Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dwizzilla
Shiva
Level 93
God Stats
7W - 8L
1,592 SR
Queue Stats
39W - 50L
1,477 Elo+
Party 1
Scylla
Scylla
PineCone8530
Scylla
Level 88
God Stats
2W - 1L
1,460 SR
Queue Stats
10W - 9L
1,592 Elo+
Solo
King Arthur
King Arthur
dialektike
King Arthur
Level 191
God Stats
22W - 20L
1,507 SR
Queue Stats
430W - 471L
1,450 Elo+
Party 1
Sol
Sol
treebranch1
Sol
Level 128
God Stats
6W - 10L
1,500 SR
Queue Stats
659W - 607L
1,475 Elo+
Solo
Team Averages
Level 132
1,512 SR
1,499 Elo+

VS

Team Averages
Level 122
1,577 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Hrtx4
Hou Yi
Level 120
God Stats
3W - 0L
1,783 SR
Queue Stats
42W - 50L
1,430 Elo+
Party 2
Anubis
Anubis
Pricedeer21
Anubis
Level 92
God Stats
2W - 1L
1,690 SR
Queue Stats
31W - 28L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
mguar
Kukulkan
Level 122
God Stats
52W - 54L
1,584 SR
Queue Stats
136W - 133L
1,519 Elo+
Solo
Osiris
Osiris
xVelocityxAlt
Osiris
Level 107
God Stats
2W - 2L
1,327 SR
Queue Stats
27W - 36L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 1 / 2
8,104
540
6,461
12,397
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shiva
Dwizzilla
Shiva
10
0 / 3 / 1
6,786
452
3,293
13,826
10,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
14
4 / 2 / 1
8,377
558
8,214
8,086
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
dialektike
King Arthur
12
1 / 4 / 1
7,695
513
9,155
15,951
11,361
15
1 / 1 / 1
8,077
538
10,525
6,974
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
6 / 0 / 2
8,391
559
8,170
10,311
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Hrtx4
Hou Yi
13
0 / 0 / 2
7,177
478
4,431
12,065
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
14
3 / 4 / 0
8,265
551
6,248
9,077
3,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
mguar
Kukulkan
11
1 / 3 / 1
6,662
444
6,559
10,672
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 2
7,797
520
8,213
15,412
18,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
11
11
Deaths
10
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
1
2
5
W
Ymir
 
Ymir
6
0
2
7
L
Shiva
Dwizzilla
Shiva
0
3
1
0.17
W
Hou Yi
Hrtx4
Hou Yi
0
0
2
1
L
Scylla
4
2
1
2.25
W
Anubis
3
4
0
0.75
L
King Arthur
dialektike
King Arthur
1
4
1
0.38
W
Kukulkan
mguar
Kukulkan
1
3
1
0.5
L
1
1
1
1.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,648
Damage
33,621
57,234
Taken
57,537
33,838
Mitigated
37,037
8,772
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,461
1,281
0
1,413
12,397
5,885
0
4,098
8,299
0
74,966
W
Ymir
 
Ymir
8,170
1,544
0
3,036
10,311
5,960
438
2,539
7,631
54,688
1,886
L
Shiva
Dwizzilla
Shiva
3,293
778
228
1,328
13,826
10,753
0
9,019
4,807
0
16,342
W
Hou Yi
Hrtx4
Hou Yi
4,431
2,295
0
2,961
12,065
4,688
0
5,418
6,647
0
55,975
L
Scylla
8,214
235
0
625
8,086
3,113
0
5,038
3,048
53,882
0
W
Anubis
6,248
704
0
4,076
9,077
3,980
264
2,935
5,849
58,874
0
L
King Arthur
dialektike
King Arthur
9,155
1,941
0
2,680
15,951
11,361
0
939
15,012
0
60,966
W
Kukulkan
mguar
Kukulkan
6,559
851
0
3,586
10,672
3,938
0
5,379
5,223
31,197
0
L
10,525
4,430
0
2,498
6,974
2,726
1,112
1,878
5,096
69,842
10,337
W
8,213
2,680
0
5,371
15,412
18,471
0
1,212
14,056
0
57,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
38,292
435
Minions Killed
409
0
Camps Cleared
0
1,455,376
Distance Traveled
1,512,097
4
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,104
540
99
7
0
347,471
0
W
Ymir
8,391
559
82
5
0
339,992
6
L
Shiva
6,786
452
22
1
0
295,953
0
W
Hou Yi
7,177
478
87
6
0
287,869
3
L
Scylla
8,377
558
100
7
0
281,807
0
W
Anubis
8,265
551
102
7
0
281,413
3
L
King Arthur
7,695
513
83
6
0
236,447
4
W
Kukulkan
6,662
444
58
4
0
298,164
15
L
Sol
8,077
538
131
9
0
293,698
0
W
Osiris
7,797
520
80
5
0
304,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role