Player Matchup

Persephone
Persephone
AzureDragoon800
Persephone
Level 126
God Stats
8W - 9L
1,448 SR
Queue Stats
66W - 76L
1,510 Elo+
Party 1
Hachiman
Hachiman
BlueKrokoc
Hachiman
Level 129
God Stats
4W - 1L
1,691 SR
Queue Stats
83W - 57L
1,729 Elo+
Solo
Athena
Athena
MandrewBryan
Athena
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
SoulStrykers
Nu Wa
Level 93
God Stats
12W - 7L
1,699 SR
Queue Stats
62W - 74L
1,508 Elo+
Party 1
Surtr
Surtr
TORTINATOR99
Surtr
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 55L
1,444 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,530 Elo+

VS

Team Averages
Level 113
1,581 SR
1,545 Elo+
Skadi
Skadi
GrassySeagull
Skadi
Level 80
God Stats
6W - 8L
1,611 SR
Queue Stats
6W - 8L
1,572 Elo+
Party 2
Fenrir
Fenrir
Its Andy41
Fenrir
Level 196
God Stats
1W - 5L
1,555 SR
Queue Stats
58W - 66L
1,440 Elo+
Solo
Lancelot
Lancelot
Remrik
Lancelot
Level 89
God Stats
7W - 5L
1,556 SR
Queue Stats
148W - 121L
1,555 Elo+
Solo
Discordia
Discordia
TheZardGod
Discordia
Level 86
God Stats
4W - 7L
1,499 SR
Queue Stats
5W - 7L
1,515 Elo+
Party 2
Olorun
Olorun
darksnaek
Olorun
Level 112
God Stats
0W - 5L
1,684 SR
Queue Stats
60W - 51L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AzureDragoon800
Persephone
16
4 / 3 / 6
10,061
915
10,667
9,666
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
BlueKrokoc
Hachiman
17
7 / 1 / 5
9,754
887
15,649
7,995
4,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
16
2 / 3 / 8
9,741
886
7,888
16,189
17,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 2 / 8
9,628
875
9,543
7,938
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 5
9,228
839
6,024
11,100
11,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
8,664
788
8,703
13,253
5,502
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Its Andy41
Fenrir
16
5 / 3 / 1
9,463
860
7,891
14,360
12,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Remrik
Lancelot
16
1 / 2 / 8
8,932
812
7,554
11,731
11,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
TheZardGod
Discordia
16
3 / 4 / 4
9,228
839
9,840
9,394
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
darksnaek
Olorun
16
1 / 1 / 5
9,580
871
7,567
10,719
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
16
Kills
11
10
Deaths
16
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
AzureDragoon800
Persephone
4
3
6
2.33
W
Hachiman
BlueKrokoc
Hachiman
7
1
5
9.5
L
1
6
3
0.42
L
Fenrir
Its Andy41
Fenrir
5
3
1
1.83
W
Athena
2
3
8
2
L
Lancelot
Remrik
Lancelot
1
2
8
2.5
W
2
2
8
3
W
1
1
5
3.5
L
Discordia
TheZardGod
Discordia
3
4
4
1.25
L
Olorun
darksnaek
Olorun
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,771
Damage
41,555
52,888
Taken
59,457
42,327
Mitigated
38,091
10,319
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AzureDragoon800
Persephone
10,667
1,034
190
1,475
9,666
4,804
1,190
3,351
6,298
30,234
574
W
Hachiman
BlueKrokoc
Hachiman
15,649
10,149
0
1,235
7,995
4,110
1,018
1,556
6,439
0
40,573
L
8,703
4,301
0
714
13,253
5,502
752
5,632
7,419
0
32,979
L
Fenrir
Its Andy41
Fenrir
7,891
1,566
0
2,007
14,360
12,647
0
6,630
7,490
103
27,449
W
Athena
7,888
1,769
1,692
3,194
16,189
17,761
119
5,593
10,596
16,288
594
L
Lancelot
Remrik
Lancelot
7,554
796
0
1,066
11,731
11,093
0
4,692
6,928
1,398
21,761
W
9,543
1,929
0
740
7,938
3,899
1,292
2,909
5,029
35,716
0
W
6,024
1,840
0
1,793
11,100
11,753
53
4,705
6,395
759
26,819
L
Discordia
TheZardGod
Discordia
9,840
576
381
1,678
9,394
3,799
0
5,770
3,382
31,610
0
L
Olorun
darksnaek
Olorun
7,567
3,418
250
2,265
10,719
5,050
2,958
4,213
6,286
43,031
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
45,867
239
Minions Killed
277
0
Camps Cleared
0
1,150,634
Distance Traveled
1,108,943
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,061
915
49
4
0
232,601
2
W
Hachiman
9,754
887
51
5
0
207,534
0
L
Skadi
8,664
788
49
4
0
186,751
0
L
Fenrir
9,463
860
47
4
0
234,216
2
W
Athena
9,741
886
17
2
0
267,113
0
L
Lancelot
8,932
812
32
3
0
255,494
0
W
Nu Wa
9,628
875
68
6
0
219,355
0
W
Surtr
9,228
839
54
5
0
224,031
4
L
Discordia
9,228
839
55
5
0
208,887
0
L
Olorun
9,580
871
94
9
0
223,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role