Player Matchup

Nike
Nike
Chimera Eggs
Nike
Level 87
God Stats
5W - 4L
1,292 SR
Queue Stats
131W - 126L
1,461 Elo+
Party 1
Bacchus
Bacchus
PRIKITS
Bacchus
Level 143
God Stats
5W - 3L
1,789 SR
Queue Stats
17W - 21L
1,424 Elo+
Solo
Thanatos
Thanatos
SaltedMista
Thanatos
Level 116
God Stats
1W - 0L
1,756 SR
Queue Stats
15W - 13L
1,684 Elo+
Solo
Ishtar
Ishtar
knightquebecois
Ishtar
Level 161
God Stats
5W - 6L
1,192 SR
Queue Stats
53W - 52L
1,478 Elo+
Solo
Merlin
Merlin
tazer573
Merlin
Level 154
God Stats
3W - 1L
1,482 SR
Queue Stats
102W - 104L
1,404 Elo+
Party 1
Team Averages
Level 132
1,502 SR
1,490 Elo+

VS

Team Averages
Level 115
1,518 SR
1,551 Elo+
Janus
Janus
Betiwis
Janus
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Blacksmithee
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,588 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 3
Guan Yu
Guan Yu
ShrekMeUpInside
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 3
Maui
Maui
Warrior11138
Maui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,449 Elo+
Party 2
Susano
Susano
bandanaSZN
Susano
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
8,872
887
8,185
7,853
7,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
PRIKITS
Bacchus
13
2 / 2 / 12
7,871
787
4,801
8,828
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SaltedMista
Thanatos
16
10 / 3 / 7
9,397
940
14,545
11,942
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
3 / 1 / 7
8,995
900
6,353
6,398
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
tazer573
Merlin
15
1 / 0 / 10
8,462
846
7,597
3,851
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Betiwis
Janus
14
1 / 2 / 3
7,623
762
3,756
4,180
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Blacksmithee
Ah Muzen Cab
12
3 / 6 / 3
7,370
737
4,191
11,686
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 1
7,558
756
4,868
13,718
13,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 6
7,040
704
3,998
9,134
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
bandanaSZN
Susano
12
1 / 5 / 4
7,247
725
7,727
11,006
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
21
Kills
6
6
Deaths
21
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Betiwis
Janus
1
2
3
1.25
L
Ah Muzen Cab
Blacksmithee
Ah Muzen Cab
3
6
3
0.75
W
5
0
10
10
W
Bacchus
PRIKITS
Bacchus
2
2
12
4
W
Thanatos
SaltedMista
Thanatos
10
3
7
4.5
L
1
4
1
0.38
L
0
4
6
0.75
L
Susano
bandanaSZN
Susano
1
5
4
0.6
W
3
1
7
6.5
W
Merlin
tazer573
Merlin
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,481
Damage
24,540
38,872
Taken
49,724
25,959
Mitigated
32,118
11,231
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Betiwis
Janus
3,756
145
0
223
4,180
2,093
701
1,322
2,719
23,090
0
L
Ah Muzen Cab
Blacksmithee
Ah Muzen Cab
4,191
1,838
0
0
11,686
4,065
0
2,598
8,916
0
10,200
W
8,185
496
0
1,137
7,853
7,789
0
1,286
6,369
0
21,118
W
Bacchus
PRIKITS
Bacchus
4,801
211
0
740
8,828
9,177
136
1,118
7,490
7,304
333
W
Thanatos
SaltedMista
Thanatos
14,545
4,890
0
7,801
11,942
4,816
1,432
2,763
8,917
0
26,952
L
4,868
816
522
1,442
13,718
13,550
0
2,901
10,068
0
15,334
L
3,998
356
0
410
9,134
8,417
120
1,918
7,011
9,724
0
L
Susano
bandanaSZN
Susano
7,727
1,597
0
685
11,006
3,993
0
2,752
8,133
0
20,123
W
6,353
3,473
0
1,077
6,398
2,636
1,190
1,384
4,853
0
36,440
W
Merlin
tazer573
Merlin
7,597
716
0
476
3,851
1,541
566
362
3,489
36,573
498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,597
Gold Earned
36,838
232
Minions Killed
129
0
Camps Cleared
0
1,041,358
Distance Traveled
913,586
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,623
762
49
5
0
144,920
5
L
Ah Muzen Cab
7,370
737
20
2
0
186,666
0
W
Nike
8,872
887
35
4
0
220,955
0
W
Bacchus
7,871
787
11
1
0
214,615
7
W
Thanatos
9,397
940
26
3
0
232,348
0
L
Guan Yu
7,558
756
21
2
0
213,908
0
L
Maui
7,040
704
9
1
0
153,707
0
L
Susano
7,247
725
30
3
0
214,385
0
W
Ishtar
8,995
900
80
8
0
181,258
0
W
Merlin
8,462
846
80
8
0
192,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role