Player Matchup

Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
NeoRedux18
Discordia
Silver III
Level 66
God Stats
0W - 1L
1,537 SR
Queue Stats
18W - 26L
962 MMR
Party 2
Skadi
Skadi
Silver III
yoitsraymond
Skadi
Silver III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
945 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,512 SR
1,136 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,537 SR
942 MMR
Artemis
Artemis
Silver IV
LioLoCleanPlate
Artemis
Silver IV
Level 141
God Stats
15W - 15L
1,698 SR
Queue Stats
194W - 259L
837 MMR
Party 1
Kukulkan
Kukulkan
Silver V
SLAYER-_-95-
Kukulkan
Silver V
Level 103
God Stats
7W - 4L
1,373 SR
Queue Stats
31W - 50L
720 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
TheGreatBerries
Sun Wukong
Silver I
Level 86
God Stats
48W - 36L
1,542 SR
Queue Stats
84W - 90L
1,268 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
0 / 2 / 3
9,379
586
7,439
21,469
28,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
NeoRedux18
Discordia
15
1 / 8 / 0
9,424
589
7,178
14,613
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 1
10,858
679
9,475
17,659
8,213
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
VulcanBacchusHerculesMulanGilgamesh

VS

Bans
ChaacBaron SamediAresHadesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
11,126
695
13,173
11,161
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SLAYER-_-95-
Kukulkan
17
3 / 1 / 8
11,814
738
14,816
7,379
3,211
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TheGreatBerries
Sun Wukong
19
10 / 0 / 6
13,452
841
20,655
16,012
13,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
16
16
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
3
0.75
W
3
2
8
3.5
L
Discordia
NeoRedux18
Discordia
1
8
0
0.13
W
Kukulkan
SLAYER-_-95-
Kukulkan
3
1
8
7
W
Sun Wukong
TheGreatBerries
Sun Wukong
10
0
6
13
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,092
Damage
48,644
53,741
Taken
34,552
42,703
Mitigated
20,940
3,448
Healing
2,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,439
2,033
0
2,948
21,469
28,812
0
6,221
15,193
0
12,784
W
13,173
3,759
179
156
11,161
4,518
2,219
2,475
8,252
0
38,456
L
Discordia
NeoRedux18
Discordia
7,178
412
0
0
14,613
5,678
0
3,642
10,915
41,032
0
W
Kukulkan
SLAYER-_-95-
Kukulkan
14,816
1,081
0
0
7,379
3,211
920
1,849
5,434
54,939
0
W
Sun Wukong
TheGreatBerries
Sun Wukong
20,655
3,434
186
1,719
16,012
13,211
633
2,906
12,336
0
57,347
L
9,475
3,045
0
500
17,659
8,213
0
4,981
12,595
0
55,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
36,392
168
Minions Killed
213
0
Camps Cleared
0
786,388
Distance Traveled
896,901
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,379
586
10
1
0
290,691
1
W
Artemis
11,126
695
50
3
0
254,727
0
L
Discordia
9,424
589
69
4
0
223,625
1
W
Kukulkan
11,814
738
85
5
0
294,772
3
W
Sun Wukong
13,452
841
78
5
0
347,402
0
L
Skadi
10,858
679
89
6
0
272,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role