Player Matchup

Thoth
Thoth
CShnazy
Thoth
Level 109
God Stats
8W - 17L
1,323 SR
Queue Stats
83W - 102L
1,473 Elo+
Solo
Surtr
Surtr
MajorUpset
Surtr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,595 Elo+
Solo
Kukulkan
Kukulkan
Miamber
Kukulkan
Level 108
God Stats
24W - 28L
1,518 SR
Queue Stats
78W - 87L
1,450 Elo+
Party 1
Horus
Horus
Sebavicc
Horus
Level 122
God Stats
3W - 1L
1,921 SR
Queue Stats
47W - 40L
1,537 Elo+
Solo
Skadi
Skadi
odysseuses
Skadi
Level 125
God Stats
15W - 13L
1,468 SR
Queue Stats
16W - 15L
1,313 Elo+
Party 1
Team Averages
Level 125
1,546 SR
1,474 Elo+

VS

Team Averages
Level 105
1,561 SR
1,478 Elo+
Sun Wukong
Sun Wukong
Crazykingpanda
Sun Wukong
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,474 Elo+
Solo
Medusa
Medusa
Deathzme
Medusa
Level 115
God Stats
5W - 3L
1,432 SR
Queue Stats
11W - 9L
1,396 Elo+
Solo
Izanami
Izanami
NeMEsis916
Izanami
Level 127
God Stats
4W - 2L
1,689 SR
Queue Stats
20W - 16L
1,495 Elo+
Solo
Fafnir
Fafnir
Romiinattor
Fafnir
Level 108
God Stats
11W - 8L
1,482 SR
Queue Stats
146W - 159L
1,433 Elo+
Solo
Discordia
Discordia
SleepFrenzy
Discordia
Level 107
God Stats
3W - 0L
1,704 SR
Queue Stats
37W - 41L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CShnazy
Thoth
13
0 / 3 / 1
7,711
964
3,761
7,703
3,135
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
13
0 / 1 / 3
8,029
1,004
8,300
13,994
13,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Miamber
Kukulkan
14
1 / 3 / 1
8,395
1,049
10,321
6,668
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Sebavicc
Horus
13
0 / 2 / 1
8,312
1,039
4,363
9,153
8,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
13
2 / 1 / 1
8,480
1,060
10,022
7,909
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

274

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crazykingpanda
Sun Wukong
14
2 / 0 / 4
8,238
1,030
6,668
9,115
8,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Deathzme
Medusa
14
5 / 2 / 4
9,517
1,190
13,606
8,672
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
NeMEsis916
Izanami
14
2 / 0 / 6
8,672
1,084
10,525
6,812
2,860
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
14
1 / 1 / 6
9,028
1,129
5,221
11,689
13,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SleepFrenzy
Discordia
14
0 / 0 / 6
8,171
1,021
7,395
2,675
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
10
10
Deaths
3
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
CShnazy
Thoth
0
3
1
0.17
W
Sun Wukong
Crazykingpanda
Sun Wukong
2
0
4
4
W
Medusa
Deathzme
Medusa
5
2
4
3.5
L
Surtr
0
1
3
1.5
L
Kukulkan
Miamber
Kukulkan
1
3
1
0.5
W
Izanami
NeMEsis916
Izanami
2
0
6
5
W
Fafnir
1
1
6
4
L
Horus
Sebavicc
Horus
0
2
1
0.25
W
Discordia
SleepFrenzy
Discordia
0
0
6
3
L
Skadi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
43,415
45,427
Taken
38,963
31,510
Mitigated
30,199
4,155
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CShnazy
Thoth
3,761
356
0
214
7,703
3,135
0
2,043
5,660
19,171
0
W
Sun Wukong
Crazykingpanda
Sun Wukong
6,668
670
0
757
9,115
8,803
0
3,583
5,244
1,799
14,221
W
Medusa
Deathzme
Medusa
13,606
6,525
0
618
8,672
3,863
0
2,152
6,366
0
38,751
L
Surtr
8,300
2,778
0
1,184
13,994
13,489
0
2,858
11,136
246
15,781
L
Kukulkan
Miamber
Kukulkan
10,321
936
0
0
6,668
3,225
0
2,644
4,024
37,177
0
W
Izanami
NeMEsis916
Izanami
10,525
8,606
0
784
6,812
2,860
0
2,638
4,110
0
26,722
W
Fafnir
5,221
856
0
2,472
11,689
13,654
0
4,230
7,171
9,519
0
L
Horus
Sebavicc
Horus
4,363
1,596
584
1,766
9,153
8,082
0
2,114
7,039
0
7,437
W
Discordia
SleepFrenzy
Discordia
7,395
356
0
480
2,675
1,019
0
853
1,778
19,321
0
L
Skadi
10,022
4,070
0
407
7,909
3,579
0
3,401
4,508
0
19,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,927
Gold Earned
43,626
161
Minions Killed
180
8
Camps Cleared
4
760,981
Distance Traveled
790,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,711
964
33
4
0
149,757
0
W
Sun Wukong
8,238
1,030
21
3
0
163,067
0
W
Medusa
9,517
1,190
62
8
2
153,043
0
L
Surtr
8,029
1,004
14
2
3
167,773
0
L
Kukulkan
8,395
1,049
73
9
3
158,271
0
W
Izanami
8,672
1,084
57
7
1
158,841
0
W
Fafnir
9,028
1,129
11
1
0
157,640
0
L
Horus
8,312
1,039
7
1
0
132,827
0
W
Discordia
8,171
1,021
29
4
1
158,086
0
L
Skadi
8,480
1,060
34
4
2
152,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role