Player Matchup

Sylvanus
Sylvanus
Jakojo
Sylvanus
Level 125
God Stats
13W - 5L
1,380 SR
Queue Stats
97W - 73L
1,500 Elo+
Party 1
Medusa
Medusa
KrisJennings
Medusa
Level 9
God Stats
10W - 3L
1,538 SR
Queue Stats
38W - 38L
1,500 Elo+
Party 1
Cupid
Cupid
Mrpepino_007
Cupid
Level 68
God Stats
4W - 1L
1,735 SR
Queue Stats
91W - 83L
1,453 Elo+
Solo
Nox
Nox
Papaschlumpf123
Nox
Level 102
God Stats
41W - 47L
1,494 SR
Queue Stats
144W - 141L
1,492 Elo+
Solo
Arachne
Arachne
karína
Arachne
Level 89
God Stats
8W - 1L
1,636 SR
Queue Stats
91W - 64L
1,500 Elo+
Party 1
Team Averages
Level 79
1,556 SR
1,489 Elo+

VS

Team Averages
Level 62
1,431 SR
1,464 Elo+
Hachiman
Hachiman
Jpegkiwi
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Masai The Goaat
Ao Kuang
Level 37
God Stats
2W - 5L
1,281 SR
Queue Stats
142W - 159L
1,310 Elo+
Solo
Susano
Susano
Nathan_Nexus
Susano
Level 61
God Stats
2W - 1L
1,683 SR
Queue Stats
74W - 61L
1,536 Elo+
Solo
King Arthur
King Arthur
Sir_Geruad
King Arthur
Level 167
God Stats
5W - 6L
1,500 SR
Queue Stats
319W - 328L
1,474 Elo+
Solo
Bake Kujira
Bake Kujira
cringe_Phantom
Bake Kujira
Level 44
God Stats
0W - 1L
1,190 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jakojo
Sylvanus
12
4 / 2 / 7
8,739
583
7,582
18,216
10,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
13
0 / 5 / 1
7,969
531
5,982
11,445
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 5
7,874
525
10,053
11,922
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 0 / 7
8,861
591
5,620
5,518
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
karína
Arachne
15
10 / 0 / 3
9,488
633
8,940
15,873
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jpegkiwi
Hachiman
11
0 / 6 / 1
6,429
429
4,659
8,926
3,233
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
10
1 / 7 / 1
6,782
452
5,383
11,840
4,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
13
1 / 3 / 1
7,339
489
3,931
11,778
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Sir_Geruad
King Arthur
16
4 / 1 / 3
9,506
634
10,895
14,630
16,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
cringe_Phantom
Bake Kujira
11
2 / 4 / 1
7,176
478
10,757
14,967
14,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
8
8
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Jakojo
Sylvanus
4
2
7
3.75
L
Hachiman
Jpegkiwi
Hachiman
0
6
1
0.08
W
Medusa
0
5
1
0.1
L
Ao Kuang
1
7
1
0.21
W
5
1
5
7.5
L
Susano
1
3
1
0.5
W
2
0
7
5.5
L
King Arthur
Sir_Geruad
King Arthur
4
1
3
5.5
L
Bake Kujira
cringe_Phantom
Bake Kujira
2
4
1
0.63
W
Arachne
karína
Arachne
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,177
Damage
35,625
62,974
Taken
62,141
29,375
Mitigated
44,525
27,897
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Jakojo
Sylvanus
7,582
2,664
3,995
6,616
18,216
10,309
0
7,544
10,672
27,171
0
L
Hachiman
Jpegkiwi
Hachiman
4,659
3,663
0
390
8,926
3,233
352
3,004
5,922
0
20,218
W
Medusa
5,982
2,746
0
1,630
11,445
4,192
0
1,391
10,054
0
48,660
L
Ao Kuang
5,383
1,253
0
1,612
11,840
4,548
0
3,041
8,799
30,162
2,062
W
10,053
6,718
1,998
6,373
11,922
4,875
248
3,109
8,813
0
49,557
L
Susano
3,931
429
0
1,348
11,778
5,214
0
2,514
9,264
0
62,548
W
5,620
841
0
802
5,518
2,517
0
1,728
3,790
61,476
1,252
L
King Arthur
Sir_Geruad
King Arthur
10,895
1,144
0
2,586
14,630
16,541
0
170
14,460
0
80,565
L
Bake Kujira
cringe_Phantom
Bake Kujira
10,757
6,996
91
1,175
14,967
14,989
513
4,304
10,663
56,738
2,616
W
Arachne
karína
Arachne
8,940
5,741
0
6,483
15,873
7,482
0
2,798
13,075
0
79,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
37,232
412
Minions Killed
408
0
Camps Cleared
0
1,466,676
Distance Traveled
1,436,979
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,739
583
26
2
0
274,979
4
L
Hachiman
6,429
429
42
3
0
241,371
0
W
Medusa
7,969
531
102
7
0
289,835
0
L
Ao Kuang
6,782
452
49
3
0
287,215
0
W
Cupid
7,874
525
75
5
0
253,388
3
L
Susano
7,339
489
102
7
0
326,247
0
W
Nox
8,861
591
110
7
0
289,315
3
L
King Arthur
9,506
634
136
9
0
269,922
3
L
Bake Kujira
7,176
478
79
5
0
312,224
0
W
Arachne
9,488
633
99
7
0
359,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role