Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
FrostNovaUwU
Chang'e
Level 142
God Stats
4W - 5L
1,737 SR
Queue Stats
356W - 336L
1,517 Elo+
Party 1
Odin
Odin
TripUltra
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 58L
1,553 Elo+
Party 1
Serqet
Serqet
Viggoh
Serqet
Level 155
God Stats
1W - 2L
1,344 SR
Queue Stats
46W - 33L
1,631 Elo+
Solo
Achilles
Achilles
allano90
Achilles
Level 108
God Stats
20W - 5L
1,700 SR
Queue Stats
239W - 179L
1,569 Elo+
Solo
Team Averages
Level 134
1,556 SR
1,554 Elo+

VS

Team Averages
Level 133
1,564 SR
1,553 Elo+
Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ElMantecoso1500
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 52L
1,606 Elo+
Solo
Charon
Charon
JustMeMonte
Charon
Level 137
God Stats
15W - 10L
1,513 SR
Queue Stats
30W - 26L
1,517 Elo+
Solo
Chronos
Chronos
eresmimejoramigo
Chronos
Level 118
God Stats
6W - 5L
1,809 SR
Queue Stats
119W - 106L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 0 / 0
6,453
587
5,191
3,348
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
FrostNovaUwU
Chang'e
11
2 / 1 / 1
6,219
565
4,310
6,917
2,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
10
0 / 0 / 1
5,886
535
2,161
5,184
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Viggoh
Serqet
12
2 / 0 / 2
6,266
570
2,710
8,183
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
allano90
Achilles
12
3 / 2 / 1
7,065
642
6,931
9,729
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 4 / 0
5,790
526
4,785
10,058
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
 
Artemis
10
0 / 1 / 0
5,381
489
3,378
5,863
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
12
2 / 2 / 0
6,190
563
4,984
10,245
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
10
0 / 0 / 1
5,626
511
2,582
5,623
3,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
4,268
388
636
2,929
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
0
2
L
Vamana
 
Vamana
1
4
0
0.25
L
Artemis
 
Artemis
0
1
0
0
L
Hun Batz
2
2
0
1
W
Chang'e
FrostNovaUwU
Chang'e
2
1
1
2.5
L
Charon
0
0
1
0.5
W
Odin
0
0
1
0.5
W
Serqet
Viggoh
Serqet
2
0
2
3
W
Achilles
allano90
Achilles
3
2
1
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
16,365
33,361
Taken
34,718
16,083
Mitigated
18,477
15,993
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,191
639
0
1,304
3,348
1,245
0
969
2,379
51,718
0
L
Vamana
 
Vamana
4,785
1,910
0
2,507
10,058
8,401
0
227
9,583
0
38,969
L
Artemis
 
Artemis
3,378
1,413
0
2,583
5,863
2,001
0
3,617
2,246
0
40,917
L
Hun Batz
4,984
1,276
0
4,789
10,245
3,913
0
2,324
7,730
0
51,715
W
Chang'e
FrostNovaUwU
Chang'e
4,310
438
503
3,532
6,917
2,565
0
1,393
5,524
53,172
0
L
Charon
2,582
694
0
1,750
5,623
3,236
0
1,815
3,808
22,083
0
W
Odin
2,161
213
0
1,672
5,184
3,012
0
842
4,342
0
17,257
W
Serqet
Viggoh
Serqet
2,710
708
0
5,142
8,183
3,208
0
0
8,183
0
53,234
W
Achilles
allano90
Achilles
6,931
1,785
0
3,840
9,729
6,053
0
0
8,956
2,773
47,425
L
636
128
0
625
2,929
926
0
1,745
1,184
11,714
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
27,255
389
Minions Killed
295
0
Camps Cleared
0
1,100,154
Distance Traveled
934,190
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,453
587
94
9
0
218,990
2
L
Vamana
5,790
526
69
6
0
185,586
0
L
Artemis
5,381
489
77
7
0
195,612
0
L
Hun Batz
6,190
563
99
9
0
256,210
0
W
Chang'e
6,219
565
88
8
0
204,865
4
L
Charon
5,626
511
28
3
0
184,461
0
W
Odin
5,886
535
24
2
0
209,649
0
W
Serqet
6,266
570
95
9
0
249,212
0
W
Achilles
7,065
642
88
8
0
217,438
1
L
Chronos
4,268
388
22
2
0
112,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role