Player Matchup

Hercules
Hercules
DrDirtyJoe
Hercules
Level 112
God Stats
35W - 35L
1,503 SR
Queue Stats
185W - 175L
1,516 Elo+
Party 3
Hachiman
Hachiman
FynnFinsta44
Hachiman
Level 142
God Stats
6W - 3L
1,626 SR
Queue Stats
22W - 14L
1,522 Elo+
Party 1
Nox
Nox
Timb0dini
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,551 Elo+
Party 1
Bacchus
Bacchus
ffunkimonki
Bacchus
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 168L
1,548 Elo+
Party 3
Fenrir
Fenrir
toastious
Fenrir
Level 125
God Stats
36W - 15L
1,456 SR
Queue Stats
137W - 106L
1,541 Elo+
Party 3
Team Averages
Level 122
1,517 SR
1,535 Elo+

VS

Team Averages
Level 118
1,604 SR
1,541 Elo+
Hercules
Hercules
CollecThrone
Hercules
Level 145
God Stats
0W - 1L
1,809 SR
Queue Stats
112W - 102L
1,597 Elo+
Party 2
Neith
Neith
KRYPTIC UNITY
Neith
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 79L
1,515 Elo+
Party 4
Cerberus
Cerberus
VANTAGE500
Cerberus
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
507W - 480L
1,494 Elo+
Party 4
Janus
Janus
zJxel
Janus
Level 107
God Stats
6W - 7L
1,695 SR
Queue Stats
180W - 172L
1,503 Elo+
Party 4
Arachne
Arachne
Ōkami77
Arachne
Level 109
God Stats
2W - 3L
1,515 SR
Queue Stats
106W - 90L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrDirtyJoe
Hercules
12
4 / 1 / 2
7,046
641
6,504
7,830
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
FynnFinsta44
Hachiman
11
0 / 0 / 0
5,897
536
2,663
5,696
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
5,672
516
4,418
7,928
4,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
ffunkimonki
Bacchus
12
1 / 0 / 7
6,062
551
4,775
6,817
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
toastious
Fenrir
11
4 / 1 / 2
6,173
561
6,240
7,729
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CollecThrone
Hercules
10
0 / 4 / 1
5,807
528
3,904
10,979
9,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 0
6,224
566
4,078
4,996
2,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
VANTAGE500
Cerberus
10
0 / 1 / 1
5,762
524
4,944
11,613
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
zJxel
Janus
7
0 / 2 / 0
4,793
436
1,262
2,949
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Ōkami77
Arachne
10
2 / 3 / 0
5,683
517
2,855
12,133
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
CollecThrone
Hercules
0
4
1
0.13
W
Hercules
DrDirtyJoe
Hercules
4
1
2
5
W
Hachiman
FynnFinsta44
Hachiman
0
0
0
0
L
1
0
0
1
W
1
1
0
1
L
Cerberus
VANTAGE500
Cerberus
0
1
1
0.5
W
Bacchus
ffunkimonki
Bacchus
1
0
7
4.5
W
Fenrir
toastious
Fenrir
4
1
2
5
L
Janus
zJxel
Janus
0
2
0
0
L
Arachne
Ōkami77
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
17,043
36,000
Taken
42,670
20,551
Mitigated
26,560
13,905
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CollecThrone
Hercules
3,904
815
0
4,124
10,979
9,127
0
2,858
7,560
0
36,194
W
Hercules
DrDirtyJoe
Hercules
6,504
2,087
0
3,530
7,830
7,034
0
0
7,369
4,606
40,680
W
Hachiman
FynnFinsta44
Hachiman
2,663
1,552
0
2,344
5,696
1,684
0
1,450
4,246
0
53,452
L
4,078
1,877
0
3,642
4,996
2,025
0
1,131
3,865
0
57,501
W
4,418
1,316
0
1,292
7,928
4,291
0
1,968
5,960
23,051
0
L
Cerberus
VANTAGE500
Cerberus
4,944
597
0
2,861
11,613
9,152
0
2,971
8,642
24,338
4,199
W
Bacchus
ffunkimonki
Bacchus
4,775
958
0
3,998
6,817
4,616
0
67
6,657
41,229
3,037
W
Fenrir
toastious
Fenrir
6,240
2,030
0
2,741
7,729
2,926
0
2,009
5,528
0
36,812
L
Janus
zJxel
Janus
1,262
0
0
625
2,949
924
0
1,300
1,649
19,156
497
L
Arachne
Ōkami77
Arachne
2,855
1,733
0
2,474
12,133
5,332
0
1,632
10,375
0
40,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
28,269
361
Minions Killed
329
0
Camps Cleared
0
1,098,530
Distance Traveled
963,272
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,807
528
74
7
0
207,485
0
W
Hercules
7,046
641
90
8
0
205,975
0
W
Hachiman
5,897
536
88
8
0
209,714
2
L
Neith
6,224
566
101
9
0
198,558
1
W
Nox
5,672
516
40
4
0
212,840
3
L
Cerberus
5,762
524
44
4
0
211,828
2
W
Bacchus
6,062
551
61
6
0
244,525
0
W
Fenrir
6,173
561
82
7
0
225,476
0
L
Janus
4,793
436
46
4
0
108,717
0
L
Arachne
5,683
517
64
6
0
236,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role