Player Matchup

The Morrigan
The Morrigan
Brenanners_
The Morrigan
Level 125
God Stats
2W - 3L
1,588 SR
Queue Stats
5W - 8L
1,450 Elo+
Solo
Set
Set
DownSin
Set
Level 107
God Stats
15W - 13L
1,517 SR
Queue Stats
172W - 197L
1,445 Elo+
Party 1
Thor
Thor
RID369
Thor
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 187L
1,129 Elo+
Party 1
Artemis
Artemis
Styx Cobra
Artemis
Level 119
God Stats
7W - 9L
1,524 SR
Queue Stats
36W - 35L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
TLef11
Kuzenbo
Level 64
God Stats
14W - 17L
1,456 SR
Queue Stats
160W - 160L
1,457 Elo+
Solo
Team Averages
Level 95
1,517 SR
1,385 Elo+

VS

Team Averages
Level 83
1,623 SR
1,554 Elo+
Jing Wei
Jing Wei
ComBean
Jing Wei
Level 27
God Stats
120W - 119L
1,521 SR
Queue Stats
122W - 121L
1,527 Elo+
Party 2
Lancelot
Lancelot
FredDurstFan123
Lancelot
Level 107
God Stats
5W - 5L
1,693 SR
Queue Stats
34W - 41L
1,384 Elo+
Solo
Agni
Agni
LuisJo21
Agni
Level 92
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 0L
1,666 Elo+
Party 3
Charon
Charon
NHChel
Charon
Level 43
God Stats
2W - 1L
1,684 SR
Queue Stats
151W - 150L
1,529 Elo+
Party 2
Ra
Ra
RuloGol_79
Ra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Brenanners_
The Morrigan
11
0 / 0 / 1
6,106
1,221
2,827
2,344
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
10
0 / 2 / 0
5,519
1,104
794
2,422
1,152
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thor
RID369
Thor
10
0 / 5 / 1
5,739
1,148
3,568
8,525
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Styx Cobra
Artemis
11
1 / 2 / 0
6,223
1,245
5,191
6,592
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
TLef11
Kuzenbo
10
0 / 1 / 1
5,734
1,147
3,836
11,407
13,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

305

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ComBean
Jing Wei
12
2 / 1 / 7
6,690
1,338
8,372
5,024
2,129
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
11
0 / 0 / 7
6,266
1,253
4,889
4,785
2,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
11
0 / 0 / 8
6,334
1,267
3,103
3,884
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
NHChel
Charon
12
4 / 0 / 4
7,661
1,532
5,917
3,603
3,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 3
7,126
1,425
5,772
1,284
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
10
10
Deaths
1
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Brenanners_
The Morrigan
0
0
1
0.5
W
Jing Wei
ComBean
Jing Wei
2
1
7
5.5
L
Set
0
2
0
0
W
Lancelot
0
0
7
3.5
W
Agni
0
0
8
4
W
Charon
NHChel
Charon
4
0
4
6
L
Thor
RID369
Thor
0
5
1
0.1
W
4
0
3
5.5
L
Artemis
Styx Cobra
Artemis
1
2
0
0.5
L
Kuzenbo
TLef11
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
28,053
31,290
Taken
18,580
21,690
Mitigated
9,660
1,351
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Brenanners_
The Morrigan
2,827
996
60
115
2,344
986
0
1,085
1,190
13,063
1,491
W
Jing Wei
ComBean
Jing Wei
8,372
7,374
0
1,216
5,024
2,129
0
2,065
2,721
0
16,723
L
Set
794
349
0
75
2,422
1,152
0
697
1,725
0
2,256
W
Lancelot
4,889
1,331
0
142
4,785
2,182
0
905
3,688
0
21,574
W
Agni
3,103
396
0
160
3,884
1,626
0
1,094
2,692
10,503
0
W
Charon
NHChel
Charon
5,917
1,340
0
670
3,603
3,246
0
919
2,562
15,022
0
L
Thor
RID369
Thor
3,568
367
0
0
8,525
3,478
0
4,929
3,596
0
7,419
W
5,772
466
1,215
24
1,284
477
0
490
703
15,059
286
L
Artemis
Styx Cobra
Artemis
5,191
2,122
0
500
6,592
2,843
0
2,802
3,790
0
16,914
L
Kuzenbo
TLef11
Kuzenbo
3,836
1,350
0
601
11,407
13,231
0
4,974
6,376
6,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
34,077
79
Minions Killed
117
3
Camps Cleared
3
411,751
Distance Traveled
552,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,106
1,221
39
8
2
94,590
0
W
Jing Wei
6,690
1,338
15
3
1
104,026
0
L
Set
5,519
1,104
3
1
0
31,609
0
W
Lancelot
6,266
1,253
40
8
0
126,532
0
W
Agni
6,334
1,267
19
4
1
106,587
0
W
Charon
7,661
1,532
15
3
1
111,563
0
L
Thor
5,739
1,148
8
2
1
97,093
0
W
Ra
7,126
1,425
28
6
0
103,712
0
L
Artemis
6,223
1,245
22
4
0
77,011
0
L
Kuzenbo
5,734
1,147
7
1
0
111,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role