Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
IamLenix
Serqet
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 64L
1,943 Elo+
Party 1
Neith
Neith
Predator QQ
Neith
Level 157
God Stats
4W - 1L
1,884 SR
Queue Stats
95W - 58L
1,968 Elo+
Party 1
Geb
Geb
Triksy-_-
Geb
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 75L
1,354 Elo+
Party 2
Anubis
Anubis
coldice098
Anubis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 20L
1,250 Elo+
Party 2
Team Averages
Level 141
1,577 SR
1,603 Elo+

VS

Team Averages
Level 133
1,575 SR
1,521 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
CuBbYxStArZ
Bakasura
Level 113
God Stats
1W - 2L
1,450 SR
Queue Stats
167W - 151L
1,557 Elo+
Party 3
Discordia
Discordia
IN2H
Discordia
Level 147
God Stats
2W - 1L
1,729 SR
Queue Stats
66W - 58L
1,509 Elo+
Solo
Sol
Sol
Lord Dripius
Sol
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Tyrrorem
Hachiman
Level 163
God Stats
3W - 3L
1,696 SR
Queue Stats
360W - 340L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 1 / 1
6,865
624
5,324
7,591
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
IamLenix
Serqet
10
1 / 0 / 1
6,005
546
3,973
8,362
4,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 2
6,564
597
6,338
6,264
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 3
5,356
487
2,059
8,886
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
coldice098
Anubis
12
5 / 2 / 1
7,420
675
7,529
6,908
3,442
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 1
4,711
428
3,357
7,508
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
CuBbYxStArZ
Bakasura
10
1 / 3 / 1
5,563
506
3,750
10,997
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Discordia
IN2H
Discordia
11
0 / 1 / 0
6,032
548
3,895
5,551
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 0
5,660
515
2,779
8,086
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Tyrrorem
Hachiman
11
1 / 2 / 0
5,887
535
5,395
7,095
2,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
1
2.5
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Bakasura
CuBbYxStArZ
Bakasura
1
3
1
0.5
L
Discordia
IN2H
Discordia
0
1
0
0
W
Serqet
IamLenix
Serqet
1
0
1
1.5
L
2
3
0
0.67
W
1
0
2
2
W
0
1
3
1.5
L
Hachiman
Tyrrorem
Hachiman
1
2
0
0.5
W
Anubis
coldice098
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,223
Damage
19,176
38,011
Taken
39,237
16,785
Mitigated
15,957
14,718
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,324
4,157
0
2,541
7,591
2,901
0
797
6,794
0
64,403
L
Sylvanus
 
Sylvanus
3,357
1,327
898
2,935
7,508
5,141
0
261
7,072
16,483
7,423
L
Bakasura
CuBbYxStArZ
Bakasura
3,750
2,793
0
3,308
10,997
4,573
0
4,003
6,994
0
30,280
L
Discordia
IN2H
Discordia
3,895
80
0
625
5,551
1,604
0
354
4,960
51,277
484
W
Serqet
IamLenix
Serqet
3,973
1,565
0
1,736
8,362
4,239
0
2,066
6,196
0
24,954
L
2,779
624
0
4,094
8,086
2,011
0
4,437
3,649
27,135
2,634
W
6,338
2,237
0
2,921
6,264
2,412
0
3,162
3,102
0
61,169
W
2,059
531
0
3,960
8,886
3,791
0
713
8,123
27,350
744
L
Hachiman
Tyrrorem
Hachiman
5,395
2,376
0
3,024
7,095
2,628
0
162
6,933
0
47,947
W
Anubis
coldice098
Anubis
7,529
455
0
3,560
6,908
3,442
519
2,698
4,190
49,215
2,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
27,853
417
Minions Killed
324
0
Camps Cleared
0
1,120,464
Distance Traveled
1,036,841
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,865
624
118
11
0
197,909
1
L
Sylvanus
4,711
428
36
3
0
205,502
0
L
Bakasura
5,563
506
61
6
0
251,350
0
L
Discordia
6,032
548
99
9
0
222,703
0
W
Serqet
6,005
546
31
3
0
257,285
0
L
Sol
5,660
515
43
4
0
143,381
0
W
Neith
6,564
597
108
10
0
206,486
4
W
Geb
5,356
487
59
5
0
265,229
0
L
Hachiman
5,887
535
85
8
0
213,905
3
W
Anubis
7,420
675
101
9
0
193,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role