Player Matchup

Gilgamesh
Gilgamesh
GrizzlyHax
Gilgamesh
Level 115
God Stats
0W - 2L
1,256 SR
Queue Stats
23W - 23L
1,298 Elo+
Party 1
Cupid
Cupid
SasukeDreams
Cupid
Level 29
God Stats
0W - 2L
1,254 SR
Queue Stats
6W - 10L
1,278 Elo+
Party 1
Surtr
Surtr
TheGoodTouch03
Surtr
Level 106
God Stats
3W - 3L
1,272 SR
Queue Stats
112W - 82L
1,499 Elo+
Solo
Agni
Agni
saparmurat
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 233L
1,532 Elo+
Solo
Da Ji
Da Ji
snipetwinegetvag
Da Ji
Level 109
God Stats
1W - 4L
1,211 SR
Queue Stats
591W - 559L
1,460 Elo+
Solo
Team Averages
Level 95
1,299 SR
1,413 Elo+

VS

Team Averages
Level 89
1,651 SR
1,455 Elo+
Sun Wukong
Sun Wukong
Dancraft41
Sun Wukong
Level 69
God Stats
14W - 5L
1,833 SR
Queue Stats
212W - 186L
1,460 Elo+
Solo
Bellona
Bellona
Makani01
Bellona
Level 87
God Stats
23W - 12L
1,893 SR
Queue Stats
525W - 478L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Swarm994
Morgan Le Fay
Level 46
God Stats
7W - 5L
1,836 SR
Queue Stats
485W - 473L
1,408 Elo+
Solo
Rama
Rama
XxXNOBAXxX
Rama
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 33L
1,577 Elo+
Solo
Yemoja
Yemoja
iTheRapperMC
Yemoja
Level 128
God Stats
2W - 4L
1,195 SR
Queue Stats
175W - 181L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrizzlyHax
Gilgamesh
12
2 / 1 / 1
7,766
485
6,409
14,918
12,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
0 / 3 / 2
7,044
440
6,171
8,980
3,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 0
8,277
517
10,639
17,555
13,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
3 / 5 / 1
8,267
517
5,902
13,038
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 2
7,830
489
6,783
15,891
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dancraft41
Sun Wukong
14
1 / 3 / 7
8,422
526
8,363
15,173
7,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
Makani01
Bellona
16
3 / 1 / 0
9,719
607
12,830
18,396
21,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Swarm994
Morgan Le Fay
16
7 / 3 / 2
9,748
609
14,575
10,681
4,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 0
8,834
552
6,983
8,954
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
3 / 0 / 3
8,212
513
3,987
8,822
8,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
16
16
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dancraft41
Sun Wukong
1
3
7
1.5
L
Gilgamesh
GrizzlyHax
Gilgamesh
2
1
1
2.5
W
Bellona
Makani01
Bellona
3
1
0
3
L
0
3
2
0.33
W
Morgan Le Fay
Swarm994
Morgan Le Fay
7
3
2
2.67
L
1
3
0
0.33
W
2
1
0
2
W
Yemoja
3
0
3
4.5
L
3
5
1
0.7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,904
Damage
46,738
70,382
Taken
62,026
40,569
Mitigated
45,604
20,170
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dancraft41
Sun Wukong
8,363
1,758
0
2,031
15,173
7,874
0
1,927
13,154
0
63,578
L
Gilgamesh
GrizzlyHax
Gilgamesh
6,409
1,578
175
2,094
14,918
12,928
0
5,394
9,477
0
33,318
W
Bellona
Makani01
Bellona
12,830
3,380
0
5,719
18,396
21,866
0
628
16,407
0
85,641
L
6,171
2,760
639
1,605
8,980
3,402
533
1,220
7,760
0
57,294
W
Morgan Le Fay
Swarm994
Morgan Le Fay
14,575
2,228
0
2,168
10,681
4,478
149
2,888
7,793
64,315
4,893
L
10,639
3,317
0
7,233
17,555
13,724
0
448
15,752
2,624
58,699
W
6,983
6,060
0
2,399
8,954
3,216
2,166
557
8,397
0
96,247
W
Yemoja
3,987
1,472
1,460
2,305
8,822
8,170
791
1,244
7,578
27,176
0
L
5,902
460
0
2,235
13,038
4,634
0
8,462
4,576
64,552
232
L
6,783
1,274
0
6,189
15,891
5,881
0
2,932
12,915
0
53,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
44,935
453
Minions Killed
538
0
Camps Cleared
0
1,563,571
Distance Traveled
1,611,559
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,422
526
86
5
0
367,607
2
L
Gilgamesh
7,766
485
57
4
0
339,454
1
W
Bellona
9,719
607
173
11
0
319,614
0
L
Cupid
7,044
440
97
6
0
271,586
0
W
Morgan Le Fay
9,748
609
93
6
0
283,923
5
L
Surtr
8,277
517
101
6
0
297,948
0
W
Rama
8,834
552
155
10
0
309,838
3
W
Yemoja
8,212
513
31
2
0
330,577
0
L
Agni
8,267
517
115
7
0
312,089
2
L
Da Ji
7,830
489
83
5
0
342,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role