Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Irqan
Neith
Gold IV
Level 109
God Stats
62W - 28L
1,840 SR
Queue Stats
142W - 148L
1,543 MMR
Solo
Atlas
Atlas
Platinum V
Mαxer
Atlas
Platinum V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,543 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Zorá
Sun Wukong
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,353 MMR
Party 3
Kukulkan
Kukulkan
Gold I
clerkerfawn
Kukulkan
Gold I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,731 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,568 SR
1,534 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,522 SR
1,543 MMR
Kuzenbo
Kuzenbo
Silver I
Genocidez1243
Kuzenbo
Silver I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,592 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
MilitantMaddMan
Cu Chulainn
Gold III
Level 149
God Stats
5W - 2L
1,805 SR
Queue Stats
43W - 44L
1,541 MMR
Solo
Merlin
Merlin
Silver I
TRUEABYSS
Merlin
Silver I
Level 197
God Stats
1W - 2L
1,305 SR
Queue Stats
83W - 81L
1,491 MMR
Party 2
Arachne
Arachne
Bronze III
kib62
Arachne
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 MMR
Party 1
Artemis
Artemis
Gold V
ultszfcn
Artemis
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,591 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
8 / 0 / 4
8,173
584
13,480
11,274
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Irqan
Neith
17
4 / 0 / 3
9,444
675
7,239
8,795
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Mαxer
Atlas
12
2 / 0 / 9
7,258
518
8,951
9,776
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Zorá
Sun Wukong
14
1 / 1 / 1
8,215
587
7,260
11,859
14,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
clerkerfawn
Kukulkan
14
2 / 0 / 2
8,055
575
7,277
6,445
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
OsirisGebThothThor

VS

Bans
ThanatosBake KujiraGilgameshAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
0 / 3 / 0
6,171
441
4,731
16,931
13,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
MilitantMaddMan
Cu Chulainn
13
1 / 3 / 0
8,060
576
8,672
15,798
9,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Merlin
TRUEABYSS
Merlin
13
0 / 3 / 0
6,982
499
4,169
7,067
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
kib62
Arachne
10
0 / 4 / 0
5,890
421
2,586
14,282
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
ultszfcn
Artemis
11
0 / 4 / 0
6,331
452
5,808
9,914
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
17
Kills
1
1
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
0
4
10
L
Kuzenbo
0
3
0
0
W
Neith
Irqan
Neith
4
0
3
5.5
L
Cu Chulainn
MilitantMaddMan
Cu Chulainn
1
3
0
0.33
W
Atlas
Mαxer
Atlas
2
0
9
6.5
L
Merlin
TRUEABYSS
Merlin
0
3
0
0
W
Sun Wukong
Zorá
Sun Wukong
1
1
1
1.5
W
Kukulkan
clerkerfawn
Kukulkan
2
0
2
3
L
Arachne
kib62
Arachne
0
4
0
0
L
Artemis
ultszfcn
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
25,966
48,149
Taken
63,992
34,046
Mitigated
33,172
10,562
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,480
3,332
0
2,808
11,274
5,480
0
2,656
8,618
0
76,593
L
Kuzenbo
4,731
1,481
0
5,667
16,931
13,183
0
6,629
10,302
25,155
0
W
Neith
Irqan
Neith
7,239
1,624
0
3,488
8,795
4,061
2,308
1,231
7,564
0
89,901
L
Cu Chulainn
MilitantMaddMan
Cu Chulainn
8,672
1,875
0
2,305
15,798
9,406
200
908
14,007
76
70,719
W
Atlas
Mαxer
Atlas
8,951
3,274
0
1,595
9,776
6,910
0
2,283
7,493
40,954
1,676
L
Merlin
TRUEABYSS
Merlin
4,169
164
0
640
7,067
2,631
0
2,283
4,784
62,544
0
W
Sun Wukong
Zorá
Sun Wukong
7,260
1,113
0
1,461
11,859
14,870
104
358
11,501
0
65,642
W
Kukulkan
clerkerfawn
Kukulkan
7,277
766
0
1,210
6,445
2,725
667
3,246
3,199
69,771
873
L
Arachne
kib62
Arachne
2,586
2,444
0
5,927
14,282
4,797
0
4,241
9,990
0
29,755
L
Artemis
ultszfcn
Artemis
5,808
2,977
0
1,767
9,914
3,155
0
1,558
8,356
0
47,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,145
Gold Earned
33,434
556
Minions Killed
407
0
Camps Cleared
0
1,470,017
Distance Traveled
1,353,842
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,173
584
105
8
0
358,731
3
L
Kuzenbo
6,171
441
30
2
0
300,546
0
W
Neith
9,444
675
155
11
0
245,648
2
L
Cu Chulainn
8,060
576
113
8
0
246,735
0
W
Atlas
7,258
518
54
4
0
297,339
1
L
Merlin
6,982
499
130
9
0
264,164
3
W
Sun Wukong
8,215
587
115
8
0
268,007
1
W
Kukulkan
8,055
575
127
9
0
300,292
1
L
Arachne
5,890
421
56
4
0
287,061
1
L
Artemis
6,331
452
78
6
0
255,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role