Player Matchup

Agni
Agni
Bronze III
Ducky4416
Agni
Bronze III
Level 55
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
JVXCII
Sun Wukong
Bronze III
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 47L
1,408 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Nukedawaffle
Hun Batz
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Ullr
Ullr
Bronze III
SinanTheArkitect
Ullr
Bronze III
Level 156
God Stats
15W - 12L
1,557 SR
Queue Stats
159W - 143L
1,400 MMR
Solo
Ymir
Ymir
Gold V
kingrican95
Ymir
Gold V
Level 159
God Stats
77W - 76L
1,541 SR
Queue Stats
77W - 76L
1,402 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,544 SR
1,402 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,526 SR
1,421 MMR
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
Handercito
Poseidon
Silver I
Level 104
God Stats
5W - 4L
1,756 SR
Queue Stats
89W - 78L
1,408 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
KyySoulo
Baron Samedi
Gold V
Level 223
God Stats
41W - 41L
1,322 SR
Queue Stats
352W - 352L
1,398 MMR
Solo
Da Ji
Da Ji
Bronze III
Lexxcar02
Da Ji
Bronze III
Level 43
God Stats
1W - 1L
1,552 SR
Queue Stats
101W - 99L
1,399 MMR
Solo
Anhur
Anhur
Gold IV
LordBonzo8760
Anhur
Gold IV
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
480W - 473L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 6 / 0
4,642
464
1,314
6,939
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
JVXCII
Sun Wukong
9
0 / 4 / 0
5,154
515
4,415
9,902
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
Nukedawaffle
Hun Batz
8
0 / 5 / 1
4,813
481
2,831
9,725
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
3 / 0 / 0
5,940
594
4,729
6,855
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 1 / 0
4,887
489
2,089
7,560
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
VamanaBake KujiraThorThanatosAres

VS

Bans
KukulkanBellonaKaliOsirisZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 0 / 3
6,359
636
5,595
8,049
7,435
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Handercito
Poseidon
12
5 / 0 / 2
6,826
683
5,884
5,058
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
KyySoulo
Baron Samedi
9
1 / 1 / 2
5,350
535
3,738
5,758
2,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Lexxcar02
Da Ji
11
7 / 0 / 2
6,362
636
6,569
6,455
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,188
519
3,734
7,544
2,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
16
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
3
3.5
L
Agni
0
6
0
0
W
Poseidon
Handercito
Poseidon
5
0
2
6
L
Sun Wukong
JVXCII
Sun Wukong
0
4
0
0
W
Baron Samedi
KyySoulo
Baron Samedi
1
1
2
2
W
Da Ji
Lexxcar02
Da Ji
7
0
2
8
W
0
2
1
0.25
L
Hun Batz
Nukedawaffle
Hun Batz
0
5
1
0.1
L
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,378
Damage
25,520
40,981
Taken
32,864
18,135
Mitigated
17,368
10,343
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,595
1,199
0
2,910
8,049
7,435
0
0
8,049
0
44,599
L
Agni
1,314
47
0
712
6,939
2,424
0
4,451
2,488
23,763
1,207
W
Poseidon
Handercito
Poseidon
5,884
945
0
1,213
5,058
1,723
0
1,385
3,673
58,866
0
L
Sun Wukong
JVXCII
Sun Wukong
4,415
657
0
1,904
9,902
5,089
0
0
9,394
0
36,677
W
Baron Samedi
KyySoulo
Baron Samedi
3,738
101
152
2,871
5,758
2,855
0
1,505
4,253
18,725
0
W
Da Ji
Lexxcar02
Da Ji
6,569
2,158
0
4,696
6,455
2,473
0
35
6,420
0
37,985
W
3,734
2,712
0
3,418
7,544
2,882
0
216
7,328
0
47,684
L
Hun Batz
Nukedawaffle
Hun Batz
2,831
1,093
0
2,856
9,725
3,260
0
1,269
8,456
0
30,398
L
4,729
2,905
0
2,424
6,855
2,198
0
681
6,174
0
50,046
L
2,089
274
0
2,447
7,560
5,164
0
3,221
4,339
20,344
1,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
30,085
288
Minions Killed
343
0
Camps Cleared
0
974,567
Distance Traveled
995,527
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,359
636
74
7
0
181,318
0
L
Agni
4,642
464
48
5
0
184,496
0
W
Poseidon
6,826
683
105
11
0
224,789
2
L
Sun Wukong
5,154
515
64
6
0
193,163
1
W
Baron Samedi
5,350
535
26
3
0
187,109
4
W
Da Ji
6,362
636
60
6
0
224,627
0
W
Anhur
5,188
519
78
8
0
177,684
0
L
Hun Batz
4,813
481
57
6
0
213,696
0
L
Ullr
5,940
594
82
8
0
177,688
1
L
Ymir
4,887
489
37
4
0
205,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role