Player Matchup

Pele
Pele
Cledus-clit
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,492 Elo+
Party 1
Mercury
Mercury
ISlpartan117
Mercury
Level 100
God Stats
3W - 9L
1,178 SR
Queue Stats
17W - 27L
1,402 Elo+
Solo
Da Ji
Da Ji
YourInvidia
Da Ji
Level 128
God Stats
11W - 8L
1,514 SR
Queue Stats
46W - 39L
1,573 Elo+
Party 1
Team Averages
Level 89
1,397 SR
1,489 Elo+

VS

Team Averages
Level 93
1,638 SR
1,468 Elo+
Kukulkan
Kukulkan
DumpsterNoodle
Kukulkan
Level 81
God Stats
7W - 5L
1,712 SR
Queue Stats
15W - 28L
1,343 Elo+
Solo
Mulan
Mulan
O B3AsT95
Mulan
Level 109
God Stats
7W - 3L
1,704 SR
Queue Stats
41W - 20L
1,562 Elo+
Solo
Charon
Charon
SupraBlackJesus
Charon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,435
620
3,484
15,416
7,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
ISlpartan117
Mercury
13
0 / 3 / 1
7,508
626
2,511
14,923
12,106
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 1 / 1
7,073
589
1,981
9,131
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 1 / 7
9,934
828
8,578
5,967
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
O B3AsT95
Mulan
16
9 / 0 / 3
10,765
897
16,673
9,421
12,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 8
8,628
719
7,776
6,265
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Kukulkan
2
1
7
5.5
L
Mercury
ISlpartan117
Mercury
0
3
1
0.17
W
Mulan
O B3AsT95
Mulan
9
0
3
10.5
W
1
1
8
5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,976
Damage
33,027
39,470
Taken
21,653
25,862
Mitigated
17,873
1,018
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,484
1,206
20
502
15,416
7,889
0
6,274
9,072
0
17,493
W
Kukulkan
8,578
342
0
925
5,967
2,158
763
9
5,076
59,632
0
L
Mercury
ISlpartan117
Mercury
2,511
475
0
246
14,923
12,106
0
5,067
9,771
0
24,605
W
Mulan
O B3AsT95
Mulan
16,673
1,872
0
3,963
9,421
12,674
526
42
9,379
653
52,346
W
7,776
1,135
65
925
6,265
3,041
368
6
6,259
21,130
384
L
1,981
380
0
250
9,131
5,867
0
4,859
4,174
0
12,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,016
Gold Earned
29,327
92
Minions Killed
176
0
Camps Cleared
0
587,059
Distance Traveled
710,233
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,435
620
31
3
0
196,873
0
W
Kukulkan
9,934
828
97
8
0
231,133
0
L
Mercury
7,508
626
37
3
0
246,216
4
W
Mulan
10,765
897
55
5
0
239,488
0
W
Charon
8,628
719
24
2
0
239,612
0
L
Da Ji
7,073
589
24
2
0
143,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role