Player Matchup

Ishtar
Ishtar
Diamond V
 
Ishtar
Diamond V
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
Baliskin
Thoth
Diamond V
Level 159
God Stats
22W - 12L
1,823 SR
Queue Stats
252W - 227L
2,037 MMR
Solo
Surtr
Surtr
Platinum V
HuevoDerech0
Surtr
Platinum V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,950 MMR
Party 1
Nemesis
Nemesis
Diamond V
draacoAKAdraaco
Nemesis
Diamond V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
2,094 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,565 SR
1,816 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,526 SR
1,713 MMR
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
 
Kukulkan
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
ItsLockdown
Hercules
Platinum III
Level 165
God Stats
8W - 6L
1,515 SR
Queue Stats
146W - 135L
1,916 MMR
Solo
Charon
Charon
Diamond IV
zyAlanpro007
Charon
Diamond IV
Level 158
God Stats
33W - 30L
1,617 SR
Queue Stats
138W - 132L
2,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 1 / 0
5,800
580
3,578
8,080
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Baron Samedi
 
Baron Samedi
7
0 / 3 / 2
4,787
479
2,064
7,751
4,502
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Baliskin
Thoth
12
1 / 0 / 1
6,110
611
3,831
1,630
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
1 / 4 / 1
5,750
575
6,206
14,624
14,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 1 / 2
5,586
559
3,946
6,794
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Maman BrigitteMercuryTsukuyomi

VS

Bans
SusanoAwilixGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 1 / 0
6,558
656
6,127
4,967
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
 
Kukulkan
12
0 / 0 / 1
6,432
643
480
4,918
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
 
Thanatos
11
3 / 1 / 2
5,893
589
4,575
8,960
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ItsLockdown
Hercules
11
2 / 2 / 2
6,748
675
9,019
11,348
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
11
1 / 0 / 4
6,041
604
6,002
8,084
4,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
9
9
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
0
1
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
W
Chiron
 
Chiron
3
1
0
3
W
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Thanatos
 
Thanatos
3
1
2
4
L
Thoth
Baliskin
Thoth
1
0
1
1.5
L
1
4
1
0.38
W
Hercules
ItsLockdown
Hercules
2
2
2
1.5
L
1
1
2
2
W
Charon
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
26,203
38,879
Taken
38,277
25,780
Mitigated
22,709
11,748
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,578
2,102
0
2,265
8,080
2,872
0
3,171
4,909
0
45,004
L
Baron Samedi
 
Baron Samedi
2,064
430
935
1,848
7,751
4,502
0
1,681
6,070
12,083
0
W
Chiron
 
Chiron
6,127
2,534
707
1,265
4,967
1,902
0
568
4,399
0
63,182
W
Kukulkan
 
Kukulkan
480
0
0
420
4,918
1,904
0
1,904
3,014
56,699
636
W
Thanatos
 
Thanatos
4,575
963
0
9,052
8,960
3,421
0
597
8,363
0
44,099
L
Thoth
Baliskin
Thoth
3,831
156
0
0
1,630
351
0
187
1,443
45,648
1,088
L
6,206
2,620
0
5,958
14,624
14,875
0
154
13,683
365
37,474
W
Hercules
ItsLockdown
Hercules
9,019
3,960
0
5,310
11,348
10,875
0
636
9,837
0
53,437
L
3,946
1,544
0
742
6,794
3,180
0
1,289
5,460
0
42,420
W
Charon
6,002
745
0
2,000
8,084
4,607
0
2,335
5,749
23,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
31,672
329
Minions Killed
411
0
Camps Cleared
0
1,069,888
Distance Traveled
1,151,316
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,800
580
91
9
0
206,397
1
L
Baron Samedi
4,787
479
11
1
0
192,951
0
W
Chiron
6,558
656
103
10
0
207,461
1
W
Kukulkan
6,432
643
124
12
0
244,829
1
W
Thanatos
5,893
589
69
7
0
250,725
2
L
Thoth
6,110
611
94
9
0
196,685
0
L
Surtr
5,750
575
58
6
0
205,904
0
W
Hercules
6,748
675
95
10
0
204,481
2
L
Nemesis
5,586
559
75
8
0
267,951
0
W
Charon
6,041
604
20
2
0
243,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role