Player Matchup

Thor
Thor
DaddyHoch
Thor
Level 87
God Stats
2W - 1L
1,723 SR
Queue Stats
30W - 26L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Elmntrix-HXB
Baron Samedi
Level 139
God Stats
10W - 8L
1,145 SR
Queue Stats
117W - 128L
1,458 Elo+
Solo
Sylvanus
Sylvanus
EskoO2WavY
Sylvanus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Thirst4morE
Shiva
Level 175
God Stats
6W - 2L
1,748 SR
Queue Stats
224W - 212L
1,598 Elo+
Solo
Anhur
Anhur
sins20
Anhur
Level 109
God Stats
9W - 13L
1,424 SR
Queue Stats
186W - 171L
1,469 Elo+
Solo
Team Averages
Level 108
1,508 SR
1,503 Elo+

VS

Team Averages
Level 108
1,528 SR
1,520 Elo+
Nu Wa
Nu Wa
DistrictGame
Nu Wa
Level 143
God Stats
17W - 19L
1,378 SR
Queue Stats
128W - 115L
1,520 Elo+
Solo
Nemesis
Nemesis
ELCyberBlaze
Nemesis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,622 Elo+
Solo
Surtr
Surtr
Recker-1-11
Surtr
Level 83
God Stats
16W - 11L
1,539 SR
Queue Stats
43W - 40L
1,601 Elo+
Solo
Ares
Ares
SeaDoubloon1995
Ares
Level 47
God Stats
2W - 5L
1,723 SR
Queue Stats
30W - 39L
1,478 Elo+
Solo
Ishtar
Ishtar
mrbeardface
Ishtar
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 23L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
4 / 1 / 5
10,653
561
9,074
14,389
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Elmntrix-HXB
Baron Samedi
15
3 / 3 / 4
9,324
491
12,284
11,423
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
EskoO2WavY
Sylvanus
2
0 / 0 / 0
5,527
291
0
713
204
17
1 / 0 / 4
10,950
576
16,409
19,684
15,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
sins20
Anhur
20
8 / 1 / 3
11,980
631
14,296
9,754
4,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,199
484
9,188
14,942
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ELCyberBlaze
Nemesis
16
3 / 2 / 1
9,494
500
9,121
16,109
8,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 0
7,956
419
7,501
13,303
12,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 4 / 2
8,520
448
3,440
19,163
14,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
14
1 / 4 / 0
8,164
430
4,273
14,596
5,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
5
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
4
1
5
6.5
L
1
5
2
0.4
L
Nemesis
ELCyberBlaze
Nemesis
3
2
1
1.75
W
Baron Samedi
Elmntrix-HXB
Baron Samedi
3
3
4
1.67
W
Sylvanus
EskoO2WavY
Sylvanus
0
0
0
0
L
0
1
0
0
L
0
4
2
0.25
W
1
0
4
3
L
Ishtar
1
4
0
0.25
W
Anhur
sins20
Anhur
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,063
Damage
33,523
55,963
Taken
78,113
32,863
Mitigated
45,956
20,097
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,074
2,016
0
7,828
14,389
6,446
0
1,456
12,801
0
99,956
L
9,188
2,964
0
3,044
14,942
5,989
688
5,160
9,518
60,535
5,812
L
Nemesis
ELCyberBlaze
Nemesis
9,121
4,743
0
1,120
16,109
8,250
315
3,715
12,265
0
93,047
W
Baron Samedi
Elmntrix-HXB
Baron Samedi
12,284
432
125
3,047
11,423
6,356
119
4,539
6,641
61,510
735
W
Sylvanus
EskoO2WavY
Sylvanus
0
0
0
0
713
204
0
659
0
0
0
L
7,501
2,968
0
3,034
13,303
12,362
0
1,829
10,410
1,320
45,611
L
3,440
186
2,240
2,066
19,163
14,219
239
2,482
16,577
38,771
1,900
W
16,409
3,895
255
5,237
19,684
15,087
0
3,424
16,139
8,822
95,027
L
Ishtar
4,273
2,251
0
4,021
14,596
5,136
722
666
13,930
0
62,245
W
Anhur
sins20
Anhur
14,296
8,926
0
3,605
9,754
4,770
2,638
2,031
7,689
0
117,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,434
Gold Earned
43,333
588
Minions Killed
481
0
Camps Cleared
0
1,451,766
Distance Traveled
1,861,534
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,653
561
141
7
0
416,992
0
L
Nu Wa
9,199
484
118
6
0
307,795
0
L
Nemesis
9,494
500
124
7
0
443,864
0
W
Baron Samedi
9,324
491
100
5
0
337,003
3
W
Sylvanus
5,527
291
0
0
0
0
0
L
Surtr
7,956
419
76
4
0
393,402
3
L
Ares
8,520
448
46
2
0
370,425
6
W
Shiva
10,950
576
172
9
0
367,309
2
L
Ishtar
8,164
430
117
6
0
346,048
5
W
Anhur
11,980
631
175
9
0
330,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role