Player Matchup

Freya
Freya
 
Freya
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Das Negachin
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,229 Elo+
Party 1
Vamana
Vamana
Das Neganutz
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,358 Elo+
Party 1
Ix Chel
Ix Chel
Selfzy
Ix Chel
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 358L
1,363 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,390 Elo+

VS

Team Averages
Level 102
1,509 SR
1,522 Elo+
Ah Puch
Ah Puch
PrincessBeans
Ah Puch
Level 106
God Stats
5W - 3L
1,702 SR
Queue Stats
52W - 40L
1,441 Elo+
Party 2
Ravana
Ravana
Rhadoh
Ravana
Level 142
God Stats
1W - 2L
1,344 SR
Queue Stats
399W - 412L
1,465 Elo+
Solo
Scylla
Scylla
Snout16
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,726 Elo+
Party 2
Neith
Neith
spungeo
Neith
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,498 Elo+
Party 2
Chang'e
Chang'e
wixxon
Chang'e
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 51L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
5 / 5 / 2
8,891
808
6,855
11,257
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
 
Scylla
11
0 / 4 / 3
6,880
625
4,015
6,050
2,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 4
7,978
725
4,983
9,360
4,017
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
11
0 / 8 / 1
6,693
608
7,027
16,012
13,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
Selfzy
Ix Chel
14
1 / 6 / 2
7,569
688
4,799
11,176
4,865
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
9 / 2 / 11
10,368
943
18,095
12,560
5,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Rhadoh
Ravana
15
7 / 5 / 15
9,445
859
10,245
15,188
18,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Snout16
Scylla
16
5 / 1 / 10
9,709
883
8,493
5,754
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
spungeo
Neith
15
2 / 1 / 14
8,958
814
7,175
6,913
3,058
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
wixxon
Chang'e
15
5 / 1 / 15
9,348
850
6,341
12,152
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
7
Kills
28
28
Deaths
10
12
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
5
2
1.2
L
Scylla
 
Scylla
0
4
3
0.38
L
1
5
4
0.6
L
Vamana
0
8
1
0.06
W
Ah Puch
9
2
11
7.25
W
Ravana
Rhadoh
Ravana
7
5
15
2.9
L
Ix Chel
Selfzy
Ix Chel
1
6
2
0.33
W
Scylla
Snout16
Scylla
5
1
10
10
W
Neith
spungeo
Neith
2
1
14
9
W
Chang'e
wixxon
Chang'e
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
50,349
53,855
Taken
52,567
29,902
Mitigated
34,817
9,685
Healing
27,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,855
1,872
606
1,894
11,257
5,091
0
8,143
2,940
17,063
0
L
Scylla
 
Scylla
4,015
38
0
0
6,050
2,159
0
2,824
3,184
13,453
0
L
4,983
1,516
426
251
9,360
4,017
0
6,261
3,015
0
12,712
L
Vamana
7,027
3,126
0
842
16,012
13,770
0
7,610
8,290
0
8,398
W
Ah Puch
18,095
624
673
4,069
12,560
5,930
1,122
4,774
7,610
35,704
0
W
Ravana
Rhadoh
Ravana
10,245
1,554
1,225
2,062
15,188
18,113
222
4,410
10,400
0
18,003
L
Ix Chel
Selfzy
Ix Chel
4,799
428
3,131
2,535
11,176
4,865
0
7,455
3,609
18,198
0
W
Scylla
Snout16
Scylla
8,493
685
424
229
5,754
2,353
3,121
1,752
3,964
20,906
291
W
Neith
spungeo
Neith
7,175
3,510
640
2,459
6,913
3,058
2,959
1,618
5,217
0
20,903
W
Chang'e
wixxon
Chang'e
6,341
468
8,797
7,383
12,152
5,363
1,325
3,115
8,955
13,993
736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
47,828
107
Minions Killed
123
0
Camps Cleared
0
914,260
Distance Traveled
1,008,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,891
808
28
3
0
172,935
0
L
Scylla
6,880
625
28
3
0
179,684
0
L
Skadi
7,978
725
25
2
0
172,962
0
L
Vamana
6,693
608
7
1
0
194,100
0
W
Ah Puch
10,368
943
34
3
0
195,428
0
W
Ravana
9,445
859
12
1
0
194,373
0
L
Ix Chel
7,569
688
19
2
0
194,579
0
W
Scylla
9,709
883
35
3
0
187,359
0
W
Neith
8,958
814
28
3
0
198,869
0
W
Chang'e
9,348
850
14
1
0
232,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role