Player Matchup

Kukulkan
Kukulkan
Gabaelite
Kukulkan
Level 85
God Stats
31W - 34L
1,501 SR
Queue Stats
46W - 66L
1,382 Elo+
Solo
Jormungandr
Jormungandr
Stape034964
Jormungandr
Level 63
God Stats
13W - 12L
1,583 SR
Queue Stats
91W - 92L
1,462 Elo+
Party 2
Pele
Pele
ThornhubPremium
Pele
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 68L
1,471 Elo+
Party 2
Team Averages
Level 75
1,528 SR
1,438 Elo+

VS

Team Averages
Level 65
1,641 SR
1,513 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
FireWolf420
Nemesis
Level 62
God Stats
35W - 30L
1,586 SR
Queue Stats
103W - 104L
1,540 Elo+
Solo
Bacchus
Bacchus
JuniorFab
Bacchus
Level 101
God Stats
0W - 1L
1,836 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gabaelite
Kukulkan
15
4 / 0 / 11
10,277
791
7,154
6,701
3,172
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Stape034964
Jormungandr
16
4 / 2 / 9
10,575
813
10,865
14,506
12,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 0 / 6
10,688
822
11,626
10,574
4,700
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 7 / 0
8,316
640
9,287
12,186
6,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
FireWolf420
Nemesis
14
1 / 5 / 1
8,153
627
7,150
10,865
7,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
JuniorFab
Bacchus
11
0 / 4 / 2
7,544
580
4,802
13,960
16,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
7
0
0.14
L
Nemesis
FireWolf420
Nemesis
1
5
1
0.3
W
Kukulkan
Gabaelite
Kukulkan
4
0
11
9.5
L
Bacchus
JuniorFab
Bacchus
0
4
2
0.25
W
Jormungandr
Stape034964
Jormungandr
4
2
9
4.25
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,645
Damage
21,239
31,781
Taken
37,011
20,136
Mitigated
30,168
3,768
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,287
811
0
1,090
12,186
6,363
0
6,189
5,938
47,452
0
L
Nemesis
FireWolf420
Nemesis
7,150
2,597
0
1,076
10,865
7,234
0
4,629
6,139
0
21,527
W
Kukulkan
Gabaelite
Kukulkan
7,154
943
0
1,418
6,701
3,172
239
2,154
4,547
43,159
0
L
Bacchus
JuniorFab
Bacchus
4,802
629
0
1,910
13,960
16,571
0
6,660
7,202
8,865
38
W
Jormungandr
Stape034964
Jormungandr
10,865
965
0
996
14,506
12,264
599
7,218
7,288
34,005
954
W
11,626
2,185
0
1,354
10,574
4,700
1,050
4,720
5,854
0
39,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
24,013
166
Minions Killed
91
0
Camps Cleared
0
796,236
Distance Traveled
657,394
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,316
640
56
4
0
197,387
0
L
Nemesis
8,153
627
28
2
0
247,058
0
W
Kukulkan
10,277
791
59
5
0
251,425
3
L
Bacchus
7,544
580
7
1
0
212,949
0
W
Jormungandr
10,575
813
59
5
0
244,696
0
W
Pele
10,688
822
48
4
0
300,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role