Player Matchup

Thanatos
Thanatos
AngyAngron
Thanatos
Level 134
God Stats
8W - 11L
1,500 SR
Queue Stats
60W - 91L
1,480 Elo+
Party 1
Apollo
Apollo
DamageArthur
Apollo
Level 176
God Stats
4W - 1L
1,500 SR
Queue Stats
154W - 204L
1,478 Elo+
Party 1
Artio
Artio
HenryisJogging
Artio
Level 108
God Stats
1W - 2L
1,261 SR
Queue Stats
200W - 241L
1,533 Elo+
Party 1
Neith
Neith
Huntress101
Neith
Level 19
God Stats
4W - 2L
1,491 SR
Queue Stats
4W - 2L
1,590 Elo+
Party 1
Lancelot
Lancelot
stereocheetah54
Lancelot
Level 125
God Stats
4W - 3L
1,702 SR
Queue Stats
121W - 172L
1,452 Elo+
Party 1
Team Averages
Level 112
1,491 SR
1,507 Elo+

VS

Team Averages
Level 134
1,619 SR
1,550 Elo+
Lancelot
Lancelot
BLAZlN FlRE
Lancelot
Level 129
God Stats
4W - 4L
1,648 SR
Queue Stats
55W - 50L
1,499 Elo+
Solo
Nu Wa
Nu Wa
DinnerBone101
Nu Wa
Level 101
God Stats
5W - 7L
1,516 SR
Queue Stats
131W - 109L
1,598 Elo+
Solo
Medusa
Medusa
SelfDefeat
Medusa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 65L
1,634 Elo+
Solo
Chaac
Chaac
Spartan05131970
Chaac
Level 157
God Stats
6W - 6L
1,803 SR
Queue Stats
269W - 260L
1,504 Elo+
Solo
Khepri
Khepri
imyukimura
Khepri
Level 126
God Stats
16W - 13L
1,627 SR
Queue Stats
190W - 173L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngyAngron
Thanatos
13
3 / 3 / 3
7,246
518
7,688
13,725
6,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Apollo
14
2 / 1 / 3
8,348
596
6,803
9,541
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 3
7,255
518
3,402
12,228
9,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 1
6,112
437
1,243
8,652
2,496
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
12
0 / 2 / 4
7,030
502
7,589
16,091
12,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BLAZlN FlRE
Lancelot
14
5 / 2 / 1
7,573
541
14,596
13,595
7,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 2
6,603
472
4,785
5,606
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SelfDefeat
Medusa
17
5 / 1 / 1
9,956
711
9,305
5,728
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 1
8,335
595
8,789
13,854
12,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
imyukimura
Khepri
11
0 / 1 / 4
7,026
502
2,731
7,938
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
6
Kills
12
12
Deaths
6
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AngyAngron
Thanatos
3
3
3
1.5
L
Lancelot
BLAZlN FlRE
Lancelot
5
2
1
2.75
W
Apollo
2
1
3
3.5
L
1
2
2
1
W
1
1
3
2.5
W
0
5
1
0.1
L
Medusa
SelfDefeat
Medusa
5
1
1
5.5
L
1
0
1
1.5
L
Khepri
imyukimura
Khepri
0
1
4
2
W
Lancelot
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
40,206
60,237
Taken
46,721
35,351
Mitigated
30,653
15,603
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AngyAngron
Thanatos
7,688
2,964
0
8,371
13,725
6,271
0
1,208
12,517
0
65,393
L
Lancelot
BLAZlN FlRE
Lancelot
14,596
2,456
0
1,549
13,595
7,485
0
916
12,679
0
68,589
W
Apollo
6,803
4,335
0
960
9,541
4,035
495
2,419
7,122
0
62,970
L
4,785
996
0
1,000
5,606
1,426
34
1,054
4,552
38,888
2,128
W
3,402
663
230
2,878
12,228
9,736
234
2,831
9,397
22,161
850
W
1,243
431
0
494
8,652
2,496
0
611
8,041
0
33,550
L
Medusa
SelfDefeat
Medusa
9,305
4,312
0
2,443
5,728
2,984
2,091
266
5,462
0
103,185
L
8,789
1,413
0
6,101
13,854
12,234
0
300
13,554
0
64,548
L
Khepri
imyukimura
Khepri
2,731
198
0
2,145
7,938
6,524
117
903
7,035
16,208
0
W
Lancelot
7,589
1,387
0
2,670
16,091
12,813
0
584
15,507
766
50,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,991
Gold Earned
39,493
379
Minions Killed
445
0
Camps Cleared
0
1,486,763
Distance Traveled
1,333,348
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,246
518
108
8
0
306,826
0
L
Lancelot
7,573
541
87
6
0
340,500
0
W
Apollo
8,348
596
95
7
0
284,168
0
L
Nu Wa
6,603
472
73
5
0
182,249
0
W
Artio
7,255
518
32
2
0
352,020
0
W
Neith
6,112
437
60
4
0
242,630
0
L
Medusa
9,956
711
164
12
0
249,366
0
L
Chaac
8,335
595
107
8
0
258,685
0
L
Khepri
7,026
502
14
1
0
302,548
5
W
Lancelot
7,030
502
84
6
0
301,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role