Player Matchup

Ravana
Ravana
BIGBOB017
Ravana
Level 72
God Stats
12W - 15L
1,308 SR
Queue Stats
260W - 273L
1,425 Elo+
Party 2
Geb
Geb
DsxDennis
Geb
Level 175
God Stats
7W - 7L
1,602 SR
Queue Stats
286W - 250L
1,567 Elo+
Solo
Arachne
Arachne
SWiFTLAWLESS
Arachne
Level 128
God Stats
62W - 62L
1,655 SR
Queue Stats
104W - 108L
1,581 Elo+
Solo
Aphrodite
Aphrodite
http_discarded_
Aphrodite
Level 159
God Stats
95W - 52L
1,586 SR
Queue Stats
256W - 211L
1,593 Elo+
Solo
Chernobog
Chernobog
joesixtynine
Chernobog
Level 101
God Stats
4W - 7L
1,315 SR
Queue Stats
237W - 269L
1,417 Elo+
Party 2
Team Averages
Level 127
1,493 SR
1,517 Elo+

VS

Team Averages
Level 126
1,539 SR
1,544 Elo+
Merlin
Merlin
Ja7in
Merlin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,612 Elo+
Party 1
Ishtar
Ishtar
OneForKong
Ishtar
Level 123
God Stats
13W - 5L
1,899 SR
Queue Stats
208W - 187L
1,529 Elo+
Solo
Bastet
Bastet
WierdJello
Bastet
Level 138
God Stats
2W - 4L
1,166 SR
Queue Stats
59W - 57L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
seca_pimenteira
Jormungandr
Level 109
God Stats
2W - 5L
1,466 SR
Queue Stats
32W - 40L
1,422 Elo+
Solo
Ganesha
Ganesha
Βunny
Ganesha
Level 121
God Stats
2W - 2L
1,662 SR
Queue Stats
23W - 29L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BIGBOB017
Ravana
19
0 / 0 / 1
12,638
602
9,244
5,531
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 3 / 7
10,311
491
12,978
20,231
18,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
SWiFTLAWLESS
Arachne
20
7 / 1 / 3
12,270
584
16,412
20,530
9,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
http_discarded_
Aphrodite
18
3 / 2 / 8
11,407
543
9,422
18,512
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
joesixtynine
Chernobog
19
7 / 0 / 8
12,745
607
18,163
14,383
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ja7in
Merlin
16
0 / 4 / 3
9,263
441
12,944
11,702
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
OneForKong
Ishtar
17
1 / 4 / 2
9,730
463
6,987
15,072
6,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
WierdJello
Bastet
16
3 / 4 / 0
8,928
425
14,685
20,932
8,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
seca_pimenteira
Jormungandr
17
1 / 1 / 1
10,380
494
4,901
14,475
16,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Βunny
Ganesha
12
0 / 8 / 4
8,133
387
4,866
23,256
21,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
5
6
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
BIGBOB017
Ravana
0
0
1
0.5
W
3
3
7
2.17
L
Merlin
Ja7in
Merlin
0
4
3
0.38
L
Ishtar
OneForKong
Ishtar
1
4
2
0.5
W
Arachne
SWiFTLAWLESS
Arachne
7
1
3
8.5
L
Bastet
WierdJello
Bastet
3
4
0
0.75
W
Aphrodite
http_discarded_
Aphrodite
3
2
8
3.5
W
Chernobog
joesixtynine
Chernobog
7
0
8
11
L
Jormungandr
seca_pimenteira
Jormungandr
1
1
1
1.5
L
Ganesha
Βunny
Ganesha
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,219
Damage
44,383
79,187
Taken
85,437
44,814
Mitigated
57,970
35,460
Healing
21,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BIGBOB017
Ravana
9,244
1,543
0
1,817
5,531
4,468
251
2,099
3,093
0
93,629
W
12,978
1,219
0
5,310
20,231
18,088
155
4,244
15,692
51,623
6,244
L
Merlin
Ja7in
Merlin
12,944
844
0
951
11,702
5,102
0
2,934
8,679
77,608
1,270
L
Ishtar
OneForKong
Ishtar
6,987
4,177
0
3,990
15,072
6,298
0
3,744
10,863
0
87,039
W
Arachne
SWiFTLAWLESS
Arachne
16,412
10,309
0
8,630
20,530
9,483
3,209
3,913
16,314
0
131,003
L
Bastet
WierdJello
Bastet
14,685
4,156
0
9,894
20,932
8,675
0
4,824
15,689
0
80,410
W
Aphrodite
http_discarded_
Aphrodite
9,422
318
5,000
10,254
18,512
7,346
279
5,969
12,059
76,101
0
W
Chernobog
joesixtynine
Chernobog
18,163
11,639
0
4,449
14,383
5,429
2,639
4,727
9,398
0
112,935
L
Jormungandr
seca_pimenteira
Jormungandr
4,901
611
0
3,155
14,475
16,877
0
1,735
12,007
57,929
75
L
Ganesha
Βunny
Ganesha
4,866
880
0
3,089
23,256
21,018
0
6,732
15,636
18,354
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,371
Gold Earned
46,434
670
Minions Killed
573
0
Camps Cleared
0
2,154,974
Distance Traveled
2,080,215
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,638
602
167
8
0
400,613
0
W
Geb
10,311
491
72
3
0
468,575
0
L
Merlin
9,263
441
170
8
0
417,694
2
L
Ishtar
9,730
463
168
8
0
378,145
2
W
Arachne
12,270
584
171
8
0
457,005
5
L
Bastet
8,928
425
109
5
0
464,660
0
W
Aphrodite
11,407
543
117
6
0
419,647
2
W
Chernobog
12,745
607
143
7
0
409,134
0
L
Jormungandr
10,380
494
120
6
0
410,654
1
L
Ganesha
8,133
387
6
0
0
409,062
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role