Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold I
Aritoh21
Serqet
Gold I
Level 156
God Stats
2W - 1L
1,628 SR
Queue Stats
148W - 141L
1,587 MMR
Party 1
Tyr
Tyr
Bronze III
Bem10coelho
Tyr
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,554 MMR
Solo
Rama
Rama
Platinum V
PerlitaNegra
Rama
Platinum V
Level 158
God Stats
55W - 46L
1,620 SR
Queue Stats
149W - 136L
1,650 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,550 SR
1,558 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,527 SR
1,576 MMR
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
DavyOBITO
Ishtar
Gold V
Level 230
God Stats
9W - 8L
1,595 SR
Queue Stats
411W - 393L
1,637 MMR
Solo
Sobek
Sobek
Silver II
Drytanne
Sobek
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,556 MMR
Solo
Kukulkan
Kukulkan
Gold II
MafiP
Kukulkan
Gold II
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 51L
1,609 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
bielzinho101
Cu Chulainn
Bronze III
Level 47
God Stats
3W - 2L
1,540 SR
Queue Stats
5W - 5L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 1
5,055
722
1,641
2,657
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
8
1 / 0 / 2
4,936
705
2,283
5,852
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Aritoh21
Serqet
9
1 / 1 / 0
4,405
629
640
5,614
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
4,686
669
2,938
6,278
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 2
4,533
648
3,282
4,670
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SusanoAthenaHerculesIx Chel

VS

Bans
Bake KujiraAo KuangAresPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 1 / 0
4,681
669
1,815
5,074
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
DavyOBITO
Ishtar
9
1 / 2 / 1
4,657
665
7,290
5,109
1,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Drytanne
Sobek
6
0 / 0 / 0
4,054
579
1,032
3,564
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
MafiP
Kukulkan
10
1 / 1 / 1
5,400
771
922
2,801
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
bielzinho101
Cu Chulainn
9
0 / 0 / 1
4,914
702
3,766
6,036
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
1
2.5
W
Ganesha
 
Ganesha
1
0
2
2
L
Hun Batz
 
Hun Batz
2
1
0
2
W
Serqet
Aritoh21
Serqet
1
1
0
1
W
0
1
0
0
L
Ishtar
DavyOBITO
Ishtar
1
2
1
0.75
L
Sobek
Drytanne
Sobek
0
0
0
0
L
Kukulkan
MafiP
Kukulkan
1
1
1
1.5
W
0
1
2
1
L
Cu Chulainn
bielzinho101
Cu Chulainn
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,784
Damage
14,825
25,071
Taken
22,584
13,511
Mitigated
11,547
7,088
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,641
464
0
700
2,657
992
0
568
2,089
34,901
0
W
Ganesha
 
Ganesha
2,283
619
0
2,096
5,852
4,366
0
732
5,120
12,436
0
L
Hun Batz
 
Hun Batz
1,815
607
0
731
5,074
2,045
0
488
4,552
0
29,598
W
Serqet
Aritoh21
Serqet
640
0
0
650
5,614
2,212
0
304
5,310
0
26,635
W
2,938
271
0
2,571
6,278
4,245
0
0
6,278
0
33,733
L
Ishtar
DavyOBITO
Ishtar
7,290
5,490
0
1,698
5,109
1,930
0
1,824
3,273
0
41,041
L
Sobek
Drytanne
Sobek
1,032
227
0
2,407
3,564
2,597
0
647
2,917
5,993
0
L
Kukulkan
MafiP
Kukulkan
922
304
0
500
2,801
1,068
0
869
1,882
39,448
519
W
3,282
2,474
0
1,071
4,670
1,696
0
350
4,320
0
31,823
L
Cu Chulainn
bielzinho101
Cu Chulainn
3,766
430
0
1,180
6,036
3,907
0
0
6,036
0
33,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
23,706
268
Minions Killed
264
0
Camps Cleared
0
804,021
Distance Traveled
714,279
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,055
722
77
11
0
161,721
0
W
Ganesha
4,936
705
1
0
0
160,472
3
L
Hun Batz
4,681
669
49
7
0
174,743
0
W
Serqet
4,405
629
52
7
0
202,110
0
W
Tyr
4,686
669
54
8
0
148,888
0
L
Ishtar
4,657
665
66
9
0
131,496
0
L
Sobek
4,054
579
7
1
0
113,907
0
L
Kukulkan
5,400
771
77
11
0
142,252
1
W
Rama
4,533
648
84
12
0
130,830
0
L
Cu Chulainn
4,914
702
65
9
0
151,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role