Player Matchup

Mercury
Mercury
Hizokala
Mercury
Level 118
God Stats
11W - 8L
1,605 SR
Queue Stats
84W - 87L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Kwonkaz
Gilgamesh
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 156L
1,354 Elo+
Party 2
Chiron
Chiron
Solemn_Creebs
Chiron
Level 15
God Stats
15W - 10L
1,500 SR
Queue Stats
43W - 62L
1,258 Elo+
Party 2
Janus
Janus
gaminglord248
Janus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,278 Elo+
Party 2
Sylvanus
Sylvanus
joshovi20
Sylvanus
Level 83
God Stats
33W - 26L
1,696 SR
Queue Stats
360W - 331L
1,428 Elo+
Party 2
Team Averages
Level 75
1,560 SR
1,362 Elo+

VS

Team Averages
Level 109
1,530 SR
1,482 Elo+
Ravana
Ravana
CH1Р
Ravana
Level 148
God Stats
2W - 2L
1,285 SR
Queue Stats
47W - 46L
1,547 Elo+
Solo
Xbalanque
Xbalanque
H1tsugayaT0sh1r0
Xbalanque
Level 69
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 6L
1,335 Elo+
Solo
Ares
Ares
I6elIIlIel8e
Ares
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 104L
1,394 Elo+
Solo
Ix Chel
Ix Chel
Xantrahx
Ix Chel
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
240W - 219L
1,582 Elo+
Party 1
Thanatos
Thanatos
yumibeer_UWU
Thanatos
Level 105
God Stats
5W - 7L
1,708 SR
Queue Stats
147W - 128L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hizokala
Mercury
11
4 / 0 / 0
6,173
617
3,682
6,452
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Kwonkaz
Gilgamesh
10
0 / 0 / 0
6,019
602
4,321
7,085
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 5
5,758
576
6,031
3,702
1,761
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
0 / 0 / 0
4,994
499
1,351
2,065
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
joshovi20
Sylvanus
10
3 / 1 / 5
6,349
635
5,802
10,071
8,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CH1Р
Ravana
10
0 / 0 / 0
5,340
534
3,988
6,758
3,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
7
0 / 4 / 1
4,256
426
3,712
6,810
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 3 / 1
4,520
452
2,151
8,792
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Xantrahx
Ix Chel
11
0 / 2 / 0
5,569
557
3,015
5,296
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
yumibeer_UWU
Thanatos
9
1 / 1 / 0
4,774
477
1,603
6,815
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
1
1
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
CH1Р
Ravana
0
0
0
0
L
Xbalanque
0
4
1
0.13
W
Mercury
Hizokala
Mercury
4
0
0
4
L
0
3
1
0.17
W
Gilgamesh
Kwonkaz
Gilgamesh
0
0
0
0
W
3
0
5
5.5
L
Ix Chel
Xantrahx
Ix Chel
0
2
0
0
W
0
0
0
0
W
Sylvanus
joshovi20
Sylvanus
3
1
5
5.5
L
Thanatos
yumibeer_UWU
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,187
Damage
14,469
29,375
Taken
34,471
19,778
Mitigated
16,894
10,476
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
CH1Р
Ravana
3,988
1,160
0
2,678
6,758
3,833
0
0
6,365
709
40,417
L
Xbalanque
3,712
1,794
0
0
6,810
2,549
0
2,781
4,029
0
20,471
W
Mercury
Hizokala
Mercury
3,682
1,959
0
588
6,452
2,679
0
1,229
5,223
0
48,207
L
2,151
318
0
1,526
8,792
5,418
0
2,786
6,006
14,110
1,595
W
Gilgamesh
Kwonkaz
Gilgamesh
4,321
1,565
0
1,963
7,085
5,755
0
267
6,818
0
45,061
W
6,031
1,636
739
664
3,702
1,761
276
1,104
2,598
0
33,026
L
Ix Chel
Xantrahx
Ix Chel
3,015
783
480
1,574
5,296
2,076
0
1,062
4,148
46,601
1,798
W
1,351
0
0
500
2,065
611
108
591
1,474
29,427
254
W
Sylvanus
joshovi20
Sylvanus
5,802
2,137
1,017
5,005
10,071
8,972
249
2,031
8,040
32,021
0
L
Thanatos
yumibeer_UWU
Thanatos
1,603
330
0
2,906
6,815
3,018
0
341
6,422
0
32,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,293
Gold Earned
24,459
305
Minions Killed
274
0
Camps Cleared
0
954,561
Distance Traveled
948,617
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,340
534
69
7
0
182,285
1
L
Xbalanque
4,256
426
35
4
0
189,209
0
W
Mercury
6,173
617
87
9
0
248,074
0
L
Ares
4,520
452
23
2
0
157,449
0
W
Gilgamesh
6,019
602
78
8
0
173,182
0
W
Chiron
5,758
576
53
5
0
177,894
0
L
Ix Chel
5,569
557
91
9
0
197,383
1
W
Janus
4,994
499
49
5
0
183,942
0
W
Sylvanus
6,349
635
38
4
0
171,469
0
L
Thanatos
4,774
477
56
6
0
222,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role