Player Matchup

Izanami
Izanami
Gergoslav
Izanami
Level 148
God Stats
2W - 2L
1,596 SR
Queue Stats
16W - 22L
1,541 Elo+
Party 1
Eset
Eset
Gorjold
Eset
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,483 Elo+
Party 1
Serqet
Serqet
Habybl
Serqet
Level 85
God Stats
1W - 5L
1,725 SR
Queue Stats
27W - 39L
1,654 Elo+
Party 1
Horus
Horus
Vilsar
Horus
Level 73
God Stats
1W - 3L
1,558 SR
Queue Stats
8W - 11L
1,694 Elo+
Party 1
Surtr
Surtr
pageanator
Surtr
Level 130
God Stats
7W - 8L
1,373 SR
Queue Stats
130W - 155L
1,461 Elo+
Solo
Team Averages
Level 117
1,550 SR
1,567 Elo+

VS

Team Averages
Level 111
1,605 SR
1,498 Elo+
Ra
Ra
ClaxCZE
Ra
Level 133
God Stats
3W - 1L
1,572 SR
Queue Stats
51W - 37L
1,659 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Envione
Morgan Le Fay
Level 145
God Stats
1W - 1L
1,718 SR
Queue Stats
106W - 113L
1,473 Elo+
Solo
Maui
Maui
GebMoha
Maui
Level 122
God Stats
2W - 2L
1,340 SR
Queue Stats
212W - 261L
1,465 Elo+
Solo
Ullr
Ullr
SCOPET0
Ullr
Level 105
God Stats
4W - 2L
1,737 SR
Queue Stats
15W - 11L
1,459 Elo+
Solo
Amaterasu
Amaterasu
StinkyKo
Amaterasu
Level 51
God Stats
9W - 7L
1,658 SR
Queue Stats
89W - 96L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gergoslav
Izanami
14
1 / 0 / 0
8,406
841
6,533
7,728
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Gorjold
Eset
14
1 / 3 / 0
7,685
769
6,814
8,945
4,100
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Habybl
Serqet
14
2 / 3 / 1
8,173
817
3,952
8,761
4,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Vilsar
Horus
13
0 / 4 / 1
7,250
725
3,265
13,171
11,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
13
0 / 1 / 2
7,312
731
9,610
13,319
15,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
8,749
875
9,719
9,023
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Envione
Morgan Le Fay
15
2 / 0 / 6
8,406
841
7,261
3,983
1,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
GebMoha
Maui
13
1 / 1 / 6
7,801
780
6,642
8,834
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
SCOPET0
Ullr
15
4 / 2 / 3
8,517
852
11,762
8,727
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
StinkyKo
Amaterasu
14
2 / 0 / 3
7,838
784
5,723
9,156
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
11
11
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Morgan Le Fay
Envione
Morgan Le Fay
2
0
6
5
W
Maui
GebMoha
Maui
1
1
6
4
L
Izanami
Gergoslav
Izanami
1
0
0
1
L
Eset
Gorjold
Eset
1
3
0
0.33
L
Serqet
Habybl
Serqet
2
3
1
0.83
W
Ullr
SCOPET0
Ullr
4
2
3
2.75
W
Amaterasu
StinkyKo
Amaterasu
2
0
3
3.5
L
Horus
Vilsar
Horus
0
4
1
0.13
L
Surtr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,174
Damage
41,107
51,924
Taken
39,723
39,624
Mitigated
23,286
8,698
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,719
95
2,270
2,843
9,023
4,721
78
1,630
6,893
42,104
0
W
Morgan Le Fay
Envione
Morgan Le Fay
7,261
248
0
314
3,983
1,809
553
836
2,987
27,973
848
W
Maui
GebMoha
Maui
6,642
452
0
813
8,834
4,779
627
2,023
6,420
13,975
0
L
Izanami
Gergoslav
Izanami
6,533
3,748
0
250
7,728
3,373
107
3,208
4,240
0
38,596
L
Eset
Gorjold
Eset
6,814
347
744
545
8,945
4,100
0
3,395
5,338
22,514
0
L
Serqet
Habybl
Serqet
3,952
314
0
250
8,761
4,815
0
3,477
5,012
0
21,506
W
Ullr
SCOPET0
Ullr
11,762
5,467
0
670
8,727
3,826
32
2,165
6,198
0
27,581
W
Amaterasu
StinkyKo
Amaterasu
5,723
3,094
0
3,323
9,156
8,151
1,721
858
8,072
0
8,260
L
Horus
Vilsar
Horus
3,265
1,379
2,342
2,439
13,171
11,916
35
5,195
7,222
245
7,683
L
Surtr
9,610
2,754
0
2,128
13,319
15,420
0
6,839
5,947
594
21,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
41,311
189
Minions Killed
199
0
Camps Cleared
0
1,072,739
Distance Traveled
1,241,935
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,749
875
72
7
0
250,265
0
W
Morgan Le Fay
8,406
841
50
5
0
257,633
1
W
Maui
7,801
780
15
2
0
236,455
8
L
Izanami
8,406
841
77
8
0
207,888
0
L
Eset
7,685
769
44
4
0
205,441
0
L
Serqet
8,173
817
39
4
0
228,311
0
W
Ullr
8,517
852
52
5
0
234,378
0
W
Amaterasu
7,838
784
10
1
0
263,204
3
L
Horus
7,250
725
9
1
0
204,037
1
L
Surtr
7,312
731
20
2
0
227,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role