Player Matchup

Neith
Neith
Bluntforce9027
Neith
Level 94
God Stats
9W - 6L
1,638 SR
Queue Stats
249W - 124L
1,637 Elo+
Party 2
Charon
Charon
Donnysap
Charon
Level 171
God Stats
5W - 7L
1,377 SR
Queue Stats
10W - 11L
1,456 Elo+
Solo
Loki
Loki
PiasaDanny
Loki
Level 158
God Stats
1W - 1L
1,695 SR
Queue Stats
23W - 12L
1,652 Elo+
Party 2
Vulcan
Vulcan
TTVTossinAFrag
Vulcan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
xRAP_N_VEIAx
Ao Kuang
Level 120
God Stats
3W - 2L
1,663 SR
Queue Stats
45W - 37L
1,563 Elo+
Solo
Team Averages
Level 136
1,575 SR
1,529 Elo+

VS

Team Averages
Level 80
1,530 SR
1,500 Elo+
Cthulhu
Cthulhu
LuhSwashbuckler_
Cthulhu
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 31L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
RipTideLegion
Ao Kuang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
WomensLefts
Vamana
Level 29
God Stats
3W - 1L
1,454 SR
Queue Stats
18W - 19L
1,425 Elo+
Party 1
Anubis
Anubis
XSHADOW10
Anubis
Level 43
God Stats
50W - 33L
1,620 SR
Queue Stats
97W - 90L
1,552 Elo+
Solo
Chiron
Chiron
xOS_Shadowx
Chiron
Level 128
God Stats
8W - 7L
1,576 SR
Queue Stats
301W - 309L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,116
1,015
4,852
9,176
3,728
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
Donnysap
Charon
13
0 / 1 / 0
7,405
926
0
4,542
3,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 3
8,375
1,047
4,783
11,039
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 4
8,033
1,004
6,289
12,063
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
xRAP_N_VEIAx
Ao Kuang
13
4 / 2 / 2
8,978
1,122
7,940
11,629
4,477
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Team 1 Tickets

244

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,727
1,091
9,563
4,042
3,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
RipTideLegion
Ao Kuang
13
2 / 3 / 3
7,877
985
6,510
5,960
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
14
4 / 1 / 6
8,897
1,112
10,900
9,120
10,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
XSHADOW10
Anubis
15
2 / 1 / 9
9,113
1,139
6,184
4,390
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
14
2 / 1 / 8
8,795
1,099
11,078
5,282
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
6
Kills
12
12
Deaths
6
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
L
Charon
Donnysap
Charon
0
1
0
0
W
2
0
8
6
L
1
4
3
0.63
W
Ao Kuang
RipTideLegion
Ao Kuang
2
3
3
1.17
L
0
5
4
0.4
W
Vamana
4
1
6
7
W
Anubis
XSHADOW10
Anubis
2
1
9
6.5
W
Chiron
2
1
8
6
L
Ao Kuang
xRAP_N_VEIAx
Ao Kuang
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
44,235
48,449
Taken
28,794
19,687
Mitigated
22,281
2,659
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,852
1,459
0
395
9,176
3,728
0
3,326
5,484
0
12,668
L
Charon
Donnysap
Charon
0
0
0
96
4,542
3,248
0
2,107
2,260
0
0
W
9,563
300
379
1,352
4,042
3,977
0
1,226
2,816
19,770
4,189
L
4,783
662
0
10
11,039
3,918
0
4,409
6,177
0
29,982
W
Ao Kuang
RipTideLegion
Ao Kuang
6,510
1,548
0
1,081
5,960
3,320
0
3,993
1,967
10,282
0
L
6,289
1,955
0
0
12,063
4,316
0
4,113
7,272
20,457
0
W
Vamana
10,900
6,083
0
2,675
9,120
10,016
0
4,096
5,024
0
13,680
W
Anubis
XSHADOW10
Anubis
6,184
331
0
452
4,390
2,592
0
2,683
1,707
28,817
387
W
Chiron
11,078
3,430
570
1,180
5,282
2,376
0
2,231
3,051
0
34,858
L
Ao Kuang
xRAP_N_VEIAx
Ao Kuang
7,940
1,497
0
2,158
11,629
4,477
0
4,990
5,867
20,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,907
Gold Earned
43,409
132
Minions Killed
171
4
Camps Cleared
7
633,811
Distance Traveled
776,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,116
1,015
24
3
2
158,006
0
L
Charon
7,405
926
0
0
0
42,052
0
W
Cthulhu
8,727
1,091
26
3
0
173,262
0
L
Loki
8,375
1,047
57
7
0
149,705
0
W
Ao Kuang
7,877
985
8
1
1
130,503
0
L
Vulcan
8,033
1,004
29
4
0
128,442
0
W
Vamana
8,897
1,112
16
2
0
166,182
0
W
Anubis
9,113
1,139
65
8
2
156,499
0
W
Chiron
8,795
1,099
56
7
4
150,374
0
L
Ao Kuang
8,978
1,122
22
3
2
155,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role