Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold III
Bhuder
Sobek
Gold III
Level 156
God Stats
1W - 2L
1,191 SR
Queue Stats
90W - 91L
1,495 MMR
Solo
Fenrir
Fenrir
Bronze III
Itzicy85
Fenrir
Bronze III
Level 167
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 30L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
Renegáde
Anhur
Gold V
Level 127
God Stats
12W - 7L
1,856 SR
Queue Stats
101W - 84L
1,500 MMR
Solo
Ra
Ra
Gold III
vD iCallouT
Ra
Gold III
Level 250
God Stats
7W - 12L
1,550 SR
Queue Stats
295W - 298L
1,497 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 169
1,519 SR
1,498 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,384 SR
1,498 MMR
Discordia
Discordia
Bronze III
CallMeChrisE
Discordia
Bronze III
Level 86
God Stats
1W - 2L
1,601 SR
Queue Stats
8W - 13L
1,500 MMR
Party 2
Loki
Loki
Gold V
Texhify
Loki
Gold V
Level 125
God Stats
15W - 11L
1,459 SR
Queue Stats
31W - 30L
1,494 MMR
Solo
Xbalanque
Xbalanque
Gold IV
celle24
Xbalanque
Gold IV
Level 163
God Stats
3W - 4L
1,290 SR
Queue Stats
80W - 85L
1,498 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
cornnili
Cu Chulainn
Bronze III
Level 86
God Stats
6W - 15L
1,431 SR
Queue Stats
25W - 46L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver I
youngflexSSJ10
Aphrodite
Silver I
Level 127
God Stats
9W - 8L
1,138 SR
Queue Stats
139W - 183L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 0
6,980
537
7,499
11,044
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
Bhuder
Sobek
13
1 / 0 / 5
7,715
593
4,731
11,271
11,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Itzicy85
Fenrir
13
3 / 3 / 1
6,730
518
8,874
12,545
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Renegáde
Anhur
15
2 / 1 / 1
8,185
630
3,744
5,377
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 2
6,853
527
5,492
7,803
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
SusanoThorThanatosKukulkan

VS

Bans
Bake KujiraBellonaCharonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CallMeChrisE
Discordia
11
2 / 3 / 1
6,425
494
4,685
8,057
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Texhify
Loki
14
3 / 1 / 4
7,799
600
9,137
10,930
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
celle24
Xbalanque
12
2 / 1 / 1
6,641
511
4,380
7,877
2,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
cornnili
Cu Chulainn
12
0 / 1 / 1
7,203
554
6,749
9,479
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
youngflexSSJ10
Aphrodite
9
0 / 3 / 2
5,571
429
1,388
10,247
6,566
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
7
7
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
0
2
W
Sobek
Bhuder
Sobek
1
0
5
3.5
L
Discordia
CallMeChrisE
Discordia
2
3
1
0.83
W
Fenrir
Itzicy85
Fenrir
3
3
1
1.17
W
Anhur
Renegáde
Anhur
2
1
1
2.5
L
Loki
Texhify
Loki
3
1
4
5
L
Xbalanque
celle24
Xbalanque
2
1
1
2.5
L
Cu Chulainn
cornnili
Cu Chulainn
0
1
1
0.5
W
1
2
2
1
L
Aphrodite
youngflexSSJ10
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,340
Damage
26,339
48,040
Taken
46,590
34,711
Mitigated
24,368
20,601
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,499
2,755
0
4,758
11,044
12,310
0
1,072
9,972
1,023
43,720
W
Sobek
Bhuder
Sobek
4,731
307
0
4,830
11,271
11,381
0
1,565
9,706
25,253
3,843
L
Discordia
CallMeChrisE
Discordia
4,685
792
0
0
8,057
2,818
313
4,197
3,806
47,357
0
W
Fenrir
Itzicy85
Fenrir
8,874
3,044
0
5,480
12,545
5,463
0
683
11,862
0
52,323
W
Anhur
Renegáde
Anhur
3,744
2,161
0
2,335
5,377
2,369
1,077
0
5,377
0
79,072
L
Loki
Texhify
Loki
9,137
3,647
0
420
10,930
4,764
0
1,261
9,669
0
71,649
L
Xbalanque
celle24
Xbalanque
4,380
2,267
0
3,015
7,877
2,660
0
1,314
6,563
0
47,821
L
Cu Chulainn
cornnili
Cu Chulainn
6,749
896
0
1,268
9,479
7,560
0
425
8,394
4,911
49,814
W
5,492
1,299
339
2,859
7,803
3,188
0
3,690
4,113
56,112
0
L
Aphrodite
youngflexSSJ10
Aphrodite
1,388
41
1,125
3,411
10,247
6,566
0
3,036
7,107
12,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
33,639
439
Minions Killed
369
0
Camps Cleared
0
1,240,245
Distance Traveled
1,175,881
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,980
537
88
7
0
235,106
2
W
Sobek
7,715
593
36
3
0
277,511
0
L
Discordia
6,425
494
75
6
0
233,448
0
W
Fenrir
6,730
518
75
6
0
272,867
1
W
Anhur
8,185
630
148
11
0
238,570
2
L
Loki
7,799
600
105
8
0
268,895
0
L
Xbalanque
6,641
511
78
6
0
227,538
1
L
Cu Chulainn
7,203
554
99
8
0
232,280
0
W
Ra
6,853
527
92
7
0
216,191
0
L
Aphrodite
5,571
429
12
1
0
213,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role