Player Matchup

Anubis
Anubis
BarbatosLupusEx
Anubis
Level 139
God Stats
2W - 1L
1,746 SR
Queue Stats
33W - 16L
1,653 Elo+
Party 2
Susano
Susano
F3rdiLand
Susano
Level 128
God Stats
19W - 16L
1,623 SR
Queue Stats
367W - 347L
1,624 Elo+
Solo
Ares
Ares
JORGE-WESKER
Ares
Level 155
God Stats
1W - 0L
1,601 SR
Queue Stats
19W - 27L
1,429 Elo+
Solo
Odin
Odin
Wellummno
Odin
Level 101
God Stats
3W - 1L
1,477 SR
Queue Stats
49W - 35L
1,570 Elo+
Party 2
Ishtar
Ishtar
WitchCirce
Ishtar
Level 161
God Stats
1W - 3L
1,681 SR
Queue Stats
142W - 142L
1,559 Elo+
Solo
Team Averages
Level 137
1,626 SR
1,567 Elo+

VS

Team Averages
Level 120
1,542 SR
1,614 Elo+
Vulcan
Vulcan
PRIM0BOX
Vulcan
Level 149
God Stats
0W - 4L
1,495 SR
Queue Stats
9W - 18L
1,696 Elo+
Party 1
Nu Wa
Nu Wa
Squidhug
Nu Wa
Level 158
God Stats
36W - 34L
1,534 SR
Queue Stats
59W - 68L
1,502 Elo+
Solo
Chiron
Chiron
TheFudgeKitty
Chiron
Level 153
God Stats
0W - 2L
1,358 SR
Queue Stats
32W - 45L
1,542 Elo+
Party 1
Chaac
Chaac
bWAREmorris
Chaac
Level 117
God Stats
2W - 2L
1,822 SR
Queue Stats
7W - 4L
1,832 Elo+
Party 1
Atlas
Atlas
kailthunder
Atlas
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
9,884
988
9,063
9,905
5,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Susano
F3rdiLand
Susano
16
6 / 1 / 6
8,887
889
11,564
8,796
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 8
8,678
868
6,255
12,633
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
15
3 / 3 / 11
8,832
883
9,222
10,918
9,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ishtar
WitchCirce
Ishtar
16
4 / 2 / 7
9,055
906
9,381
9,762
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
PRIM0BOX
Vulcan
12
1 / 5 / 0
7,083
708
3,865
5,169
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
Squidhug
Nu Wa
15
1 / 2 / 5
8,266
827
9,572
5,862
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 5
8,643
864
9,305
11,426
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 7 / 3
8,303
830
11,151
16,012
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 7
7,854
785
7,313
12,924
12,540
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
22
Kills
10
10
Deaths
22
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Susano
F3rdiLand
Susano
6
1
6
9
W
3
2
8
3.5
L
Vulcan
PRIM0BOX
Vulcan
1
5
0
0.2
L
Nu Wa
Squidhug
Nu Wa
1
2
5
1.75
L
4
5
5
1.3
W
Odin
3
3
11
2.83
W
Ishtar
WitchCirce
Ishtar
4
2
7
3.75
L
3
7
3
0.64
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,485
Damage
41,206
52,014
Taken
51,393
37,275
Mitigated
36,201
8,651
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,063
0
0
3,340
9,905
5,731
920
2,819
6,421
44,632
785
W
Susano
F3rdiLand
Susano
11,564
3,044
0
500
8,796
4,376
442
3,196
5,186
0
24,522
W
6,255
728
0
1,496
12,633
13,344
432
4,117
7,878
10,675
0
L
Vulcan
PRIM0BOX
Vulcan
3,865
2,609
0
0
5,169
1,830
0
1,484
3,685
9,766
464
L
Nu Wa
Squidhug
Nu Wa
9,572
1,496
80
352
5,862
2,242
80
1,808
4,054
26,355
56
L
9,305
3,824
468
1,745
11,426
4,786
0
3,172
8,241
0
20,429
W
Odin
9,222
1,785
0
1,510
10,918
9,175
119
4,642
5,737
0
25,215
W
Ishtar
WitchCirce
Ishtar
9,381
6,223
0
1,805
9,762
4,649
982
3,902
5,347
0
40,507
L
11,151
2,531
0
3,194
16,012
14,803
0
5,587
10,425
0
25,520
L
7,313
3,053
0
1,211
12,924
12,540
0
3,186
9,738
13,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
40,149
227
Minions Killed
148
0
Camps Cleared
0
1,014,124
Distance Traveled
861,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,884
988
92
9
0
191,680
0
W
Susano
8,887
889
25
3
0
244,262
0
W
Ares
8,678
868
9
1
0
198,664
0
L
Vulcan
7,083
708
16
2
0
102,956
0
L
Nu Wa
8,266
827
47
5
0
198,420
0
L
Chiron
8,643
864
29
3
0
185,891
0
W
Odin
8,832
883
26
3
0
219,726
0
W
Ishtar
9,055
906
75
8
0
159,792
0
L
Chaac
8,303
830
30
3
0
188,598
0
L
Atlas
7,854
785
26
3
0
185,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role