Player Matchup

Cu Chulainn
Cu Chulainn
Dopewhale
Cu Chulainn
Level 129
God Stats
2W - 1L
1,337 SR
Queue Stats
177W - 182L
1,418 Elo+
Solo
Horus
Horus
Its Brehhh
Horus
Level 138
God Stats
11W - 6L
1,500 SR
Queue Stats
54W - 46L
1,720 Elo+
Party 1
Geb
Geb
PrincessLiriyal
Geb
Level 126
God Stats
10W - 4L
1,762 SR
Queue Stats
31W - 20L
1,625 Elo+
Party 1
Izanami
Izanami
SheepsABitAngry
Izanami
Level 126
God Stats
14W - 5L
1,546 SR
Queue Stats
14W - 6L
1,840 Elo+
Party 1
Vulcan
Vulcan
abusIVemanta
Vulcan
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 174L
1,625 Elo+
Solo
Team Averages
Level 126
1,529 SR
1,645 Elo+

VS

Team Averages
Level 93
1,469 SR
1,517 Elo+
Mulan
Mulan
Big bad wolf652
Mulan
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
129W - 132L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
NateZman45
Baron Samedi
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 30L
1,692 Elo+
Solo
Surtr
Surtr
Sabre M9
Surtr
Level 105
God Stats
2W - 6L
1,362 SR
Queue Stats
96W - 88L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
WaifusForTrade
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,396 Elo+
Party 2
Thor
Thor
plzwhite
Thor
Level 105
God Stats
1W - 1L
1,484 SR
Queue Stats
33W - 31L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dopewhale
Cu Chulainn
10
1 / 3 / 0
5,589
559
4,061
7,709
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
11
1 / 1 / 1
5,828
583
3,975
7,435
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,400
540
3,115
6,221
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 1
5,766
577
3,235
4,239
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
9
0 / 0 / 0
5,189
519
1,683
4,046
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,055
506
4,115
8,416
6,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
NateZman45
Baron Samedi
10
0 / 0 / 0
5,730
573
3,974
6,739
2,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Sabre M9
Surtr
11
3 / 2 / 1
6,231
623
6,855
8,715
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
WaifusForTrade
Danzaburou
2
0 / 0 / 0
3,488
349
0
75
17
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
11
2 / 0 / 2
5,687
569
1,936
7,306
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cu Chulainn
Dopewhale
Cu Chulainn
1
3
0
0.33
W
Horus
1
1
1
1.5
L
Baron Samedi
NateZman45
Baron Samedi
0
0
0
0
W
0
1
1
0.5
L
Surtr
Sabre M9
Surtr
3
2
1
1.75
W
1
0
1
1.5
L
Danzaburou
WaifusForTrade
Danzaburou
0
0
0
0
W
Vulcan
0
0
0
0
L
Thor
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,069
Damage
16,880
29,650
Taken
31,251
14,407
Mitigated
17,438
7,804
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,115
701
0
2,844
8,416
6,104
0
800
7,616
0
22,508
W
Cu Chulainn
Dopewhale
Cu Chulainn
4,061
785
0
2,578
7,709
3,915
0
357
6,888
0
33,883
W
Horus
3,975
1,828
80
1,349
7,435
3,610
0
654
6,743
0
48,772
L
Baron Samedi
NateZman45
Baron Samedi
3,974
430
559
2,267
6,739
2,698
0
2,353
4,259
35,126
0
W
3,115
449
0
1,036
6,221
4,268
0
800
5,333
18,202
2,052
L
Surtr
Sabre M9
Surtr
6,855
2,962
0
2,893
8,715
5,569
13
279
7,890
862
39,995
W
3,235
2,105
0
1,764
4,239
1,309
707
0
4,239
0
35,499
L
Danzaburou
WaifusForTrade
Danzaburou
0
0
0
21
75
17
0
0
75
0
1,492
W
Vulcan
1,683
622
0
997
4,046
1,305
0
2,561
1,485
26,081
0
L
Thor
1,936
300
0
1,277
7,306
3,050
0
950
6,278
0
39,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
26,191
307
Minions Killed
231
0
Camps Cleared
0
1,075,872
Distance Traveled
883,901
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,055
506
31
3
0
196,677
2
W
Cu Chulainn
5,589
559
66
7
0
200,852
0
W
Horus
5,828
583
87
9
0
269,631
0
L
Baron Samedi
5,730
573
66
7
0
209,943
1
W
Geb
5,400
540
35
4
0
204,919
5
L
Surtr
6,231
623
66
7
0
220,353
5
W
Izanami
5,766
577
72
7
0
191,723
3
L
Danzaburou
3,488
349
2
0
0
21,626
0
W
Vulcan
5,189
519
47
5
0
208,747
2
L
Thor
5,687
569
66
7
0
235,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role