Player Matchup

Hades
Hades
Periwinkle58
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,317 Elo+
Party 2
Sobek
Sobek
SamTheTinMan850
Sobek
Level 67
God Stats
0W - 3L
1,186 SR
Queue Stats
34W - 46L
1,401 Elo+
Party 2
Artemis
Artemis
Shadow Adder240
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,406 Elo+
Party 2
Team Averages
Level 32
1,395 SR
1,375 Elo+

VS

Team Averages
Level 59
1,481 SR
1,539 Elo+
Bacchus
Bacchus
Jinnix
Bacchus
Level 36
God Stats
11W - 14L
1,225 SR
Queue Stats
38W - 39L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
LadyCassy1533
Ah Puch
Level 66
God Stats
46W - 40L
1,500 SR
Queue Stats
202W - 201L
1,406 Elo+
Party 1
Bastet
Bastet
WendyMarvel
Bastet
Level 75
God Stats
3W - 0L
1,718 SR
Queue Stats
16W - 5L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,168
597
2,073
7,827
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
6,710
559
2,645
9,506
6,685
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 1 / 0
8,365
697
7,341
6,200
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jinnix
Bacchus
14
1 / 0 / 4
7,965
664
5,554
8,890
11,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
14
2 / 0 / 3
8,557
713
6,114
3,173
1,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
14
2 / 0 / 3
8,465
705
7,218
6,057
2,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jinnix
Bacchus
1
0
4
3
W
Ah Puch
2
0
3
3.5
L
0
1
0
0
L
0
3
0
0
L
0
1
0
0
W
Bastet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,059
Damage
18,886
23,533
Taken
18,120
13,310
Mitigated
15,977
1,940
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jinnix
Bacchus
5,554
594
0
1,941
8,890
11,516
186
2,496
6,392
21,835
0
W
Ah Puch
6,114
116
0
1,490
3,173
1,587
392
454
2,719
42,280
453
L
2,073
412
0
245
7,827
3,975
0
4,694
3,133
12,122
934
L
2,645
63
0
503
9,506
6,685
0
4,295
5,211
7,140
801
L
7,341
2,751
0
1,192
6,200
2,650
0
2,735
3,423
0
43,547
W
Bastet
7,218
1,688
0
714
6,057
2,874
368
1,420
4,624
0
27,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,243
Gold Earned
24,987
139
Minions Killed
142
0
Camps Cleared
0
560,656
Distance Traveled
677,267
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,965
664
23
2
0
240,539
0
W
Ah Puch
8,557
713
74
6
0
182,867
6
L
Hades
7,168
597
28
2
0
201,573
0
L
Sobek
6,710
559
15
1
0
164,097
0
L
Artemis
8,365
697
96
8
0
194,986
4
W
Bastet
8,465
705
45
4
0
253,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role