Player Matchup

Thanatos
Thanatos
Bearded655
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,453 Elo+
Solo
Horus
Horus
MooseSmacker
Horus
Level 124
God Stats
6W - 6L
1,526 SR
Queue Stats
268W - 212L
1,474 Elo+
Party 1
Poseidon
Poseidon
RED_MONKS_6
Poseidon
Level 66
God Stats
16W - 17L
1,484 SR
Queue Stats
233W - 232L
1,420 Elo+
Solo
Bastet
Bastet
VSG-Guimasimo
Bastet
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
VenomSZN
Rama
Level 40
God Stats
11W - 12L
1,525 SR
Queue Stats
49W - 42L
1,387 Elo+
Party 1
Team Averages
Level 79
1,507 SR
1,447 Elo+

VS

Team Averages
Level 105
1,391 SR
1,463 Elo+
Erlang Shen
Erlang Shen
CoachPathe
Erlang Shen
Level 105
God Stats
7W - 3L
1,500 SR
Queue Stats
22W - 15L
1,511 Elo+
Solo
Ymir
Ymir
Juice1064
Ymir
Level 86
God Stats
12W - 15L
1,500 SR
Queue Stats
134W - 140L
1,549 Elo+
Solo
Janus
Janus
THEGREATEST34555
Janus
Level 105
God Stats
3W - 4L
1,267 SR
Queue Stats
189W - 207L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
Thir276d3RD8
Danzaburou
Level 122
God Stats
2W - 0L
1,259 SR
Queue Stats
112W - 103L
1,465 Elo+
Party 2
Achilles
Achilles
matthieu971
Achilles
Level 106
God Stats
2W - 3L
1,427 SR
Queue Stats
22W - 21L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bearded655
Thanatos
12
0 / 0 / 2
6,891
405
4,285
7,701
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
3 / 3 / 1
6,988
411
8,573
15,420
14,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
RED_MONKS_6
Poseidon
14
0 / 2 / 0
7,893
464
1,547
6,436
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 0
8,647
509
7,658
13,189
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
13
1 / 3 / 1
7,968
469
9,904
10,172
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CoachPathe
Erlang Shen
18
5 / 0 / 2
9,493
558
2,854
13,897
12,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
13
2 / 1 / 5
8,226
484
6,895
17,819
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 3
7,756
456
4,372
4,715
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Thir276d3RD8
Danzaburou
15
3 / 3 / 3
8,675
510
9,718
8,023
2,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
matthieu971
Achilles
14
2 / 1 / 1
8,501
500
5,400
11,775
14,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bearded655
Thanatos
0
0
2
1
W
Erlang Shen
CoachPathe
Erlang Shen
5
0
2
6
W
Ymir
2
1
5
4.5
L
3
3
1
1.17
L
Poseidon
RED_MONKS_6
Poseidon
0
2
0
0
W
0
0
3
1.5
W
Danzaburou
Thir276d3RD8
Danzaburou
3
3
3
1.5
L
1
4
0
0.25
L
Rama
1
3
1
0.5
W
Achilles
matthieu971
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
29,239
52,918
Taken
56,229
28,648
Mitigated
44,841
20,334
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bearded655
Thanatos
4,285
888
0
8,818
7,701
2,940
0
269
7,367
0
43,807
W
Erlang Shen
CoachPathe
Erlang Shen
2,854
774
0
1,907
13,897
12,404
202
496
13,377
0
105,399
W
Ymir
6,895
1,459
0
8,328
17,819
14,003
58
493
17,274
32,721
0
L
8,573
3,841
518
4,859
15,420
14,069
0
5,122
10,114
0
31,253
L
Poseidon
RED_MONKS_6
Poseidon
1,547
0
0
490
6,436
2,298
1,100
1,247
4,959
46,836
1,344
W
4,372
42
0
645
4,715
1,260
160
360
4,179
45,949
0
W
Danzaburou
Thir276d3RD8
Danzaburou
9,718
4,588
0
2,824
8,023
2,996
1,346
0
8,023
0
66,121
L
7,658
2,887
0
2,627
13,189
5,174
0
1,392
11,026
0
62,059
L
Rama
9,904
7,791
0
3,022
10,172
4,167
212
2,749
7,381
0
64,901
W
Achilles
matthieu971
Achilles
5,400
1,102
0
1,963
11,775
14,178
273
0
11,775
0
45,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
42,651
401
Minions Killed
445
0
Camps Cleared
0
1,476,652
Distance Traveled
1,539,654
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,891
405
74
4
0
237,723
0
W
Erlang Shen
9,493
558
142
8
0
409,928
0
W
Ymir
8,226
484
44
3
0
294,221
0
L
Horus
6,988
411
31
2
0
321,378
0
L
Poseidon
7,893
464
84
5
0
285,596
2
W
Janus
7,756
456
87
5
0
228,679
3
W
Danzaburou
8,675
510
107
6
0
301,364
0
L
Bastet
8,647
509
102
6
0
323,937
0
L
Rama
7,968
469
110
6
0
308,018
1
W
Achilles
8,501
500
65
4
0
305,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role