR
Queue Stats
791W - 819L
1,360 Elo+
Party 2
Hel
Hel
GaiasFave
Hel
Level 62
God Stats
1W - 4L
1,204 SR
Queue Stats
13W - 35L
1,090 Elo+
Solo
Vamana
Vamana
Sonnyboycrazy
Vamana
Level 27
God Stats
32W - 25L
1,634 SR
Queue Stats
817W - 840L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Anthzoy
Osiris
17
3 / 4 / 7
11,092
693
6,279
12,587
15,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
17
3 / 4 / 7
11,012
688
17,312
10,843
4,472
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
temp-541135
Mercury
18
7 / 0 / 3
12,568
786
13,007
13,396
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CamTown
Nemesis
16
5 / 4 / 3
11,617
726
14,590
15,477
9,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 4 / 2
9,439
590
5,949
13,216
5,723
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

15
2 / 5 / 3
10,231
639
7,280
23,938
19,284
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
8
8
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
Anthzoy
Osiris
3
4
7
1.63
L
Nemesis
CamTown
Nemesis
5
4
3
1.63
L
1
4
2
0.5
L
2
5
3
0.7
W
Kukulkan
3
4
7
1.63
W
Mercury
temp-541135
Mercury
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,598
Damage
27,819
36,826
Taken
52,631
25,191
Mitigated
34,337
6,677
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Anthzoy
Osiris
6,279
1,344
420
697
12,587
15,184
286
1,639
10,884
0
21,018
L
Nemesis
CamTown
Nemesis
14,590
5,112
0
1,614
15,477
9,330
126
4,151
11,290
0
55,550
L
5,949
817
2,427
4,200
13,216
5,723
0
7,092
6,104
27,210
0
L
7,280
3,205
0
4,274
23,938
19,284
81
6,090
17,744
0
28,170
W
Kukulkan
17,312
1,059
573
633
10,843
4,472
0
2,339
8,465
48,416
638
W
Mercury
temp-541135
Mercury
13,007
5,643
607
3,747
13,396
5,535
386
2,112
11,269
0
62,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
31,287
178
Minions Killed
163
0
Camps Cleared
0
859,856
Distance Traveled
838,219
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,092
693
28
2
0
261,065
0
L
Nemesis
11,617
726
73
5
0
304,972
0
L
Hel
9,439
590
48
3
0
231,124
0
L
Vamana
10,231
639
42
3
0
302,123
0
W
Kukulkan
11,012
688
62
4
0
241,515
0
W
Mercury
12,568
786
88
6
0
357,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role