Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blacksmithee
Ah Muzen Cab
Level 68
God Stats
1W - 2L
1,458 SR
Queue Stats
14W - 12L
1,429 Elo+
Party 1
Xing Tian
Xing Tian
ShaggySnacks144
Xing Tian
Level 81
God Stats
7W - 4L
1,500 SR
Queue Stats
24W - 24L
1,375 Elo+
Party 1
Chronos
Chronos
ShrekMeUpInside
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,419 Elo+
Party 1
Team Averages
Level 92
1,486 SR
1,408 Elo+

VS

Team Averages
Level 106
1,491 SR
1,339 Elo+
Scylla
Scylla
GentlemansGh0st
Scylla
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,285 Elo+
Solo
Nemesis
Nemesis
boogie386
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 72L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
danksludge
Gilgamesh
Level 100
God Stats
2W - 0L
1,473 SR
Queue Stats
2W - 1L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blacksmithee
Ah Muzen Cab
11
0 / 7 / 0
7,450
573
6,217
13,254
5,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ShaggySnacks144
Xing Tian
11
0 / 7 / 0
7,272
559
6,345
19,902
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 0
7,976
614
12,702
11,701
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 8
11,254
866
15,425
6,845
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
boogie386
Nemesis
14
4 / 0 / 11
9,954
766
8,079
10,685
7,587
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
danksludge
Gilgamesh
14
4 / 0 / 9
9,621
740
13,823
15,265
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
17
17
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Blacksmithee
Ah Muzen Cab
0
7
0
0
W
9
0
8
13
L
Xing Tian
ShaggySnacks144
Xing Tian
0
7
0
0
L
0
3
0
0
W
Nemesis
boogie386
Nemesis
4
0
11
9.5
W
Gilgamesh
danksludge
Gilgamesh
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
37,327
44,857
Taken
32,795
28,421
Mitigated
23,784
3,965
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Blacksmithee
Ah Muzen Cab
6,217
2,359
0
463
13,254
5,385
468
5,600
7,387
0
25,780
W
15,425
490
0
1,974
6,845
2,793
728
2,972
3,667
55,393
0
L
Xing Tian
ShaggySnacks144
Xing Tian
6,345
862
33
1,986
19,902
18,329
0
5,673
13,639
11,196
565
L
12,702
2,762
0
1,483
11,701
4,707
456
4,187
7,306
41,045
1,002
W
Nemesis
boogie386
Nemesis
8,079
3,032
0
3,230
10,685
7,587
771
5,948
4,405
0
34,381
W
Gilgamesh
danksludge
Gilgamesh
13,823
3,594
0
3,257
15,265
13,404
831
8,393
6,297
0
29,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,698
Gold Earned
30,829
108
Minions Killed
165
0
Camps Cleared
0
672,274
Distance Traveled
750,368
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,450
573
42
3
0
208,507
0
W
Scylla
11,254
866
88
7
0
235,950
0
L
Xing Tian
7,272
559
17
1
0
220,812
0
L
Chronos
7,976
614
49
4
0
242,955
3
W
Nemesis
9,954
766
43
3
0
249,343
0
W
Gilgamesh
9,621
740
34
3
0
265,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role