Player Matchup

Baron Samedi
Baron Samedi
Carp0
Baron Samedi
Level 41
God Stats
2W - 3L
1,296 SR
Queue Stats
52W - 67L
1,407 Elo+
Party 1
Chaac
Chaac
noureddi
Chaac
Level 100
God Stats
2W - 3L
1,180 SR
Queue Stats
37W - 41L
1,375 Elo+
Party 1
Aphrodite
Aphrodite
silvsgr
Aphrodite
Level 103
God Stats
218W - 222L
1,624 SR
Queue Stats
220W - 223L
1,577 Elo+
Solo
Team Averages
Level 81
1,367 SR
1,453 Elo+

VS

Team Averages
Level 76
1,498 SR
1,394 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Binkizaka
Fenrir
Level 62
God Stats
89W - 93L
1,494 SR
Queue Stats
89W - 93L
1,441 Elo+
Party 2
Medusa
Medusa
ivanmanzano16598
Medusa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carp0
Baron Samedi
15
1 / 3 / 8
10,064
719
8,255
10,136
4,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
noureddi
Chaac
17
7 / 3 / 2
11,743
839
17,916
17,437
12,211
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Aphrodite
silvsgr
Aphrodite
16
1 / 2 / 6
10,136
724
8,237
11,836
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 3 / 4
9,774
698
9,178
19,156
20,504
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
Binkizaka
Fenrir
15
3 / 2 / 4
10,026
716
7,599
12,682
6,307
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
1 / 4 / 5
8,974
641
9,912
12,837
5,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
8
8
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
3
4
2
L
Fenrir
Binkizaka
Fenrir
3
2
4
2.5
W
Baron Samedi
Carp0
Baron Samedi
1
3
8
1.67
L
1
4
5
0.88
W
Chaac
noureddi
Chaac
7
3
2
2.67
W
Aphrodite
silvsgr
Aphrodite
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,408
Damage
26,689
39,409
Taken
44,675
21,714
Mitigated
32,639
16,929
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,178
459
3,477
6,130
19,156
20,504
0
6,072
13,023
25,686
0
L
Fenrir
Binkizaka
Fenrir
7,599
617
0
500
12,682
6,307
0
4,642
8,018
0
33,757
W
Baron Samedi
Carp0
Baron Samedi
8,255
882
845
1,074
10,136
4,374
915
2,445
7,649
24,071
0
L
9,912
4,379
0
250
12,837
5,828
0
5,469
7,320
0
39,364
W
Chaac
noureddi
Chaac
17,916
4,976
0
2,114
17,437
12,211
413
3,405
14,009
0
54,597
W
Aphrodite
silvsgr
Aphrodite
8,237
549
5,917
6,979
11,836
5,129
890
3,341
8,433
32,208
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
28,774
178
Minions Killed
127
0
Camps Cleared
0
818,229
Distance Traveled
726,893
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,774
698
16
1
0
255,500
0
L
Fenrir
10,026
716
41
3
0
238,138
0
W
Baron Samedi
10,064
719
33
2
0
250,791
0
L
Medusa
8,974
641
70
5
0
233,255
0
W
Chaac
11,743
839
70
5
0
297,672
2
W
Aphrodite
10,136
724
75
5
0
269,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role