Player Matchup

Ravana
Ravana
H4kuryuu
Ravana
Level 128
God Stats
4W - 3L
1,467 SR
Queue Stats
86W - 90L
1,431 Elo+
Solo
Hachiman
Hachiman
Wyldkarde
Hachiman
Level 150
God Stats
7W - 6L
1,592 SR
Queue Stats
33W - 28L
1,557 Elo+
Solo
Aphrodite
Aphrodite
beeslybee
Aphrodite
Level 127
God Stats
22W - 10L
1,593 SR
Queue Stats
23W - 12L
1,518 Elo+
Solo
Eset
Eset
ciaupaz
Eset
Level 163
God Stats
1W - 2L
1,267 SR
Queue Stats
77W - 101L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
nugsnob_420
Gilgamesh
Level 147
God Stats
85W - 95L
1,313 SR
Queue Stats
343W - 356L
1,409 Elo+
Solo
Team Averages
Level 143
1,446 SR
1,494 Elo+

VS

Team Averages
Level 102
1,421 SR
1,498 Elo+
Tiamat
Tiamat
Erikhh
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,429 Elo+
Solo
Hachiman
Hachiman
Meg7777
Hachiman
Level 85
God Stats
1W - 3L
1,286 SR
Queue Stats
32W - 30L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Post209
Kukulkan
Level 52
God Stats
0W - 3L
1,429 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Achilles
Achilles
RetroDA9k
Achilles
Level 68
God Stats
3W - 11L
1,292 SR
Queue Stats
41W - 49L
1,502 Elo+
Solo
Maui
Maui
Th3Kill3rPotato
Maui
Level 146
God Stats
3W - 4L
1,600 SR
Queue Stats
81W - 79L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
H4kuryuu
Ravana
18
6 / 1 / 12
12,651
1,054
18,003
13,710
19,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Wyldkarde
Hachiman
18
8 / 1 / 8
13,552
1,129
20,575
11,585
5,969
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
beeslybee
Aphrodite
18
3 / 0 / 9
11,749
979
10,858
14,485
11,229
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Eset
ciaupaz
Eset
18
1 / 3 / 13
11,374
948
14,808
11,612
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
nugsnob_420
Gilgamesh
17
0 / 1 / 12
11,010
918
14,703
18,101
21,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

246

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Erikhh
Tiamat
16
2 / 5 / 2
10,681
890
6,340
8,940
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Meg7777
Hachiman
16
2 / 5 / 1
10,884
907
15,735
20,263
10,058
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Post209
Kukulkan
16
1 / 2 / 2
11,169
931
15,747
7,821
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
RetroDA9k
Achilles
16
1 / 2 / 3
10,819
902
11,947
23,146
22,239
Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 4 / 3
10,659
888
11,579
23,707
27,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
18
Kills
6
6
Deaths
18
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Erikhh
Tiamat
2
5
2
0.6
W
Ravana
H4kuryuu
Ravana
6
1
12
12
L
Hachiman
Meg7777
Hachiman
2
5
1
0.5
L
Kukulkan
Post209
Kukulkan
1
2
2
1
L
Achilles
RetroDA9k
Achilles
1
2
3
1.25
L
0
4
3
0.38
W
Hachiman
Wyldkarde
Hachiman
8
1
8
12
W
Aphrodite
beeslybee
Aphrodite
3
0
9
7.5
W
Eset
ciaupaz
Eset
1
3
13
2.5
W
Gilgamesh
nugsnob_420
Gilgamesh
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,947
Damage
61,348
69,493
Taken
83,877
64,509
Mitigated
71,274
26,783
Healing
1,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Erikhh
Tiamat
6,340
166
0
616
8,940
7,835
0
1,089
7,685
16,525
0
W
Ravana
H4kuryuu
Ravana
18,003
5,204
0
1,980
13,710
19,544
0
4,841
8,869
0
24,473
L
Hachiman
Meg7777
Hachiman
15,735
9,493
0
0
20,263
10,058
0
5,312
14,779
0
26,452
L
Kukulkan
Post209
Kukulkan
15,747
220
0
238
7,821
4,062
0
1,953
5,616
49,497
0
L
Achilles
RetroDA9k
Achilles
11,947
1,833
0
239
23,146
22,239
0
8,341
14,604
0
22,523
L
11,579
1,359
0
406
23,707
27,080
0
8,686
14,525
23,611
2,587
W
Hachiman
Wyldkarde
Hachiman
20,575
15,430
0
2,017
11,585
5,969
0
4,998
6,587
0
58,423
W
Aphrodite
beeslybee
Aphrodite
10,858
1,149
8,904
10,572
14,485
11,229
0
9,618
4,867
31,862
790
W
Eset
ciaupaz
Eset
14,808
1,066
1,120
887
11,612
5,807
0
5,517
6,095
28,796
0
W
Gilgamesh
nugsnob_420
Gilgamesh
14,703
2,073
0
1,303
18,101
21,960
0
7,108
10,993
0
29,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,336
Gold Earned
54,212
234
Minions Killed
214
9
Camps Cleared
2
1,166,133
Distance Traveled
874,426
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,681
890
28
2
0
108,444
0
W
Ravana
12,651
1,054
7
1
0
245,845
0
L
Hachiman
10,884
907
26
2
0
152,108
0
L
Kukulkan
11,169
931
98
8
1
213,133
0
L
Achilles
10,819
902
32
3
1
204,987
0
L
Maui
10,659
888
30
3
0
195,754
0
W
Hachiman
13,552
1,129
104
9
5
210,982
0
W
Aphrodite
11,749
979
41
3
2
232,241
2
W
Eset
11,374
948
46
4
0
229,820
0
W
Gilgamesh
11,010
918
36
3
2
247,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role