Player Matchup

Ix Chel
Ix Chel
GalaxyGem42
Ix Chel
Level 64
God Stats
24W - 21L
1,564 SR
Queue Stats
40W - 41L
1,506 Elo+
Party 1
Neith
Neith
TSBMILKYWAY
Neith
Level 115
God Stats
1W - 2L
1,292 SR
Queue Stats
17W - 25L
1,461 Elo+
Party 1
Chaac
Chaac
slowbro1998
Chaac
Level 147
God Stats
2W - 0L
1,772 SR
Queue Stats
53W - 53L
1,492 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,486 Elo+

VS

Team Averages
Level 106
1,434 SR
1,513 Elo+
Achilles
Achilles
 
Achilles
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Crepid
Izanami
Level 119
God Stats
1W - 3L
1,301 SR
Queue Stats
1,130W - 946L
1,494 Elo+
Solo
Vulcan
Vulcan
Tranquil_Tyrant
Vulcan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 302L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GalaxyGem42
Ix Chel
13
2 / 1 / 1
7,729
703
4,619
5,322
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 2
7,887
717
8,238
9,704
3,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 2 / 1
8,137
740
10,585
12,971
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 2 / 2
7,213
656
4,886
14,687
17,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Crepid
Izanami
12
0 / 1 / 2
7,094
645
5,715
5,935
2,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 2
7,500
682
6,767
7,541
4,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
3
4
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
2
1
L
Izanami
Crepid
Izanami
0
1
2
1
W
Ix Chel
GalaxyGem42
Ix Chel
2
1
1
2.5
W
0
1
2
1
L
2
2
2
1.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,442
Damage
17,368
27,997
Taken
28,163
15,895
Mitigated
24,529
8,545
Healing
1,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,886
807
0
390
14,687
17,262
0
2,659
11,471
0
12,456
L
Izanami
Crepid
Izanami
5,715
3,861
0
662
5,935
2,636
0
864
4,933
0
35,067
W
Ix Chel
GalaxyGem42
Ix Chel
4,619
404
990
1,274
5,322
2,152
26
2,072
3,250
16,244
57
W
8,238
2,951
0
2,821
9,704
3,956
70
2,545
7,159
0
39,405
L
6,767
2,902
0
861
7,541
4,631
0
1,136
6,098
25,607
0
W
10,585
2,272
0
3,460
12,971
9,787
0
2,150
10,821
0
34,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
21,807
157
Minions Killed
121
0
Camps Cleared
0
645,489
Distance Traveled
609,556
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,213
656
13
1
0
216,480
10
L
Izanami
7,094
645
57
5
0
185,995
0
W
Ix Chel
7,729
703
26
2
0
225,660
0
W
Neith
7,887
717
80
7
0
207,137
0
L
Vulcan
7,500
682
51
5
0
207,081
0
W
Chaac
8,137
740
51
5
0
212,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role