Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
ParkwayDrake
Kuzenbo
Diamond IV
Level 176
God Stats
18W - 1L
2,161 SR
Queue Stats
87W - 38L
2,231 MMR
Party 2
Hachiman
Hachiman
Platinum I
UndrclasHero
Hachiman
Platinum I
Level 155
God Stats
1W - 0L
1,319 SR
Queue Stats
56W - 30L
2,030 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
ηaytσ
Ne Zha
Diamond IV
Level 85
God Stats
8W - 4L
1,301 SR
Queue Stats
133W - 77L
2,091 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,594 SR
2,118 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,626 SR
1,715 MMR
Anhur
Anhur
Gold II
Awakening
Anhur
Gold II
Level 162
God Stats
3W - 1L
1,842 SR
Queue Stats
13W - 3L
1,897 MMR
Solo
Chang'e
Chang'e
Gold IV
IPSYCH0SIS
Chang'e
Gold IV
Level 141
God Stats
3W - 6L
1,438 SR
Queue Stats
144W - 149L
1,758 MMR
Party 1
Bellona
Bellona
Silver I
OG Behemoth
Bellona
Silver I
Level 148
God Stats
19W - 25L
1,597 SR
Queue Stats
198W - 217L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ParkwayDrake
Kuzenbo
19
2 / 0 / 5
11,953
664
18,478
22,548
32,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
UndrclasHero
Hachiman
19
2 / 1 / 5
12,229
679
19,212
12,842
6,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
ηaytσ
Ne Zha
18
3 / 1 / 4
11,893
661
12,977
19,905
18,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AchillesPersephoneAphroditeThoth

VS

Bans
Bake KujiraSobekAtlasHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Awakening
Anhur
17
1 / 1 / 1
11,305
628
19,353
20,269
9,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
IPSYCH0SIS
Chang'e
17
1 / 3 / 0
11,218
623
12,197
17,962
8,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
OG Behemoth
Bellona
17
0 / 3 / 2
10,925
607
15,201
21,707
27,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
Awakening
Anhur
1
1
1
1.5
L
Chang'e
IPSYCH0SIS
Chang'e
1
3
0
0.33
L
Bellona
OG Behemoth
Bellona
0
3
2
0.33
W
Kuzenbo
ParkwayDrake
Kuzenbo
2
0
5
4.5
W
Hachiman
UndrclasHero
Hachiman
2
1
5
4.5
W
Ne Zha
ηaytσ
Ne Zha
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,667
Damage
46,751
55,295
Taken
59,938
57,147
Mitigated
45,549
16,742
Healing
27,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Awakening
Anhur
19,353
12,669
0
8,416
20,269
9,494
1,011
6,964
12,502
0
84,011
L
Chang'e
IPSYCH0SIS
Chang'e
12,197
666
6,450
8,684
17,962
8,268
0
5,322
12,203
51,649
0
L
Bellona
OG Behemoth
Bellona
15,201
3,395
0
3,771
21,707
27,787
17
4,438
16,425
0
48,061
W
Kuzenbo
ParkwayDrake
Kuzenbo
18,478
3,890
0
5,054
22,548
32,395
610
4,699
17,599
58,970
677
W
Hachiman
UndrclasHero
Hachiman
19,212
12,469
0
5,503
12,842
6,026
1,330
2,095
10,664
0
78,634
W
Ne Zha
ηaytσ
Ne Zha
12,977
1,481
0
6,185
19,905
18,726
669
5,037
14,607
1,370
44,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
33,448
233
Minions Killed
272
0
Camps Cleared
0
1,049,643
Distance Traveled
985,470
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,305
628
130
7
0
331,689
0
L
Chang'e
11,218
623
79
4
0
326,177
0
L
Bellona
10,925
607
63
4
0
327,604
0
W
Kuzenbo
11,953
664
76
4
0
353,061
0
W
Hachiman
12,229
679
119
7
0
330,200
2
W
Ne Zha
11,893
661
38
2
0
366,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role