Player Matchup

Tiamat
Tiamat
CrownedClown157
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,293 Elo+
Party 1
Hachiman
Hachiman
SHOCKWAVE767
Hachiman
Level 11
God Stats
2W - 1L
1,725 SR
Queue Stats
5W - 5L
1,585 Elo+
Solo
Nemesis
Nemesis
ThrillKill103
Nemesis
Level 38
God Stats
1W - 4L
1,255 SR
Queue Stats
3W - 11L
1,253 Elo+
Party 1
Tyr
Tyr
Tyspy101
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,293 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gnome9500
Cu Chulainn
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,253 Elo+
Party 1
Team Averages
Level 25
1,496 SR
1,335 Elo+

VS

Team Averages
Level 24
1,645 SR
1,670 Elo+
Ravana
Ravana
Cocorain2880
Ravana
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 7L
1,756 Elo+
Party 2
Erlang Shen
Erlang Shen
KetamineKermit
Erlang Shen
Level 24
God Stats
7W - 8L
1,727 SR
Queue Stats
47W - 65L
1,457 Elo+
Solo
Cthulhu
Cthulhu
OneBigWillE
Cthulhu
Level 8
God Stats
2W - 1L
1,715 SR
Queue Stats
14W - 5L
1,837 Elo+
Party 2
Chronos
Chronos
TartKiwi
Chronos
Level 29
God Stats
4W - 2L
1,715 SR
Queue Stats
86W - 87L
1,464 Elo+
Solo
Artemis
Artemis
sT Smirf
Artemis
Level 34
God Stats
2W - 0L
1,567 SR
Queue Stats
38W - 19L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,211
684
6,695
15,338
11,878
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hachiman
SHOCKWAVE767
Hachiman
13
0 / 2 / 1
7,981
665
1,531
7,612
1,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
14
1 / 5 / 0
8,586
716
6,952
16,183
8,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 1
8,053
671
4,140
13,738
12,927
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
gnome9500
Cu Chulainn
16
1 / 5 / 1
9,210
768
5,036
13,938
16,601
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
8 / 1 / 9
10,820
902
9,601
8,887
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
KetamineKermit
Erlang Shen
16
5 / 2 / 9
10,446
871
8,466
11,878
9,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
OneBigWillE
Cthulhu
17
3 / 0 / 11
10,653
888
16,321
14,387
14,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
TartKiwi
Chronos
18
1 / 0 / 7
10,878
907
10,445
9,336
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
sT Smirf
Artemis
18
7 / 0 / 8
11,036
920
13,756
9,037
4,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
2
Kills
24
24
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
1
9
12.5
L
0
7
1
0.07
W
Erlang Shen
KetamineKermit
Erlang Shen
5
2
9
4.75
W
Cthulhu
OneBigWillE
Cthulhu
3
0
11
8.5
L
Hachiman
SHOCKWAVE767
Hachiman
0
2
1
0.25
W
Chronos
TartKiwi
Chronos
1
0
7
4.5
L
Nemesis
1
5
0
0.2
L
0
5
1
0.1
L
Cu Chulainn
gnome9500
Cu Chulainn
1
5
1
0.3
W
Artemis
sT Smirf
Artemis
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,354
Damage
58,589
66,809
Taken
53,525
51,529
Mitigated
38,857
3,596
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,601
1,737
0
1,581
8,887
5,269
599
917
7,970
0
22,155
L
6,695
887
0
242
15,338
11,878
0
5,526
9,488
17,359
0
W
Erlang Shen
KetamineKermit
Erlang Shen
8,466
5,070
0
3,158
11,878
9,892
1,347
1,497
9,330
0
21,329
W
Cthulhu
OneBigWillE
Cthulhu
16,321
314
235
3,245
14,387
14,628
938
2,807
11,580
39,313
0
L
Hachiman
SHOCKWAVE767
Hachiman
1,531
740
0
743
7,612
1,961
0
5,829
1,552
0
7,954
W
Chronos
TartKiwi
Chronos
10,445
4,046
0
448
9,336
4,481
6,758
347
8,989
46,241
2,035
L
Nemesis
6,952
3,219
0
902
16,183
8,162
0
6,201
9,766
0
22,941
L
4,140
742
294
749
13,738
12,927
0
3,858
9,475
0
8,484
L
Cu Chulainn
gnome9500
Cu Chulainn
5,036
601
435
231
13,938
16,601
0
3,645
10,099
654
14,969
W
Artemis
sT Smirf
Artemis
13,756
6,527
0
0
9,037
4,587
3,612
1,541
7,496
0
43,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
53,833
108
Minions Killed
259
0
Camps Cleared
0
924,735
Distance Traveled
1,401,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,820
902
28
2
0
282,998
0
L
Tiamat
8,211
684
26
2
0
184,440
0
W
Erlang Shen
10,446
871
24
2
0
265,193
0
W
Cthulhu
10,653
888
60
5
0
304,927
0
L
Hachiman
7,981
665
13
1
0
67,933
0
W
Chronos
10,878
907
89
7
0
284,016
0
L
Nemesis
8,586
716
29
2
0
248,138
0
L
Tyr
8,053
671
9
1
0
216,270
0
L
Cu Chulainn
9,210
768
31
3
0
207,954
0
W
Artemis
11,036
920
58
5
0
264,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role